Player Matchup

Mercury
Mercury
Kvbi
Mercury
Level 108
God Stats
2W - 1L
1,321 SR
Queue Stats
31W - 29L
1,525 Elo+
Party 1
Tyr
Tyr
SniperDude44
Tyr
Level 132
God Stats
2W - 4L
1,364 SR
Queue Stats
99W - 74L
1,608 Elo+
Party 2
Sun Wukong
Sun Wukong
SniperDude88
Sun Wukong
Level 141
God Stats
4W - 4L
1,560 SR
Queue Stats
130W - 100L
1,610 Elo+
Party 2
Zeus
Zeus
Suppenkaspa
Zeus
Level 153
God Stats
4W - 3L
1,454 SR
Queue Stats
55W - 42L
1,541 Elo+
Party 1
Team Averages
Level 134
1,425 SR
1,571 Elo+

VS

Team Averages
Level 123
1,566 SR
1,524 Elo+
Rama
Rama
FIDLARcz
Rama
Level 122
God Stats
4W - 3L
1,583 SR
Queue Stats
78W - 90L
1,596 Elo+
Solo
Hera
Hera
Mdbeddah
Hera
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,458 Elo+
Party 3
Hun Batz
Hun Batz
Midnight5
Hun Batz
Level 160
God Stats
0W - 1L
1,682 SR
Queue Stats
42W - 33L
1,542 Elo+
Party 3
Ares
Ares
Śhady
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kvbi
Mercury
17
4 / 1 / 16
10,778
898
7,086
12,287
7,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 4 / 9
9,750
813
5,681
10,717
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
SniperDude88
Sun Wukong
17
9 / 2 / 11
11,134
928
10,863
10,854
9,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
13 / 0 / 10
11,470
956
24,239
11,837
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 7 / 1
8,336
695
6,208
11,996
4,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
14
2 / 8 / 2
8,459
705
6,416
10,099
5,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Midnight5
Hun Batz
15
2 / 5 / 3
9,000
750
8,490
13,136
5,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Śhady
Ares
13
1 / 8 / 4
7,976
665
6,919
16,995
15,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
28
Kills
7
7
Deaths
28
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
2
7
1
0.36
W
Mercury
Kvbi
Mercury
4
1
16
12
L
Hera
2
8
2
0.38
L
Hun Batz
Midnight5
Hun Batz
2
5
3
0.7
W
2
4
9
1.63
W
Sun Wukong
SniperDude88
Sun Wukong
9
2
11
7.25
W
13
0
10
18
L
Ares
Śhady
Ares
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,869
Damage
28,033
45,695
Taken
52,226
33,053
Mitigated
31,878
11,274
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,208
4,090
0
690
11,996
4,908
0
7,228
4,434
0
30,774
W
Mercury
Kvbi
Mercury
7,086
2,586
391
1,618
12,287
7,074
187
3,202
9,085
0
27,973
L
Hera
6,416
1,544
0
616
10,099
5,652
256
3,093
6,932
26,562
0
L
Hun Batz
Midnight5
Hun Batz
8,490
1,964
0
2,305
13,136
5,850
0
5,468
7,444
0
32,547
W
5,681
646
0
4,160
10,717
11,492
164
3,285
7,432
0
14,861
W
Sun Wukong
SniperDude88
Sun Wukong
10,863
2,332
0
1,226
10,854
9,849
2,557
4,092
6,762
0
37,484
W
24,239
4,474
0
3,879
11,837
4,638
1,845
3,358
8,479
53,098
0
L
Ares
Śhady
Ares
6,919
299
0
1,182
16,995
15,468
799
8,043
8,512
19,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
33,771
177
Minions Killed
179
11
Camps Cleared
12
1,003,542
Distance Traveled
722,149
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,336
695
52
4
4
165,297
3
W
Mercury
10,778
898
49
4
4
302,754
2
L
Hera
8,459
705
44
4
3
160,318
0
L
Hun Batz
9,000
750
70
6
3
208,706
4
W
Tyr
9,750
813
21
2
1
228,250
0
W
Sun Wukong
11,134
928
55
5
3
246,952
1
W
Zeus
11,470
956
52
4
3
225,586
0
L
Ares
7,976
665
13
1
2
187,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role