Player Matchup

Fenrir
Fenrir
Najkai85
Fenrir
Level 74
God Stats
3W - 1L
1,600 SR
Queue Stats
59W - 88L
1,355 Elo+
Party 3
Thanatos
Thanatos
Shaicase
Thanatos
Level 47
God Stats
24W - 31L
1,455 SR
Queue Stats
301W - 355L
1,384 Elo+
Solo
Olorun
Olorun
SunBopping
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,311 Elo+
Party 3
Ullr
Ullr
octacxnt
Ullr
Level 89
God Stats
30W - 5L
2,186 SR
Queue Stats
161W - 29L
1,996 Elo+
Party 1
Anhur
Anhur
ВасилийАниме
Anhur
Level 17
God Stats
25W - 10L
1,815 SR
Queue Stats
75W - 19L
1,973 Elo+
Party 1
Team Averages
Level 51
1,711 SR
1,604 Elo+

VS

Team Averages
Level 54
1,545 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
Alenssy
Tsukuyomi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
CiriGachibaššov
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Izanhunter2005
Yemoja
Level 44
God Stats
5W - 3L
1,703 SR
Queue Stats
93W - 84L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Rogerdin13
Danzaburou
Level 47
God Stats
1W - 4L
1,520 SR
Queue Stats
49W - 49L
1,567 Elo+
Solo
Tyr
Tyr
elpecadorDX
Tyr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Najkai85
Fenrir
6
2 / 3 / 1
4,017
670
1,504
3,045
839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Shaicase
Thanatos
7
2 / 0 / 0
4,263
711
359
2,637
682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
SunBopping
Olorun
4
0 / 1 / 1
3,179
530
357
1,197
327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
8
4 / 0 / 1
4,574
762
4,213
3,824
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 0
4,295
716
3,194
4,228
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alenssy
Tsukuyomi
7
1 / 2 / 2
4,121
687
1,449
3,826
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 2 / 0
2,902
484
611
1,044
159
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
2 / 2 / 1
4,070
678
1,397
3,659
1,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Rogerdin13
Danzaburou
6
1 / 2 / 1
4,068
678
1,674
3,512
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 0
3,967
661
2,225
4,964
855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
10
Kills
5
5
Deaths
10
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alenssy
Tsukuyomi
1
2
2
1
L
0
2
0
0
L
2
2
1
1.25
W
Fenrir
Najkai85
Fenrir
2
3
1
0.83
L
Danzaburou
Rogerdin13
Danzaburou
1
2
1
0.75
W
Thanatos
Shaicase
Thanatos
2
0
0
2
W
Olorun
SunBopping
Olorun
0
1
1
0.5
L
1
2
0
0.5
W
Ullr
4
0
1
4.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,627
Damage
7,356
14,931
Taken
17,005
3,978
Mitigated
4,128
8,939
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alenssy
Tsukuyomi
1,449
346
0
1,293
3,826
896
0
164
3,662
0
15,749
L
611
145
0
20
1,044
159
0
0
1,044
2,293
0
L
1,397
396
155
1,031
3,659
1,395
176
83
3,576
8,626
0
W
Fenrir
Najkai85
Fenrir
1,504
244
0
601
3,045
839
0
362
2,683
0
8,083
L
Danzaburou
Rogerdin13
Danzaburou
1,674
406
0
1,131
3,512
823
682
110
3,402
0
14,206
W
Thanatos
Shaicase
Thanatos
359
10
0
3,347
2,637
682
0
0
2,637
0
14,301
W
Olorun
SunBopping
Olorun
357
129
0
259
1,197
327
0
412
785
5,283
0
L
2,225
279
0
1,974
4,964
855
0
0
4,964
0
14,206
W
Ullr
4,213
2,212
0
2,319
3,824
1,123
714
1,128
2,590
0
18,841
W
3,194
1,694
0
2,413
4,228
1,007
420
0
4,228
0
17,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,328
Gold Earned
19,128
139
Minions Killed
112
0
Camps Cleared
0
518,600
Distance Traveled
530,648
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,121
687
34
6
0
118,374
2
L
Merlin
2,902
484
6
1
0
38,004
0
L
Yemoja
4,070
678
15
3
0
121,054
0
W
Fenrir
4,017
670
17
3
0
118,773
0
L
Danzaburou
4,068
678
27
5
0
114,549
3
W
Thanatos
4,263
711
47
8
0
121,320
3
W
Olorun
3,179
530
11
2
0
76,492
0
L
Tyr
3,967
661
30
5
0
138,667
3
W
Ullr
4,574
762
31
5
0
95,137
1
W
Anhur
4,295
716
33
6
0
106,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role