Player Matchup

Olorun
Olorun
Cloudhand590
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,204 Elo+
Solo
Agni
Agni
Purple_Guy123257
Agni
Level 25
God Stats
6W - 4L
1,738 SR
Queue Stats
67W - 59L
1,475 Elo+
Party 1
Bakasura
Bakasura
Simeks26
Bakasura
Level 17
God Stats
3W - 9L
1,340 SR
Queue Stats
11W - 33L
1,315 Elo+
Solo
Medusa
Medusa
The_fazbear_slay
Medusa
Level 27
God Stats
1W - 6L
1,400 SR
Queue Stats
103W - 77L
1,454 Elo+
Party 1
Yemoja
Yemoja
Tristanley13
Yemoja
Level 29
God Stats
12W - 9L
1,599 SR
Queue Stats
90W - 94L
1,390 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,368 Elo+

VS

Team Averages
Level 27
1,471 SR
1,342 Elo+
Medusa
Medusa
LG_Noisy
Medusa
Level 4
God Stats
2W - 3L
1,711 SR
Queue Stats
26W - 44L
1,267 Elo+
Solo
Ymir
Ymir
Loud Storms
Ymir
Level 28
God Stats
7W - 11L
1,217 SR
Queue Stats
134W - 132L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
Whteafrokid
Danzaburou
Level 14
God Stats
122W - 100L
1,343 SR
Queue Stats
192W - 181L
1,259 Elo+
Party 2
Hel
Hel
ilVentoDor0
Hel
Level 82
God Stats
10W - 17L
1,582 SR
Queue Stats
680W - 705L
1,408 Elo+
Party 2
Fenrir
Fenrir
xXETLCXx1012
Fenrir
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 10L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 12 / 0
9,255
402
8,392
19,952
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 6 / 4
11,174
486
22,285
17,053
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
Simeks26
Bakasura
17
2 / 8 / 2
10,638
463
5,996
18,489
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
7 / 8 / 2
10,011
435
15,000
19,553
6,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
5
1 / 1 / 0
6,889
300
1,449
2,958
1,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LG_Noisy
Medusa
17
5 / 6 / 10
11,513
501
11,443
20,114
8,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 9
12,210
531
5,799
15,194
14,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Whteafrokid
Danzaburou
17
5 / 3 / 8
11,190
487
10,267
13,567
6,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
17 / 0 / 8
13,738
597
23,466
14,915
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
13
1 / 6 / 4
8,866
385
3,029
12,995
4,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
16
Kills
34
35
Deaths
17
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
12
0
0
W
Medusa
LG_Noisy
Medusa
5
6
10
1.67
W
6
2
9
5.25
L
6
6
4
1.33
L
Bakasura
Simeks26
Bakasura
2
8
2
0.38
L
7
8
2
1
L
Yemoja
1
1
0
1
W
Danzaburou
Whteafrokid
Danzaburou
5
3
8
3
W
17
0
8
21
W
Fenrir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,122
Damage
54,004
78,005
Taken
76,785
29,215
Mitigated
41,051
18,895
Healing
31,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,392
4,587
0
3,858
19,952
7,279
1,238
9,557
10,395
56,515
0
W
Medusa
LG_Noisy
Medusa
11,443
4,600
0
7,223
20,114
8,110
3,073
8,629
11,435
0
70,089
W
5,799
977
427
2,732
15,194
14,527
896
7,414
7,759
43,033
0
L
22,285
2,231
796
5,852
17,053
6,265
618
7,128
9,925
85,187
0
L
Bakasura
Simeks26
Bakasura
5,996
4,161
0
3,621
18,489
7,719
3,107
4,104
14,385
0
41,863
L
15,000
8,167
209
4,404
19,553
6,910
852
7,893
11,660
0
53,320
L
Yemoja
1,449
206
35
120
2,958
1,042
0
583
2,375
5,584
0
W
Danzaburou
Whteafrokid
Danzaburou
10,267
6,863
0
7,024
13,567
6,243
2,987
7,275
6,252
0
56,164
W
23,466
1,936
4,621
8,923
14,915
7,493
2,871
6,215
8,700
78,393
0
W
Fenrir
3,029
1,238
0
579
12,995
4,678
690
2,593
10,072
0
22,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,967
Gold Earned
57,517
394
Minions Killed
428
0
Camps Cleared
0
1,578,194
Distance Traveled
2,153,648
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,255
402
78
3
0
333,621
0
W
Medusa
11,513
501
106
5
0
421,781
0
W
Ymir
12,210
531
40
2
0
462,144
6
L
Agni
11,174
486
122
5
0
391,683
1
L
Bakasura
10,638
463
122
5
0
362,980
0
L
Medusa
10,011
435
64
3
0
395,841
0
L
Yemoja
6,889
300
8
0
0
94,069
0
W
Danzaburou
11,190
487
108
5
0
406,473
0
W
Hel
13,738
597
136
6
0
460,451
0
W
Fenrir
8,866
385
38
2
0
402,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role