Player Matchup

Medusa
Medusa
Jkamiloda
Medusa
Level 17
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SirCookieee
Kuzenbo
Level 22
God Stats
0W - 4L
1,411 SR
Queue Stats
2W - 6L
1,232 Elo+
Solo
Heimdallr
Heimdallr
xWoIoDx
Heimdallr
Level 20
God Stats
0W - 1L
1,613 SR
Queue Stats
1W - 2L
1,707 Elo+
Solo
Ymir
Ymir
zavarka25
Ymir
Level 148
God Stats
11W - 7L
1,475 SR
Queue Stats
90W - 78L
1,615 Elo+
Solo
Team Averages
Level 52
1,473 SR
1,514 Elo+

VS

Team Averages
Level 127
1,692 SR
1,766 Elo+
Bacchus
Bacchus
Flambage
Bacchus
Level 118
God Stats
3W - 1L
1,772 SR
Queue Stats
105W - 70L
1,760 Elo+
Party 1
Hercules
Hercules
Wastelander98
Hercules
Level 123
God Stats
1W - 4L
1,827 SR
Queue Stats
106W - 69L
1,760 Elo+
Party 1
Ah Puch
Ah Puch
koscsa
Ah Puch
Level 139
God Stats
1W - 1L
1,315 SR
Queue Stats
43W - 28L
1,776 Elo+
Party 1
Danzaburou
Danzaburou
leopoldus
Danzaburou
Level 129
God Stats
5W - 4L
1,853 SR
Queue Stats
105W - 68L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jkamiloda
Medusa
13
0 / 5 / 0
8,187
630
1,990
8,938
3,377
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
SirCookieee
Kuzenbo
14
1 / 9 / 0
9,057
697
4,358
16,029
24,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
xWoIoDx
Heimdallr
13
0 / 4 / 0
8,304
639
6,607
9,586
4,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
0 / 5 / 1
9,186
707
7,877
13,287
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flambage
Bacchus
16
6 / 0 / 13
11,159
858
9,198
13,462
18,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Wastelander98
Hercules
15
3 / 0 / 14
10,642
819
4,947
10,837
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
koscsa
Ah Puch
17
6 / 1 / 11
11,183
860
10,205
6,310
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
leopoldus
Danzaburou
17
8 / 0 / 9
11,829
910
13,212
6,281
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
70
1
Kills
23
23
Deaths
1
1
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Flambage
Bacchus
6
0
13
12.5
L
Medusa
Jkamiloda
Medusa
0
5
0
0
L
Kuzenbo
SirCookieee
Kuzenbo
1
9
0
0.11
W
Hercules
Wastelander98
Hercules
3
0
14
10
W
Ah Puch
koscsa
Ah Puch
6
1
11
11.5
W
Danzaburou
leopoldus
Danzaburou
8
0
9
12.5
L
Heimdallr
xWoIoDx
Heimdallr
0
4
0
0
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
37,562
47,840
Taken
36,890
38,349
Mitigated
34,358
5,413
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Flambage
Bacchus
9,198
2,612
0
3,084
13,462
18,378
748
2,917
10,545
22,056
0
L
Medusa
Jkamiloda
Medusa
1,990
1,485
0
0
8,938
3,377
1,218
3,484
5,454
0
15,607
L
Kuzenbo
SirCookieee
Kuzenbo
4,358
1,580
269
965
16,029
24,291
89
5,438
10,591
17,239
0
W
Hercules
Wastelander98
Hercules
4,947
1,567
0
6,140
10,837
10,561
1,035
3,649
7,188
555
14,106
W
Ah Puch
koscsa
Ah Puch
10,205
580
0
2,528
6,310
2,599
1,604
3,682
2,628
46,480
0
W
Danzaburou
leopoldus
Danzaburou
13,212
7,271
0
3,043
6,281
2,820
3,677
2,713
3,568
0
51,108
L
Heimdallr
xWoIoDx
Heimdallr
6,607
1,753
0
2,123
9,586
4,203
0
4,758
4,828
0
31,902
L
Ymir
7,877
1,399
0
2,056
13,287
6,478
0
6,246
7,041
39,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
44,813
195
Minions Killed
212
10
Camps Cleared
9
794,732
Distance Traveled
1,150,958
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,159
858
25
2
1
350,738
4
L
Medusa
8,187
630
33
3
1
182,463
2
L
Kuzenbo
9,057
697
21
2
0
186,530
2
W
Hercules
10,642
819
16
1
2
260,345
1
W
Ah Puch
11,183
860
81
6
3
262,472
0
W
Danzaburou
11,829
910
90
7
3
277,403
3
L
Heimdallr
8,304
639
75
6
2
209,326
1
L
Ymir
9,186
707
66
5
7
216,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role