Player Matchup

Poseidon
Poseidon
DripSenju
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
Eidolon_Slayer
Awilix
Level 5
God Stats
0W - 3L
1,217 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Tiamat
Tiamat
LordHaru_
Tiamat
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 17L
1,450 Elo+
Solo
Hel
Hel
Lxgend_dave18
Hel
Level 29
God Stats
4W - 6L
1,511 SR
Queue Stats
59W - 65L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Sssoundwave
Cthulhu
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 28L
1,247 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,375 Elo+

VS

Team Averages
Level 21
1,399 SR
1,370 Elo+
Ymir
Ymir
Alejoalf
Ymir
Level 26
God Stats
11W - 6L
1,692 SR
Queue Stats
167W - 190L
1,416 Elo+
Solo
Neith
Neith
Cadavent
Neith
Level 18
God Stats
7W - 6L
1,461 SR
Queue Stats
95W - 112L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
Rosapucelanita
Kukulkan
Level 6
God Stats
7W - 13L
1,270 SR
Queue Stats
8W - 16L
1,204 Elo+
Solo
Raijin
Raijin
XCapDripyGX
Raijin
Level 28
God Stats
2W - 2L
1,221 SR
Queue Stats
120W - 114L
1,379 Elo+
Solo
Nu Wa
Nu Wa
XMusical_FuzionX
Nu Wa
Level 27
God Stats
21W - 24L
1,351 SR
Queue Stats
394W - 408L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DripSenju
Poseidon
15
1 / 14 / 2
9,550
868
9,752
17,373
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 4
9,396
854
4,994
17,367
10,614
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
LordHaru_
Tiamat
15
1 / 3 / 1
9,422
857
4,781
15,388
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 2
9,726
884
8,176
16,783
5,822
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Sssoundwave
Cthulhu
15
1 / 5 / 0
9,472
861
11,047
17,210
14,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

55

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 0 / 22
12,255
1,114
12,283
13,054
15,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Cadavent
Neith
18
8 / 0 / 18
11,320
1,029
14,938
9,423
3,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
18
6 / 3 / 16
11,776
1,071
9,464
6,680
2,732
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
17
7 / 0 / 14
11,815
1,074
16,278
6,356
2,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
7 / 1 / 19
11,244
1,022
22,980
7,525
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
122
4
Kills
33
33
Deaths
4
9
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
22
16
W
Neith
Cadavent
Neith
8
0
18
17
L
Poseidon
DripSenju
Poseidon
1
14
2
0.14
L
0
5
4
0.4
L
Tiamat
LordHaru_
Tiamat
1
3
1
0.5
L
1
6
2
0.33
W
Kukulkan
6
3
16
4.67
L
Cthulhu
Sssoundwave
Cthulhu
1
5
0
0.2
W
Raijin
7
0
14
14
W
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,750
Damage
75,943
84,121
Taken
43,038
44,410
Mitigated
28,250
4,794
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,283
2,006
0
1,380
13,054
15,659
0
10,476
2,578
18,705
0
W
Neith
Cadavent
Neith
14,938
8,644
0
2,397
9,423
3,659
0
7,825
1,598
0
27,186
L
Poseidon
DripSenju
Poseidon
9,752
2,459
0
0
17,373
5,850
0
12,865
4,508
27,805
0
L
4,994
1,887
0
0
17,367
10,614
0
12,944
4,423
0
11,855
L
Tiamat
LordHaru_
Tiamat
4,781
167
0
1,274
15,388
7,579
0
12,500
2,888
17,760
0
L
8,176
871
1,769
1,751
16,783
5,822
0
11,178
5,605
36,312
0
W
Kukulkan
9,464
1,525
0
237
6,680
2,732
0
5,542
1,138
41,445
0
L
Cthulhu
Sssoundwave
Cthulhu
11,047
520
0
0
17,210
14,545
0
11,518
5,692
33,234
0
W
Raijin
16,278
2,726
0
2,042
6,356
2,498
0
5,188
1,168
35,386
0
W
22,980
8,045
0
1,206
7,525
3,702
0
4,725
2,800
31,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
58,410
174
Minions Killed
200
3
Camps Cleared
4
824,187
Distance Traveled
894,805
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,255
1,114
15
1
0
182,195
0
W
Neith
11,320
1,029
20
2
0
200,056
0
L
Poseidon
9,550
868
38
3
0
145,137
1
L
Awilix
9,396
854
12
1
0
155,293
0
L
Tiamat
9,422
857
23
2
1
177,272
0
L
Hel
9,726
884
61
6
2
176,707
0
W
Kukulkan
11,776
1,071
95
9
1
149,626
0
L
Cthulhu
9,472
861
40
4
0
169,778
2
W
Raijin
11,815
1,074
42
4
2
182,706
0
W
Nu Wa
11,244
1,022
28
3
1
180,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role