Player Matchup

Raijin
Raijin
Hoodiezsn
Raijin
Level 69
God Stats
34W - 40L
1,695 SR
Queue Stats
250W - 284L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Huegoh
Cthulhu
Level 5
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
firejar711
Hou Yi
Level 97
God Stats
6W - 8L
1,582 SR
Queue Stats
329W - 370L
1,442 Elo+
Solo
Team Averages
Level 57
1,492 SR
1,482 Elo+

VS

Team Averages
Level 45
1,500 SR
1,458 Elo+
Heimdallr
Heimdallr
Blarkin125
Heimdallr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,622 Elo+
Solo
Arachne
Arachne
Cuddles0fDeath
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
Jeqon11
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hoodiezsn
Raijin
10
4 / 1 / 9
7,543
754
4,628
6,112
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Huegoh
Cthulhu
10
2 / 1 / 10
7,342
734
3,895
6,518
4,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
firejar711
Hou Yi
11
8 / 0 / 6
8,211
821
7,297
5,524
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blarkin125
Heimdallr
9
0 / 1 / 2
6,076
608
3,030
4,929
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 1
6,119
612
974
6,495
2,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Jeqon11
He Bo
8
0 / 8 / 1
5,646
565
2,702
7,737
2,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
1
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blarkin125
Heimdallr
0
1
2
1
L
1
5
1
0.3
W
Raijin
Hoodiezsn
Raijin
4
1
9
8.5
W
Cthulhu
Huegoh
Cthulhu
2
1
10
7
L
He Bo
Jeqon11
He Bo
0
8
1
0.06
W
Hou Yi
firejar711
Hou Yi
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,820
Damage
6,706
18,154
Taken
19,161
8,097
Mitigated
6,956
3,507
Healing
719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blarkin125
Heimdallr
3,030
1,389
0
472
4,929
2,463
0
2,073
2,856
0
24,768
L
974
696
0
111
6,495
2,209
0
3,714
2,781
0
4,482
W
Raijin
Hoodiezsn
Raijin
4,628
591
0
1,105
6,112
1,983
165
1,516
4,596
23,891
0
W
Cthulhu
Huegoh
Cthulhu
3,895
57
191
750
6,518
4,239
152
870
5,648
17,602
0
L
He Bo
Jeqon11
He Bo
2,702
311
0
136
7,737
2,284
0
2,740
4,997
7,630
0
W
Hou Yi
firejar711
Hou Yi
7,297
2,451
0
1,461
5,524
1,875
1,039
332
5,192
0
23,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,096
Gold Earned
17,841
109
Minions Killed
73
0
Camps Cleared
0
544,976
Distance Traveled
454,547
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,076
608
45
5
0
152,690
0
L
Arachne
6,119
612
18
2
0
170,694
0
W
Raijin
7,543
754
39
4
0
168,975
2
W
Cthulhu
7,342
734
25
3
0
168,578
1
L
He Bo
5,646
565
10
1
0
131,163
0
W
Hou Yi
8,211
821
45
5
0
207,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role