Player Matchup

Achilles
Achilles
Engage Fossy
Achilles
Level 124
God Stats
1W - 3L
1,175 SR
Queue Stats
209W - 101L
1,691 Elo+
Party 1
Sobek
Sobek
IExeterGently
Sobek
Level 101
God Stats
7W - 2L
1,200 SR
Queue Stats
237W - 122L
1,637 Elo+
Party 1
Apollo
Apollo
mrtonyrex
Apollo
Level 84
God Stats
31W - 13L
1,577 SR
Queue Stats
283W - 160L
1,766 Elo+
Party 1
Team Averages
Level 103
1,317 SR
1,698 Elo+

VS

Team Averages
Level 116
1,615 SR
1,569 Elo+
Baron Samedi
Baron Samedi
Ahermon
Baron Samedi
Level 107
God Stats
10W - 8L
1,768 SR
Queue Stats
83W - 75L
1,579 Elo+
Solo
Danzaburou
Danzaburou
Aidanoconnor
Danzaburou
Level 97
God Stats
21W - 25L
1,490 SR
Queue Stats
794W - 986L
1,521 Elo+
Solo
Thor
Thor
IDLHacheA
Thor
Level 144
God Stats
318W - 271L
1,586 SR
Queue Stats
408W - 342L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Engage Fossy
Achilles
16
3 / 2 / 12
12,666
667
15,124
20,781
19,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 7 / 10
14,233
749
12,105
23,285
25,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
mrtonyrex
Apollo
16
9 / 9 / 3
13,339
702
9,436
17,835
6,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ahermon
Baron Samedi
17
9 / 9 / 5
13,776
725
22,563
20,187
16,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Aidanoconnor
Danzaburou
16
2 / 2 / 10
12,677
667
12,430
13,697
5,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
16
7 / 6 / 4
13,349
703
17,223
15,216
12,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
17
Kills
18
18
Deaths
17
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ahermon
Baron Samedi
9
9
5
1.28
L
Danzaburou
Aidanoconnor
Danzaburou
2
2
10
3.5
W
Achilles
Engage Fossy
Achilles
3
2
12
4.5
L
Thor
7
6
4
1.5
W
5
7
10
1.43
W
Apollo
mrtonyrex
Apollo
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,665
Damage
52,216
61,901
Taken
49,100
51,662
Mitigated
35,392
10,217
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ahermon
Baron Samedi
22,563
1,023
1,563
7,412
20,187
16,915
91
4,911
15,027
60,094
0
L
Danzaburou
Aidanoconnor
Danzaburou
12,430
4,997
200
4,469
13,697
5,865
1,888
2,465
11,232
0
67,744
W
Achilles
Engage Fossy
Achilles
15,124
4,635
511
3,129
20,781
19,710
0
9,500
11,081
0
45,908
L
Thor
17,223
4,651
0
607
15,216
12,612
0
4,504
10,630
0
56,828
W
12,105
555
0
5,309
23,285
25,299
145
6,165
16,899
27,400
0
W
Apollo
mrtonyrex
Apollo
9,436
6,434
0
1,268
17,835
6,653
1,279
7,016
10,644
0
54,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
39,802
171
Minions Killed
215
0
Camps Cleared
0
1,016,166
Distance Traveled
1,023,403
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,776
725
68
4
0
319,726
3
L
Danzaburou
12,677
667
88
5
0
358,277
3
W
Achilles
12,666
667
54
3
0
363,206
1
L
Thor
13,349
703
59
3
0
345,400
3
W
Sobek
14,233
749
25
1
0
351,201
4
W
Apollo
13,339
702
92
5
0
301,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role