Player Matchup

Zeus
Zeus
AnAwakeScarecrow
Zeus
Level 126
God Stats
18W - 18L
1,232 SR
Queue Stats
531W - 493L
1,515 Elo+
Solo
Fenrir
Fenrir
Its_Jaffa
Fenrir
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
344W - 359L
1,464 Elo+
Party 1
Rama
Rama
SEMI_SKIMMED3379
Rama
Level 119
God Stats
3W - 3L
1,701 SR
Queue Stats
236W - 229L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
aiden1977775
Baron Samedi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,356 Elo+
Solo
Cabrakan
Cabrakan
wassbg2005
Cabrakan
Level 51
God Stats
5W - 2L
1,755 SR
Queue Stats
223W - 272L
1,317 Elo+
Solo
Team Averages
Level 97
1,538 SR
1,444 Elo+

VS

Team Averages
Level 92
1,370 SR
1,368 Elo+
Nemesis
Nemesis
Fuglamus
Nemesis
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 131L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Khalidkmz
Guan Yu
Level 106
God Stats
4W - 10L
1,084 SR
Queue Stats
684W - 1,136L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
XxKiRiToXx91
Danzaburou
Level 85
God Stats
47W - 31L
1,561 SR
Queue Stats
234W - 212L
1,469 Elo+
Solo
Ganesha
Ganesha
cool-pilot-
Ganesha
Level 66
God Stats
55W - 58L
1,352 SR
Queue Stats
356W - 646L
1,250 Elo+
Party 2
He Bo
He Bo
fatpanda6658
He Bo
Level 99
God Stats
7W - 11L
1,354 SR
Queue Stats
676W - 1,064L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 2
12,935
498
31,628
21,605
11,516
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Its_Jaffa
Fenrir
18
2 / 6 / 7
12,003
462
14,590
22,468
9,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 6 / 3
14,357
552
24,979
25,855
13,822
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
aiden1977775
Baron Samedi
12
0 / 1 / 1
9,478
365
3,657
7,107
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
wassbg2005
Cabrakan
18
2 / 9 / 5
13,516
520
12,580
23,909
33,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fuglamus
Nemesis
20
13 / 3 / 6
17,344
667
28,560
28,677
15,450
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Khalidkmz
Guan Yu
20
5 / 3 / 12
15,039
578
7,913
27,351
30,560
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
XxKiRiToXx91
Danzaburou
20
9 / 7 / 7
16,022
616
21,812
26,356
10,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
cool-pilot-
Ganesha
19
0 / 7 / 16
12,872
495
6,617
25,992
31,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 4 / 6
13,189
507
9,781
19,557
8,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
23
Kills
29
30
Deaths
24
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Nemesis
Fuglamus
Nemesis
13
3
6
5.33
L
Fenrir
Its_Jaffa
Fenrir
2
6
7
0.92
W
Guan Yu
Khalidkmz
Guan Yu
5
3
12
3.67
L
15
6
3
2.75
W
Danzaburou
XxKiRiToXx91
Danzaburou
9
7
7
1.79
L
Baron Samedi
aiden1977775
Baron Samedi
0
1
1
0.5
W
Ganesha
cool-pilot-
Ganesha
0
7
16
1.14
W
2
4
6
1.25
L
Cabrakan
wassbg2005
Cabrakan
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,434
Damage
74,683
100,944
Taken
127,933
70,985
Mitigated
95,753
21,586
Healing
54,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,628
3,860
0
2,357
21,605
11,516
516
1,194
20,411
93,335
0
W
Nemesis
Fuglamus
Nemesis
28,560
18,660
0
8,527
28,677
15,450
1,213
12,999
15,678
0
173,602
L
Fenrir
Its_Jaffa
Fenrir
14,590
4,006
0
3,269
22,468
9,367
222
3,802
18,666
0
84,950
W
Guan Yu
Khalidkmz
Guan Yu
7,913
1,801
5,181
13,266
27,351
30,560
3,978
12,902
14,449
0
74,414
L
24,979
20,889
0
9,874
25,855
13,822
3,835
3,415
22,440
0
124,484
W
Danzaburou
XxKiRiToXx91
Danzaburou
21,812
12,286
1,946
15,144
26,356
10,297
6,970
8,015
18,341
0
130,332
L
Baron Samedi
aiden1977775
Baron Samedi
3,657
250
50
2,449
7,107
2,743
0
3,527
3,580
37,971
0
W
Ganesha
cool-pilot-
Ganesha
6,617
364
0
3,931
25,992
31,074
723
5,385
20,607
30,042
0
W
9,781
306
0
6,717
19,557
8,372
398
8,564
10,993
86,034
0
L
Cabrakan
wassbg2005
Cabrakan
12,580
2,246
624
2,963
23,909
33,537
645
4,460
19,449
58,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,289
Gold Earned
74,466
640
Minions Killed
745
0
Camps Cleared
0
1,774,536
Distance Traveled
2,409,221
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,935
498
144
6
0
358,061
0
W
Nemesis
17,344
667
243
9
0
585,428
2
L
Fenrir
12,003
462
135
5
0
479,820
1
W
Guan Yu
15,039
578
164
6
0
473,566
2
L
Rama
14,357
552
196
8
0
374,219
5
W
Danzaburou
16,022
616
180
7
0
436,852
1
L
Baron Samedi
9,478
365
72
3
0
216,564
4
W
Ganesha
12,872
495
11
0
0
452,147
2
W
He Bo
13,189
507
147
6
0
461,228
5
L
Cabrakan
13,516
520
93
4
0
345,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role