Player Matchup

Cerberus
Cerberus
Gold II
Arttekeov
Cerberus
Gold II
Level 126
God Stats
45W - 36L
1,585 SR
Queue Stats
514W - 495L
1,547 MMR
Solo
Odin
Odin
Gold IV
CursedArm
Odin
Gold IV
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 38L
1,492 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
JaxeLagoon
Cu Chulainn
Platinum V
Level 109
God Stats
3W - 1L
1,674 SR
Queue Stats
46W - 48L
1,548 MMR
Solo
Scylla
Scylla
Gold III
Kuroyuusha
Scylla
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold III
Tomikinggg
Medusa
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,552 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,554 SR
1,545 MMR
Serqet
Serqet
Bronze III
Huiiche
Serqet
Bronze III
Level 155
God Stats
0W - 1L
1,280 SR
Queue Stats
3W - 2L
1,541 MMR
Solo
Chang'e
Chang'e
Gold I
IIMSUPERHOT
Chang'e
Gold I
Level 119
God Stats
5W - 7L
1,570 SR
Queue Stats
281W - 266L
1,620 MMR
Party 1
Sobek
Sobek
Gold I
TheMemesGod
Sobek
Gold I
Level 107
God Stats
10W - 9L
1,732 SR
Queue Stats
464W - 453L
1,558 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
sAintFlamie
Ah Muzen Cab
Gold III
Level 117
God Stats
0W - 1L
1,355 SR
Queue Stats
90W - 90L
1,477 MMR
Party 1
Guan Yu
Guan Yu
Silver II
sylse22
Guan Yu
Silver II
Level 32
God Stats
1W - 1L
1,832 SR
Queue Stats
10W - 10L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arttekeov
Cerberus
20
9 / 1 / 17
16,215
541
24,700
28,925
42,367
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
20
7 / 0 / 18
16,117
537
13,618
22,470
17,258
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
JaxeLagoon
Cu Chulainn
20
2 / 1 / 11
17,022
567
18,860
34,602
32,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Kuroyuusha
Scylla
20
9 / 4 / 11
17,555
585
18,531
21,175
8,372
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Tomikinggg
Medusa
20
10 / 4 / 11
18,210
607
24,493
30,625
13,714
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
TsukuyomiSetNemesisAphroditeAwilix

VS

Bans
DanzaburouApolloCupidThanatosFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Huiiche
Serqet
18
1 / 9 / 2
11,371
379
9,165
21,313
8,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
IIMSUPERHOT
Chang'e
20
4 / 6 / 2
13,744
458
20,820
20,730
12,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 3 / 0
13,589
453
16,355
32,954
43,948
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
sAintFlamie
Ah Muzen Cab
20
2 / 9 / 3
14,981
499
16,706
23,147
8,083
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
sylse22
Guan Yu
16
2 / 10 / 5
11,890
396
16,461
34,382
38,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
37
Kills
10
10
Deaths
37
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arttekeov
Cerberus
9
1
17
17.5
W
Odin
7
0
18
16
L
Serqet
Huiiche
Serqet
1
9
2
0.22
L
Chang'e
IIMSUPERHOT
Chang'e
4
6
2
0.83
W
Cu Chulainn
JaxeLagoon
Cu Chulainn
2
1
11
7.5
W
Scylla
Kuroyuusha
Scylla
9
4
11
3.63
L
1
3
0
0.33
W
Medusa
Tomikinggg
Medusa
10
4
11
3.88
L
Ah Muzen Cab
sAintFlamie
Ah Muzen Cab
2
9
3
0.39
L
Guan Yu
sylse22
Guan Yu
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,202
Damage
79,507
137,797
Taken
132,526
114,144
Mitigated
111,613
56,924
Healing
40,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arttekeov
Cerberus
24,700
2,481
0
12,038
28,925
42,367
597
6,564
21,997
54,584
0
W
Odin
13,618
5,905
0
871
22,470
17,258
2,643
8,223
13,932
86
109,204
L
Serqet
Huiiche
Serqet
9,165
3,226
0
1,142
21,313
8,025
1,015
6,276
14,921
0
81,387
L
Chang'e
IIMSUPERHOT
Chang'e
20,820
422
2,628
7,158
20,730
12,683
0
8,848
11,643
110,032
0
W
Cu Chulainn
JaxeLagoon
Cu Chulainn
18,860
3,141
0
18,920
34,602
32,433
1,137
12,094
21,329
5,679
119,641
W
Scylla
Kuroyuusha
Scylla
18,531
2,809
312
6,079
21,175
8,372
3,463
6,856
13,735
144,571
0
L
16,355
1,290
0
15,171
32,954
43,948
111
5,069
26,132
101,824
0
W
Medusa
Tomikinggg
Medusa
24,493
16,420
0
18,704
30,625
13,714
7,950
7,198
23,269
0
178,325
L
Ah Muzen Cab
sAintFlamie
Ah Muzen Cab
16,706
9,002
0
6,089
23,147
8,083
165
8,124
14,936
0
137,708
L
Guan Yu
sylse22
Guan Yu
16,461
2,066
1,084
7,677
34,382
38,874
0
14,395
19,454
0
55,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,119
Gold Earned
65,575
856
Minions Killed
805
0
Camps Cleared
0
2,976,075
Distance Traveled
2,628,379
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,215
541
55
2
0
605,725
9
W
Odin
16,117
537
132
4
0
651,657
6
L
Serqet
11,371
379
119
4
0
548,141
4
L
Chang'e
13,744
458
188
6
0
559,803
8
W
Cu Chulainn
17,022
567
219
7
0
614,270
9
W
Scylla
17,555
585
210
7
0
567,673
3
L
Sobek
13,589
453
191
6
0
499,072
5
W
Medusa
18,210
607
240
8
0
536,750
1
L
Ah Muzen Cab
14,981
499
246
8
0
483,338
0
L
Guan Yu
11,890
396
61
2
0
538,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role