Player Matchup

Hun Batz
Hun Batz
BrownRizzla
Hun Batz
Level 29
God Stats
9W - 7L
1,547 SR
Queue Stats
131W - 154L
1,314 Elo+
Solo
Yemoja
Yemoja
El-Silencio-
Yemoja
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 30L
1,500 Elo+
Solo
Nemesis
Nemesis
dlxlxl-_-lxlxlb
Nemesis
Level 15
God Stats
2W - 4L
1,291 SR
Queue Stats
130W - 140L
1,267 Elo+
Solo
Rama
Rama
le_ravageur2020
Rama
Level 21
God Stats
29W - 27L
1,484 SR
Queue Stats
203W - 288L
1,265 Elo+
Solo
Raijin
Raijin
pervious_tartan2
Raijin
Level 5
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,369 Elo+

VS

Team Averages
Level 21
1,660 SR
1,377 Elo+
Sun Wukong
Sun Wukong
ITA_eFFe_ctive_
Sun Wukong
Level 21
God Stats
15W - 16L
1,778 SR
Queue Stats
74W - 74L
1,142 Elo+
Solo
Anubis
Anubis
Karius_9
Anubis
Level 25
God Stats
3W - 4L
1,491 SR
Queue Stats
27W - 32L
1,380 Elo+
Solo
Kali
Kali
Robby169
Kali
Level 28
God Stats
1W - 2L
1,729 SR
Queue Stats
109W - 142L
1,325 Elo+
Solo
Izanami
Izanami
X Izuko X
Izanami
Level 29
God Stats
2W - 3L
1,802 SR
Queue Stats
107W - 101L
1,515 Elo+
Solo
Olorun
Olorun
willywaller71
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrownRizzla
Hun Batz
14
2 / 4 / 3
9,151
436
7,041
9,748
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
15
1 / 3 / 7
10,468
498
3,271
13,589
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 4 / 1
11,974
570
12,970
21,392
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
1 / 6 / 0
10,574
504
6,256
12,849
4,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 5 / 1
12,581
599
16,460
14,452
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ITA_eFFe_ctive_
Sun Wukong
14
1 / 4 / 4
8,489
404
5,991
11,752
5,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Anubis
Karius_9
Anubis
16
6 / 7 / 3
10,217
487
9,878
15,103
11,095
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kali
4
0 / 3 / 2
6,132
292
0
3,037
654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
X Izuko X
Izanami
20
13 / 3 / 4
13,058
622
24,140
15,203
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 9 / 3
8,457
403
4,525
14,345
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
24
Kills
22
22
Deaths
26
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BrownRizzla
Hun Batz
2
4
3
0.88
W
Yemoja
1
3
7
1.5
L
Sun Wukong
ITA_eFFe_ctive_
Sun Wukong
1
4
4
0.75
L
Anubis
Karius_9
Anubis
6
7
3
1.07
L
Kali
0
3
2
0.33
L
Izanami
X Izuko X
Izanami
13
3
4
5
W
9
4
1
2.38
W
1
6
0
0.17
W
11
5
1
2.3
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,998
Damage
44,534
72,030
Taken
59,440
36,531
Mitigated
27,115
14,477
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BrownRizzla
Hun Batz
7,041
2,541
0
0
9,748
4,797
0
2,397
7,351
0
40,844
W
Yemoja
3,271
916
3,087
1,546
13,589
12,360
699
4,319
9,270
24,792
0
L
Sun Wukong
ITA_eFFe_ctive_
Sun Wukong
5,991
1,610
0
218
11,752
5,499
0
1,577
10,083
0
36,328
L
Anubis
Karius_9
Anubis
9,878
1,235
0
2,069
15,103
11,095
359
2,417
12,626
40,319
0
L
Kali
0
0
0
112
3,037
654
0
729
2,282
0
1,355
L
Izanami
X Izuko X
Izanami
24,140
18,656
0
4,793
15,203
5,152
1,502
5,195
9,848
0
97,566
W
12,970
6,738
0
5,840
21,392
8,477
2,032
5,108
16,284
0
57,068
W
6,256
5,698
0
3,825
12,849
4,580
2,927
1,174
11,675
0
56,033
W
16,460
1,840
0
179
14,452
6,317
1,443
1,405
13,047
101,316
0
L
4,525
859
0
2,208
14,345
4,715
864
8,865
4,870
25,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,748
Gold Earned
46,353
448
Minions Killed
329
0
Camps Cleared
0
1,853,557
Distance Traveled
1,399,406
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,151
436
67
3
0
422,422
0
W
Yemoja
10,468
498
30
1
0
361,753
0
L
Sun Wukong
8,489
404
64
3
0
372,542
0
L
Anubis
10,217
487
57
3
0
286,624
5
L
Kali
6,132
292
3
0
0
73,063
0
L
Izanami
13,058
622
164
8
0
345,629
1
W
Nemesis
11,974
570
82
4
0
416,493
6
W
Rama
10,574
504
115
5
0
321,501
0
W
Raijin
12,581
599
154
7
0
331,388
3
L
Olorun
8,457
403
41
2
0
321,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role