Player Matchup

Tiamat
Tiamat
Deathalpha1992
Tiamat
Level 40
God Stats
2W - 2L
1,185 SR
Queue Stats
38W - 48L
1,469 Elo+
Party 1
Mercury
Mercury
Hexxüs
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LadySombra25
Discordia
Level 160
God Stats
15W - 11L
1,660 SR
Queue Stats
229W - 209L
1,454 Elo+
Party 1
Ymir
Ymir
giiliique
Ymir
Level 29
God Stats
53W - 36L
1,242 SR
Queue Stats
299W - 304L
1,292 Elo+
Party 3
Cernunnos
Cernunnos
takepaf
Cernunnos
Level 61
God Stats
5W - 6L
1,500 SR
Queue Stats
341W - 337L
1,292 Elo+
Party 3
Team Averages
Level 82
1,417 SR
1,402 Elo+

VS

Team Averages
Level 50
1,475 SR
1,487 Elo+
Tiamat
Tiamat
AnchorGod
Tiamat
Level 103
God Stats
36W - 35L
1,484 SR
Queue Stats
475W - 462L
1,522 Elo+
Solo
King Arthur
King Arthur
DustyTheBunny
King Arthur
Level 44
God Stats
13W - 17L
1,401 SR
Queue Stats
411W - 444L
1,462 Elo+
Party 2
Pele
Pele
Kappaboy91
Pele
Level 25
God Stats
47W - 43L
1,489 SR
Queue Stats
129W - 152L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
SuperSaiyaGOD
Cthulhu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
grossii
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
10,009
477
4,581
11,474
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Hexxüs
Mercury
20
9 / 2 / 5
12,333
587
9,675
15,542
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
LadySombra25
Discordia
17
7 / 4 / 15
11,065
527
16,026
11,425
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
4 / 1 / 18
10,141
483
6,791
9,501
5,874
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
takepaf
Cernunnos
18
16 / 1 / 9
11,937
568
29,647
13,952
5,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AnchorGod
Tiamat
16
4 / 7 / 2
10,250
488
14,114
16,361
10,191
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
DustyTheBunny
King Arthur
14
5 / 7 / 2
9,598
457
9,926
23,733
22,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 8 / 3
10,542
502
8,477
17,136
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
12
0 / 10 / 2
7,661
365
4,888
18,049
6,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
grossii
Danzaburou
12
1 / 5 / 1
8,176
389
6,481
10,867
3,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
37
Kills
15
15
Deaths
37
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AnchorGod
Tiamat
4
7
2
0.71
W
1
7
3
0.36
L
King Arthur
DustyTheBunny
King Arthur
5
7
2
0.86
W
Mercury
Hexxüs
Mercury
9
2
5
5.75
L
5
8
3
0.81
W
Discordia
LadySombra25
Discordia
7
4
15
3.63
L
Cthulhu
0
10
2
0.1
W
Ymir
4
1
18
13
L
Danzaburou
grossii
Danzaburou
1
5
1
0.3
W
Cernunnos
takepaf
Cernunnos
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,720
Damage
43,886
61,894
Taken
86,146
28,479
Mitigated
49,052
18,669
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AnchorGod
Tiamat
14,114
1,684
0
4,878
16,361
10,191
1,492
7,434
8,362
66,281
0
W
4,581
833
0
1,770
11,474
5,756
2,009
3,691
7,598
47,152
0
L
King Arthur
DustyTheBunny
King Arthur
9,926
424
0
5,650
23,733
22,481
192
6,503
16,869
0
52,060
W
Mercury
Hexxüs
Mercury
9,675
6,962
1,135
3,653
15,542
6,850
0
1,944
13,448
0
96,263
L
8,477
1,732
0
3,045
17,136
6,003
0
5,452
11,506
0
59,838
W
Discordia
LadySombra25
Discordia
16,026
1,065
0
1,040
11,425
4,702
880
5,920
5,394
58,320
0
L
Cthulhu
4,888
216
74
1,431
18,049
6,876
0
4,629
13,218
32,886
0
W
Ymir
6,791
1,164
1,534
3,119
9,501
5,874
38
3,346
6,113
31,379
0
L
Danzaburou
grossii
Danzaburou
6,481
2,108
0
2,053
10,867
3,501
204
1,986
8,793
0
27,098
W
Cernunnos
takepaf
Cernunnos
29,647
17,502
537
5,881
13,952
5,297
3,051
4,101
9,780
0
78,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,485
Gold Earned
46,227
529
Minions Killed
426
0
Camps Cleared
0
1,919,365
Distance Traveled
1,839,143
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,250
488
111
5
0
362,436
6
W
Tiamat
10,009
477
106
5
0
307,601
0
L
King Arthur
9,598
457
91
4
0
336,839
2
W
Mercury
12,333
587
137
7
0
440,013
5
L
Pele
10,542
502
114
5
0
392,176
5
W
Discordia
11,065
527
111
5
0
389,729
6
L
Cthulhu
7,661
365
70
3
0
372,125
1
W
Ymir
10,141
483
43
2
0
400,840
0
L
Danzaburou
8,176
389
40
2
0
375,567
4
W
Cernunnos
11,937
568
132
6
0
381,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role