Player Matchup

Scylla
Scylla
Gold V
BanSama974
Scylla
Gold V
Level 145
God Stats
9W - 14L
1,532 SR
Queue Stats
141W - 146L
1,268 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
HugoinyourFACE
Ne Zha
Silver IV
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,232 MMR
Party 3
Sylvanus
Sylvanus
Silver II
Tiz-2000
Sylvanus
Silver II
Level 108
God Stats
9W - 9L
1,515 SR
Queue Stats
18W - 26L
1,265 MMR
Solo
Medusa
Medusa
Gold V
misterio2292
Medusa
Gold V
Level 126
God Stats
9W - 13L
1,395 SR
Queue Stats
141W - 146L
1,268 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze IV
tictacmattfr
Sun Wukong
Bronze IV
Level 53
God Stats
1W - 3L
1,661 SR
Queue Stats
2W - 7L
1,311 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,521 SR
1,269 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,533 SR
1,266 MMR
Amaterasu
Amaterasu
Silver I
Brannigan41
Amaterasu
Silver I
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 146L
1,246 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Henno005
Danzaburou
Silver IV
Level 97
God Stats
8W - 7L
1,387 SR
Queue Stats
20W - 21L
1,377 MMR
Party 1
Aphrodite
Aphrodite
Gold I
SamdingoMandingo
Aphrodite
Gold I
Level 69
God Stats
12W - 8L
1,774 SR
Queue Stats
192W - 190L
1,273 MMR
Solo
Fafnir
Fafnir
Silver IV
boyneyyyyy
Fafnir
Silver IV
Level 68
God Stats
5W - 4L
1,505 SR
Queue Stats
31W - 36L
1,189 MMR
Party 1
Loki
Loki
Silver II
vShxrkRR
Loki
Silver II
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
166W - 157L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BanSama974
Scylla
18
5 / 9 / 6
12,098
465
30,320
20,966
8,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 7 / 2
11,649
448
6,372
22,140
9,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Tiz-2000
Sylvanus
15
3 / 5 / 6
10,683
411
10,246
27,060
32,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
18
4 / 8 / 7
12,232
470
15,974
20,323
8,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
tictacmattfr
Sun Wukong
20
4 / 3 / 2
13,152
506
23,851
25,766
21,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Cu ChulainnNu WaCthulhuSetJanus

VS

Bans
ApolloBellonaNemesisArachneHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brannigan41
Amaterasu
20
6 / 2 / 10
14,445
556
23,383
30,769
33,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Henno005
Danzaburou
19
4 / 5 / 13
13,324
512
17,442
21,744
11,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
20
16 / 2 / 5
15,577
599
30,702
29,507
16,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
boyneyyyyy
Fafnir
17
0 / 5 / 16
12,601
485
5,791
31,574
43,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
20
6 / 5 / 11
14,316
551
9,735
19,891
8,910
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
19
Kills
32
32
Deaths
19
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Scylla
BanSama974
Scylla
5
9
6
0.89
W
Amaterasu
Brannigan41
Amaterasu
6
2
10
5.5
W
Danzaburou
Henno005
Danzaburou
4
5
13
2.1
L
3
7
2
0.57
W
Aphrodite
16
2
5
9.25
L
Sylvanus
Tiz-2000
Sylvanus
3
5
6
1.2
W
Fafnir
boyneyyyyy
Fafnir
0
5
16
1.6
L
Medusa
4
8
7
0.94
L
Sun Wukong
tictacmattfr
Sun Wukong
4
3
2
1.67
W
Loki
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,763
Damage
87,053
116,255
Taken
133,485
81,465
Mitigated
113,386
28,531
Healing
74,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BanSama974
Scylla
30,320
2,700
0
2,264
20,966
8,965
400
9,831
11,135
90,962
0
W
Amaterasu
Brannigan41
Amaterasu
23,383
12,765
0
20,322
30,769
33,671
3,431
5,992
24,700
0
95,451
W
Danzaburou
Henno005
Danzaburou
17,442
8,892
0
6,222
21,744
11,253
3,155
10,209
11,257
0
92,668
L
6,372
1,746
0
6,954
22,140
9,405
212
5,097
17,043
0
81,172
W
Aphrodite
30,702
4,241
14,121
22,135
29,507
16,245
2,746
15,347
13,715
117,574
0
L
Sylvanus
Tiz-2000
Sylvanus
10,246
1,691
4,201
6,841
27,060
32,520
386
10,957
16,103
25,670
0
W
Fafnir
boyneyyyyy
Fafnir
5,791
2,589
0
5,582
31,574
43,307
739
11,846
19,439
34,400
0
L
Medusa
15,974
8,686
0
483
20,323
8,887
1,738
6,810
13,513
0
73,009
L
Sun Wukong
tictacmattfr
Sun Wukong
23,851
7,071
0
7,788
25,766
21,688
170
5,586
20,180
9,248
91,022
W
Loki
9,735
2,844
0
6,052
19,891
8,910
1,036
5,373
14,332
0
95,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,814
Gold Earned
70,263
616
Minions Killed
628
0
Camps Cleared
0
2,112,678
Distance Traveled
2,298,989
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,098
465
130
5
0
397,245
1
W
Amaterasu
14,445
556
154
6
0
473,379
4
W
Danzaburou
13,324
512
130
5
0
406,958
6
L
Ne Zha
11,649
448
128
5
0
431,513
1
W
Aphrodite
15,577
599
171
7
0
474,034
6
L
Sylvanus
10,683
411
41
2
0
453,421
4
W
Fafnir
12,601
485
33
1
0
444,155
3
L
Medusa
12,232
470
122
5
0
373,281
4
L
Sun Wukong
13,152
506
195
8
0
457,218
8
W
Loki
14,316
551
140
5
0
500,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role