Player Matchup

Tiamat
Tiamat
LilJewMan
Tiamat
Level 108
God Stats
19W - 9L
1,751 SR
Queue Stats
670W - 644L
1,494 Elo+
Party 1
Nike
Nike
SoyroSauce
Nike
Level 63
God Stats
5W - 1L
1,736 SR
Queue Stats
396W - 402L
1,527 Elo+
Solo
Cabrakan
Cabrakan
TayZ0956
Cabrakan
Level 76
God Stats
27W - 33L
1,309 SR
Queue Stats
426W - 427L
1,410 Elo+
Party 1
Arachne
Arachne
Watcho7000
Arachne
Level 138
God Stats
12W - 10L
1,481 SR
Queue Stats
337W - 324L
1,463 Elo+
Solo
Hou Yi
Hou Yi
friskymudbone
Hou Yi
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
499W - 490L
1,514 Elo+
Solo
Team Averages
Level 101
1,555 SR
1,481 Elo+

VS

Team Averages
Level 93
1,558 SR
1,473 Elo+
Loki
Loki
Capitan-Leo-Pro
Loki
Level 64
God Stats
9W - 6L
1,604 SR
Queue Stats
44W - 42L
1,385 Elo+
Solo
Sol
Sol
SeymourDongs
Sol
Level 115
God Stats
106W - 61L
1,600 SR
Queue Stats
297W - 284L
1,514 Elo+
Solo
Hercules
Hercules
gjweedman
Hercules
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,500 Elo+
Solo
Rama
Rama
necco21
Rama
Level 109
God Stats
12W - 19L
1,609 SR
Queue Stats
726W - 698L
1,482 Elo+
Solo
Serqet
Serqet
zTompy_
Serqet
Level 69
God Stats
37W - 38L
1,478 SR
Queue Stats
589W - 579L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LilJewMan
Tiamat
13
1 / 4 / 4
8,422
495
14,785
10,488
6,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 0 / 4
9,402
553
6,389
9,308
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
TayZ0956
Cabrakan
12
0 / 6 / 12
7,373
434
7,541
13,135
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Watcho7000
Arachne
16
8 / 1 / 4
9,653
568
9,196
16,379
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
6 / 0 / 2
9,873
581
7,764
8,904
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,024
472
2,555
9,911
3,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 3 / 3
9,452
556
10,380
17,169
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
gjweedman
Hercules
10
1 / 5 / 5
6,538
385
6,065
13,026
7,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
necco21
Rama
14
2 / 3 / 1
8,198
482
7,541
13,093
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
zTompy_
Serqet
13
1 / 4 / 3
7,919
466
5,641
13,208
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
10
11
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Tiamat
LilJewMan
Tiamat
1
4
4
0.75
L
4
3
3
1.83
W
2
0
4
4
W
Cabrakan
TayZ0956
Cabrakan
0
6
12
1
W
Arachne
Watcho7000
Arachne
8
1
4
10
W
6
0
2
7
L
Hercules
gjweedman
Hercules
1
5
5
0.7
L
Rama
necco21
Rama
2
3
1
0.83
L
Serqet
zTompy_
Serqet
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,675
Damage
32,182
58,214
Taken
66,407
40,091
Mitigated
24,777
20,569
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,555
832
134
2,012
9,911
3,403
0
126
9,448
0
45,738
W
Tiamat
LilJewMan
Tiamat
14,785
876
0
2,971
10,488
6,882
1,083
5,104
5,300
50,601
0
L
10,380
3,753
0
9,677
17,169
5,631
1,310
9,011
7,308
60,121
0
W
6,389
422
0
3,067
9,308
9,532
1,068
268
8,458
0
53,458
W
Cabrakan
TayZ0956
Cabrakan
7,541
960
0
1,237
13,135
13,708
266
2,146
10,749
26,146
0
W
Arachne
Watcho7000
Arachne
9,196
4,510
0
8,866
16,379
6,951
317
2,684
13,527
0
52,220
W
7,764
3,603
0
4,428
8,904
3,018
2,816
178
8,726
0
60,173
L
Hercules
gjweedman
Hercules
6,065
1,583
321
3,204
13,026
7,077
0
5,637
7,010
0
18,867
L
Rama
necco21
Rama
7,541
4,983
0
5,765
13,093
4,274
0
3,269
9,675
0
60,718
L
Serqet
zTompy_
Serqet
5,641
1,633
0
5,108
13,208
4,392
0
2,790
10,218
0
52,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,723
Gold Earned
40,131
420
Minions Killed
477
0
Camps Cleared
0
1,595,291
Distance Traveled
1,564,502
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,024
472
97
6
0
337,684
0
W
Tiamat
8,422
495
93
5
0
302,777
2
L
Sol
9,452
556
147
9
0
269,480
0
W
Nike
9,402
553
108
6
0
326,498
9
W
Cabrakan
7,373
434
27
2
0
313,499
2
W
Arachne
9,653
568
88
5
0
350,060
1
W
Hou Yi
9,873
581
104
6
0
302,457
3
L
Hercules
6,538
385
24
1
0
318,866
3
L
Rama
8,198
482
109
6
0
285,177
5
L
Serqet
7,919
466
100
6
0
353,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role