Player Matchup

The Morrigan
The Morrigan
ArmoorZ
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,363 Elo+
Solo
Guan Yu
Guan Yu
Azuaguita
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,642 Elo+
Solo
Khepri
Khepri
Mivangee
Khepri
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 181L
1,527 Elo+
Solo
Neith
Neith
Phyllali_360
Neith
Level 26
God Stats
34W - 29L
1,812 SR
Queue Stats
168W - 165L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Zumalose
Nu Wa
Level 22
God Stats
67W - 35L
1,654 SR
Queue Stats
93W - 48L
1,608 Elo+
Solo
Team Averages
Level 21
1,593 SR
1,537 Elo+

VS

Team Averages
Level 27
1,513 SR
1,518 Elo+
Hel
Hel
Jessiesaurusx
Hel
Level 28
God Stats
33W - 14L
1,616 SR
Queue Stats
120W - 105L
1,559 Elo+
Solo
Nu Wa
Nu Wa
OoKagemaru
Nu Wa
Level 24
God Stats
11W - 9L
1,357 SR
Queue Stats
64W - 82L
1,460 Elo+
Solo
Horus
Horus
OwnJester5
Horus
Level 28
God Stats
2W - 2L
1,748 SR
Queue Stats
55W - 44L
1,581 Elo+
Solo
Fenrir
Fenrir
Phantasmaa90
Fenrir
Level 28
God Stats
2W - 3L
1,344 SR
Queue Stats
67W - 53L
1,569 Elo+
Solo
Danzaburou
Danzaburou
yammy-R1
Danzaburou
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
141W - 146L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArmoorZ
The Morrigan
10
1 / 6 / 0
5,357
1,071
2,881
5,420
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Azuaguita
Guan Yu
10
0 / 6 / 2
5,097
1,019
2,152
8,294
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
Mivangee
Khepri
9
1 / 1 / 0
5,242
1,048
941
2,333
1,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 2
5,409
1,082
3,532
5,052
1,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Zumalose
Nu Wa
11
0 / 2 / 2
5,476
1,095
8,764
4,888
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 13
5,934
1,187
5,298
4,383
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
11
1 / 0 / 14
5,997
1,199
5,807
4,069
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
11
4 / 0 / 11
6,674
1,335
3,724
5,566
3,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
11
7 / 0 / 7
7,307
1,461
4,420
3,414
1,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
yammy-R1
Danzaburou
11
3 / 2 / 10
6,280
1,256
4,853
4,140
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
2
Kills
16
16
Deaths
2
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArmoorZ
The Morrigan
1
6
0
0.17
L
Guan Yu
Azuaguita
Guan Yu
0
6
2
0.17
W
1
0
13
7.5
L
Khepri
Mivangee
Khepri
1
1
0
1
W
Nu Wa
1
0
14
8
W
Horus
4
0
11
9.5
W
Fenrir
7
0
7
10.5
L
0
1
2
1
L
Nu Wa
Zumalose
Nu Wa
0
2
2
0.5
W
Danzaburou
yammy-R1
Danzaburou
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,270
Damage
24,102
25,987
Taken
21,572
12,013
Mitigated
8,915
1,441
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArmoorZ
The Morrigan
2,881
418
0
0
5,420
1,649
0
2,073
3,220
11,303
277
L
Guan Yu
Azuaguita
Guan Yu
2,152
705
50
387
8,294
6,048
0
3,237
4,932
0
4,728
W
5,298
420
3,641
2,212
4,383
1,483
0
2,548
1,632
18,521
0
L
Khepri
Mivangee
Khepri
941
186
0
0
2,333
1,076
0
877
1,406
1,319
0
W
Nu Wa
5,807
1,544
0
500
4,069
1,286
0
2,524
1,383
16,780
0
W
Horus
3,724
1,819
1,125
1,860
5,566
3,768
0
2,312
3,091
0
8,133
W
Fenrir
4,420
1,861
0
404
3,414
1,158
0
1,540
1,708
0
11,766
L
3,532
826
0
514
5,052
1,727
0
2,796
2,256
0
17,856
L
Nu Wa
Zumalose
Nu Wa
8,764
2,160
0
490
4,888
1,513
0
2,122
2,766
23,483
0
W
Danzaburou
yammy-R1
Danzaburou
4,853
1,816
0
981
4,140
1,220
0
2,679
1,224
0
15,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
32,192
97
Minions Killed
101
3
Camps Cleared
3
362,889
Distance Traveled
527,433
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,357
1,071
13
3
0
74,539
0
L
Guan Yu
5,097
1,019
6
1
3
78,783
1
W
Hel
5,934
1,187
23
5
1
105,755
1
L
Khepri
5,242
1,048
1
0
0
20,987
0
W
Nu Wa
5,997
1,199
22
4
2
101,240
0
W
Horus
6,674
1,335
8
2
0
103,977
0
W
Fenrir
7,307
1,461
24
5
0
121,678
0
L
Neith
5,409
1,082
44
9
0
98,706
2
L
Nu Wa
5,476
1,095
33
7
0
89,874
0
W
Danzaburou
6,280
1,256
24
5
0
94,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role