Player Matchup

Bellona
Bellona
BleusStep
Bellona
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Deeimus
Geb
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
INV3NCIBLE
Serqet
Level 129
God Stats
1W - 4L
1,205 SR
Queue Stats
29W - 33L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
JuanpaT2000
Danzaburou
Level 101
God Stats
7W - 4L
1,556 SR
Queue Stats
343W - 363L
1,569 Elo+
Solo
Tiamat
Tiamat
Zeddim
Tiamat
Level 84
God Stats
5W - 9L
1,449 SR
Queue Stats
248W - 245L
1,527 Elo+
Party 1
Team Averages
Level 88
1,442 SR
1,510 Elo+

VS

Team Averages
Level 120
1,535 SR
1,519 Elo+
Ares
Ares
MateoMateito
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SoyNerdo
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Zanzus25
Ah Puch
Level 117
God Stats
6W - 2L
1,500 SR
Queue Stats
236W - 219L
1,584 Elo+
Solo
Ne Zha
Ne Zha
kleberksn
Ne Zha
Level 106
God Stats
1W - 7L
1,676 SR
Queue Stats
147W - 149L
1,510 Elo+
Solo
Danzaburou
Danzaburou
marcce
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BleusStep
Bellona
15
7 / 1 / 0
8,545
657
9,040
6,958
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
7
0 / 1 / 3
5,347
411
1,248
4,748
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
INV3NCIBLE
Serqet
10
1 / 1 / 3
6,106
470
4,376
7,137
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
JuanpaT2000
Danzaburou
13
4 / 1 / 0
7,337
564
3,686
5,624
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Zeddim
Tiamat
12
0 / 1 / 5
6,812
524
4,346
7,294
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,313
486
2,893
8,451
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
SoyNerdo
Amaterasu
10
0 / 2 / 1
6,044
465
2,046
8,507
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Zanzus25
Ah Puch
12
1 / 0 / 1
6,777
521
5,741
3,936
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
kleberksn
Ne Zha
10
3 / 2 / 1
6,333
487
2,985
8,461
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
marcce
Danzaburou
10
0 / 4 / 1
6,050
465
5,572
8,598
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
BleusStep
Bellona
7
1
0
7
W
Geb
0
1
3
1.5
W
Serqet
INV3NCIBLE
Serqet
1
1
3
2.5
W
Danzaburou
JuanpaT2000
Danzaburou
4
1
0
4
L
1
4
0
0.25
L
Amaterasu
SoyNerdo
Amaterasu
0
2
1
0.25
L
Ah Puch
Zanzus25
Ah Puch
1
0
1
1.5
W
Tiamat
Zeddim
Tiamat
0
1
5
2.5
L
Ne Zha
kleberksn
Ne Zha
3
2
1
1.75
L
Danzaburou
marcce
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
19,237
31,761
Taken
37,953
17,677
Mitigated
18,552
10,981
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BleusStep
Bellona
9,040
4,144
0
1,592
6,958
6,320
125
2,483
4,145
0
55,540
W
Geb
1,248
213
0
386
4,748
3,223
128
629
4,119
5,206
0
W
Serqet
INV3NCIBLE
Serqet
4,376
1,170
0
2,038
7,137
2,088
71
2,322
4,815
0
27,884
W
Danzaburou
JuanpaT2000
Danzaburou
3,686
953
0
3,886
5,624
1,372
0
0
5,624
0
48,421
L
2,893
211
0
800
8,451
6,998
0
0
8,277
25,246
0
L
Amaterasu
SoyNerdo
Amaterasu
2,046
446
0
4,795
8,507
4,554
0
2,292
6,066
0
24,081
L
Ah Puch
Zanzus25
Ah Puch
5,741
49
0
1,008
3,936
1,000
0
1,055
2,433
48,671
0
W
Tiamat
Zeddim
Tiamat
4,346
326
0
3,079
7,294
4,674
5
2,870
4,424
40,449
0
L
Ne Zha
kleberksn
Ne Zha
2,985
1,162
0
2,690
8,461
3,207
0
524
7,719
0
32,067
L
Danzaburou
marcce
Danzaburou
5,572
2,323
0
3,063
8,598
2,793
0
1,322
7,234
0
36,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
31,517
390
Minions Killed
359
0
Camps Cleared
0
1,239,338
Distance Traveled
1,171,154
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,545
657
109
8
0
263,147
1
W
Geb
5,347
411
14
1
0
230,632
2
W
Serqet
6,106
470
61
5
0
284,314
5
W
Danzaburou
7,337
564
102
8
0
224,497
1
L
Ares
6,313
486
56
4
0
204,711
4
L
Amaterasu
6,044
465
49
4
0
268,563
5
L
Ah Puch
6,777
521
120
9
0
248,580
4
W
Tiamat
6,812
524
104
8
0
236,748
4
L
Ne Zha
6,333
487
73
6
0
239,124
3
L
Danzaburou
6,050
465
61
5
0
210,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role