Player Matchup

Zhong Kui
Zhong Kui
Lonchas
Zhong Kui
Level 19
God Stats
0W - 2L
1,517 SR
Queue Stats
27W - 27L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
PauloBiobomb
Danzaburou
Level 28
God Stats
9W - 10L
1,797 SR
Queue Stats
373W - 379L
1,552 Elo+
Solo
Serqet
Serqet
THEJOKERDEN
Serqet
Level 17
God Stats
3W - 3L
1,325 SR
Queue Stats
63W - 50L
1,580 Elo+
Solo
Arachne
Arachne
Tigreblanco004
Arachne
Level 35
God Stats
26W - 18L
1,461 SR
Queue Stats
102W - 96L
1,459 Elo+
Party 1
Bacchus
Bacchus
yourigaming12
Bacchus
Level 18
God Stats
1W - 2L
1,739 SR
Queue Stats
3W - 3L
1,781 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,590 Elo+

VS

Team Averages
Level 17
1,479 SR
1,585 Elo+
Ra
Ra
Alojzy1
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JiggleCrack
Ymir
Level 17
God Stats
8W - 3L
1,299 SR
Queue Stats
38W - 25L
1,562 Elo+
Solo
Vamana
Vamana
LionsJudgement
Vamana
Level 24
God Stats
6W - 3L
1,563 SR
Queue Stats
44W - 35L
1,569 Elo+
Solo
Fenrir
Fenrir
Vasabi10
Fenrir
Level 12
God Stats
5W - 3L
1,487 SR
Queue Stats
12W - 10L
1,533 Elo+
Solo
Kukulkan
Kukulkan
prottolino
Kukulkan
Level 9
God Stats
4W - 4L
1,548 SR
Queue Stats
27W - 30L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lonchas
Zhong Kui
11
1 / 7 / 3
6,944
463
6,585
11,625
8,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PauloBiobomb
Danzaburou
13
4 / 4 / 2
7,842
523
5,924
8,072
2,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
12
3 / 6 / 2
7,356
490
9,198
15,273
7,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 6 / 1
7,450
497
3,180
15,433
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
9
0 / 7 / 3
5,969
398
4,005
9,798
7,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 4
10,062
671
11,531
9,581
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
8 / 1 / 13
9,028
602
6,706
10,812
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 1 / 5
8,404
560
10,497
12,094
6,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Vasabi10
Fenrir
13
3 / 3 / 9
7,909
527
5,782
9,938
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
prottolino
Kukulkan
14
5 / 3 / 7
8,606
574
8,021
6,429
2,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
11
Kills
30
30
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
10
3
4
4
W
8
1
13
14.5
W
4
1
5
6.5
L
Zhong Kui
Lonchas
Zhong Kui
1
7
3
0.36
L
Danzaburou
PauloBiobomb
Danzaburou
4
4
2
1.25
L
Serqet
3
6
2
0.67
L
3
6
1
0.58
W
Fenrir
Vasabi10
Fenrir
3
3
9
2.5
W
Kukulkan
prottolino
Kukulkan
5
3
7
2.83
L
Bacchus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
42,537
60,201
Taken
48,854
30,621
Mitigated
24,853
12,250
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,531
2,137
1,318
3,846
9,581
4,455
335
1,770
7,717
76,287
0
W
6,706
1,596
0
2,193
10,812
7,780
60
2,915
7,634
22,991
0
W
10,497
6,117
0
4,389
12,094
6,356
0
2,032
9,677
0
53,847
L
Zhong Kui
Lonchas
Zhong Kui
6,585
1,013
0
1,814
11,625
8,066
129
5,814
5,781
30,030
0
L
Danzaburou
PauloBiobomb
Danzaburou
5,924
2,532
330
1,936
8,072
2,392
0
5,656
2,256
0
35,129
L
Serqet
9,198
1,836
0
2,866
15,273
7,617
0
4,415
10,816
0
35,206
L
3,180
1,788
0
5,304
15,433
4,992
0
4,892
10,453
0
31,225
W
Fenrir
Vasabi10
Fenrir
5,782
1,265
0
2,706
9,938
3,993
361
1,663
8,244
0
42,874
W
Kukulkan
prottolino
Kukulkan
8,021
731
0
694
6,429
2,269
1,035
2,210
3,773
47,261
0
L
Bacchus
4,005
1,100
0
0
9,798
7,554
0
5,006
4,637
23,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
44,009
279
Minions Killed
472
0
Camps Cleared
0
1,280,111
Distance Traveled
1,379,622
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,062
671
155
10
0
267,838
7
W
Ymir
9,028
602
24
2
0
287,776
7
W
Vamana
8,404
560
116
8
0
292,666
1
L
Zhong Kui
6,944
463
61
4
0
242,013
1
L
Danzaburou
7,842
523
60
4
0
244,796
4
L
Serqet
7,356
490
68
5
0
257,615
0
L
Arachne
7,450
497
60
4
0
286,305
0
W
Fenrir
7,909
527
77
5
0
303,424
0
W
Kukulkan
8,606
574
100
7
0
227,918
0
L
Bacchus
5,969
398
30
2
0
249,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role