Player Matchup

Ullr
Ullr
GETBODIEDCHUMP
Ullr
Level 31
God Stats
9W - 14L
1,309 SR
Queue Stats
202W - 207L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
LegionEternal
Tsukuyomi
Level 12
God Stats
11W - 10L
1,414 SR
Queue Stats
55W - 63L
1,480 Elo+
Solo
Thor
Thor
SinatraaBurn
Thor
Level 18
God Stats
2W - 1L
1,777 SR
Queue Stats
173W - 130L
1,628 Elo+
Solo
Bellona
Bellona
Volfarmort
Bellona
Level 29
God Stats
9W - 3L
1,674 SR
Queue Stats
86W - 60L
1,579 Elo+
Solo
Cthulhu
Cthulhu
dtrmusic
Cthulhu
Level 4
God Stats
6W - 2L
1,705 SR
Queue Stats
10W - 10L
1,318 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,512 Elo+

VS

Team Averages
Level 14
1,533 SR
1,430 Elo+
Cthulhu
Cthulhu
Chazzerific
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,376 Elo+
Solo
Tiamat
Tiamat
DemonicDragon97
Tiamat
Level 8
God Stats
15W - 27L
1,343 SR
Queue Stats
96W - 150L
1,260 Elo+
Solo
Sol
Sol
JustMarMar207
Sol
Level 13
God Stats
71W - 61L
1,600 SR
Queue Stats
77W - 86L
1,478 Elo+
Solo
Amaterasu
Amaterasu
VANITY1798
Amaterasu
Level 5
God Stats
1W - 2L
1,484 SR
Queue Stats
7W - 11L
1,320 Elo+
Solo
Cernunnos
Cernunnos
maestroshifu758
Cernunnos
Level 27
God Stats
5W - 5L
1,740 SR
Queue Stats
56W - 30L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 25
16,328
1,089
36,828
29,416
15,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
LegionEternal
Tsukuyomi
20
15 / 6 / 11
16,231
1,082
29,880
21,173
8,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 7 / 16
16,185
1,079
23,655
27,406
11,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Volfarmort
Bellona
20
13 / 3 / 17
17,063
1,138
30,532
27,605
25,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
dtrmusic
Cthulhu
17
1 / 3 / 6
12,259
817
2,259
9,633
6,136
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chazzerific
Cthulhu
20
2 / 10 / 9
13,999
933
14,517
31,324
44,988
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
0 / 12 / 12
13,418
895
12,083
20,173
14,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 17
16,056
1,070
21,570
22,074
8,261
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
VANITY1798
Amaterasu
19
0 / 13 / 7
12,557
837
5,561
21,352
12,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
maestroshifu758
Cernunnos
20
19 / 9 / 2
19,395
1,293
49,361
35,758
17,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
71
49
Kills
24
24
Deaths
49
75
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chazzerific
Cthulhu
2
10
9
0.65
L
0
12
12
0.5
W
9
5
25
4.3
L
3
5
17
2.3
W
Tsukuyomi
LegionEternal
Tsukuyomi
15
6
11
3.42
W
11
7
16
2.71
L
Amaterasu
VANITY1798
Amaterasu
0
13
7
0.27
W
Bellona
Volfarmort
Bellona
13
3
17
7.17
W
Cthulhu
dtrmusic
Cthulhu
1
3
6
1.33
L
Cernunnos
maestroshifu758
Cernunnos
19
9
2
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,154
Damage
103,092
115,233
Taken
130,681
67,632
Mitigated
98,005
14,921
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chazzerific
Cthulhu
14,517
1,216
482
754
31,324
44,988
0
848
30,476
46,009
0
L
12,083
426
0
1,578
20,173
14,810
0
111
20,062
18,767
0
W
36,828
26,866
861
7,231
29,416
15,764
0
9,627
19,562
0
62,469
L
21,570
6,041
0
6,496
22,074
8,261
0
281
21,793
51,602
0
W
Tsukuyomi
LegionEternal
Tsukuyomi
29,880
11,616
0
2,882
21,173
8,713
0
11,382
9,566
0
51,400
W
23,655
10,498
0
0
27,406
11,387
0
10,257
17,049
0
51,333
L
Amaterasu
VANITY1798
Amaterasu
5,561
3,921
0
1,317
21,352
12,460
0
763
20,589
0
20,821
W
Bellona
Volfarmort
Bellona
30,532
14,846
0
3,947
27,605
25,632
0
11,075
16,305
0
50,236
W
Cthulhu
dtrmusic
Cthulhu
2,259
479
0
0
9,633
6,136
0
4,884
4,581
8,652
0
L
Cernunnos
maestroshifu758
Cernunnos
49,361
34,100
0
9,846
35,758
17,486
0
256
35,502
0
93,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,066
Gold Earned
75,425
217
Minions Killed
257
11
Camps Cleared
6
1,289,067
Distance Traveled
1,188,105
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,999
933
73
5
0
236,007
2
L
Tiamat
13,418
895
15
1
0
210,270
0
W
Ullr
16,328
1,089
62
4
1
279,160
0
L
Sol
16,056
1,070
71
5
2
261,559
0
W
Tsukuyomi
16,231
1,082
50
3
1
277,275
0
W
Thor
16,185
1,079
44
3
7
250,250
0
L
Amaterasu
12,557
837
24
2
1
210,531
1
W
Bellona
17,063
1,138
51
3
2
317,571
1
W
Cthulhu
12,259
817
10
1
0
164,811
0
L
Cernunnos
19,395
1,293
74
5
3
269,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role