Player Matchup

King Arthur
King Arthur
Gold V
EasyWork_P33k
King Arthur
Gold V
Level 87
God Stats
11W - 7L
1,728 SR
Queue Stats
157W - 161L
1,381 MMR
Solo
Ravana
Ravana
Gold IV
Jr-T_TO1
Ravana
Gold IV
Level 118
God Stats
5W - 1L
1,733 SR
Queue Stats
42W - 43L
1,389 MMR
Solo
Heimdallr
Heimdallr
Gold I
ReWInD-_R
Heimdallr
Gold I
Level 149
God Stats
3W - 1L
1,715 SR
Queue Stats
44W - 43L
1,436 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
SPEEDDIFEN
Zhong Kui
Gold II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,343 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Whtever_man21
Baron Samedi
Silver I
Level 68
God Stats
4W - 1L
1,825 SR
Queue Stats
61W - 47L
1,382 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,700 SR
1,386 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,526 SR
1,386 MMR
Janus
Janus
Gold IV
EXO7ICxBREEZE
Janus
Gold IV
Level 142
God Stats
10W - 18L
1,404 SR
Queue Stats
64W - 69L
1,379 MMR
Solo
Sylvanus
Sylvanus
Gold IV
LeGrosQuiTue
Sylvanus
Gold IV
Level 125
God Stats
3W - 8L
1,461 SR
Queue Stats
487W - 497L
1,385 MMR
Solo
Da Ji
Da Ji
Gold II
SlimGrimmShady
Da Ji
Gold II
Level 135
God Stats
2W - 2L
1,693 SR
Queue Stats
196W - 193L
1,384 MMR
Solo
Cernunnos
Cernunnos
Gold V
Theodotus
Cernunnos
Gold V
Level 129
God Stats
9W - 10L
1,452 SR
Queue Stats
169W - 172L
1,392 MMR
Solo
Nemesis
Nemesis
Gold IV
blue_tiger321
Nemesis
Gold IV
Level 108
God Stats
31W - 30L
1,619 SR
Queue Stats
592W - 577L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EasyWork_P33k
King Arthur
20
4 / 4 / 9
15,157
541
15,386
29,881
23,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
Jr-T_TO1
Ravana
20
10 / 2 / 13
15,418
551
13,219
20,092
14,340
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
ReWInD-_R
Heimdallr
20
6 / 10 / 10
14,712
525
20,954
30,809
11,590
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
SPEEDDIFEN
Zhong Kui
20
12 / 5 / 11
16,973
606
31,397
29,375
21,234
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Whtever_man21
Baron Samedi
20
6 / 3 / 25
15,562
556
17,319
23,532
26,126
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetDanzaburouApolloNu WaTsukuyomi

VS

Bans
Cu ChulainnGuan YuYmirChang'eKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 5
13,350
477
22,969
19,732
7,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LeGrosQuiTue
Sylvanus
15
2 / 11 / 6
11,028
394
15,150
28,177
25,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 6 / 5
12,949
462
13,136
27,765
13,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Theodotus
Cernunnos
17
7 / 10 / 3
12,088
432
18,415
25,059
10,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
20
6 / 4 / 1
12,467
445
14,550
21,673
14,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
43
38
Kills
23
24
Deaths
38
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
King Arthur
EasyWork_P33k
King Arthur
4
4
9
2.13
W
Ravana
Jr-T_TO1
Ravana
10
2
13
8.25
L
Sylvanus
LeGrosQuiTue
Sylvanus
2
11
6
0.45
W
Heimdallr
ReWInD-_R
Heimdallr
6
10
10
1.1
W
Zhong Kui
SPEEDDIFEN
Zhong Kui
12
5
11
3.5
L
4
6
5
1.08
L
Cernunnos
Theodotus
Cernunnos
7
10
3
0.85
W
Baron Samedi
Whtever_man21
Baron Samedi
6
3
25
6.17
L
Nemesis
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,275
Damage
84,220
133,689
Taken
122,406
97,215
Mitigated
70,492
55,395
Healing
34,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,969
394
0
1,911
19,732
7,381
0
9,785
9,629
105,224
0
W
King Arthur
EasyWork_P33k
King Arthur
15,386
2,844
0
9,710
29,881
23,925
1,727
8,614
21,267
0
100,443
W
Ravana
Jr-T_TO1
Ravana
13,219
4,077
0
10,078
20,092
14,340
3,825
7,381
12,711
0
105,596
L
Sylvanus
LeGrosQuiTue
Sylvanus
15,150
2,430
2,679
6,050
28,177
25,454
15
16,380
11,517
38,623
0
W
Heimdallr
ReWInD-_R
Heimdallr
20,954
9,248
0
8,648
30,809
11,590
1,848
7,058
22,447
0
106,512
W
Zhong Kui
SPEEDDIFEN
Zhong Kui
31,397
2,768
550
11,870
29,375
21,234
4,809
11,313
18,062
123,761
0
L
13,136
3,158
0
6,442
27,765
13,017
0
9,185
18,404
0
99,584
L
Cernunnos
Theodotus
Cernunnos
18,415
10,850
0
7,450
25,059
10,012
903
5,905
18,930
0
71,087
W
Baron Samedi
Whtever_man21
Baron Samedi
17,319
1,996
5,239
9,300
23,532
26,126
1,416
6,181
17,351
56,548
0
L
Nemesis
14,550
6,847
0
10,006
21,673
14,628
0
6,413
15,130
0
89,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,822
Gold Earned
61,882
715
Minions Killed
626
0
Camps Cleared
0
2,561,602
Distance Traveled
2,361,745
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,350
477
176
6
0
533,513
5
W
King Arthur
15,157
541
170
6
0
498,541
0
W
Ravana
15,418
551
117
4
0
615,127
12
L
Sylvanus
11,028
394
41
1
0
419,648
5
W
Heimdallr
14,712
525
141
5
0
451,027
0
W
Zhong Kui
16,973
606
219
8
0
484,259
0
L
Da Ji
12,949
462
145
5
0
435,960
0
L
Cernunnos
12,088
432
112
4
0
472,204
2
W
Baron Samedi
15,562
556
68
2
0
512,648
7
L
Nemesis
12,467
445
152
5
0
500,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role