Player Matchup

Ratatoskr
Ratatoskr
Dakueriasu
Ratatoskr
Level 81
God Stats
5W - 10L
1,370 SR
Queue Stats
268W - 273L
1,455 Elo+
Solo
Scylla
Scylla
FAH_Mazza
Scylla
Level 129
God Stats
32W - 15L
1,680 SR
Queue Stats
442W - 302L
1,696 Elo+
Solo
Danzaburou
Danzaburou
GabisChacon
Danzaburou
Level 47
God Stats
44W - 36L
1,414 SR
Queue Stats
150W - 167L
1,353 Elo+
Solo
Chang'e
Chang'e
StabbyBoi
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
Level 127
God Stats
52W - 44L
1,474 SR
Queue Stats
633W - 679L
1,498 Elo+
Solo
Team Averages
Level 98
1,487 SR
1,500 Elo+

VS

Team Averages
Level 104
1,436 SR
1,489 Elo+
Hou Yi
Hou Yi
NachitoDiez10
Hou Yi
Level 66
God Stats
21W - 33L
1,427 SR
Queue Stats
47W - 63L
1,373 Elo+
Solo
Bakasura
Bakasura
SHUPELPS
Bakasura
Level 154
God Stats
11W - 12L
1,292 SR
Queue Stats
314W - 294L
1,545 Elo+
Solo
Apollo
Apollo
Sélena
Apollo
Level 88
God Stats
27W - 15L
1,701 SR
Queue Stats
32W - 26L
1,607 Elo+
Solo
Ymir
Ymir
lucalopes
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
twistingberry89
Baron Samedi
Level 87
God Stats
2W - 5L
1,258 SR
Queue Stats
66W - 99L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dakueriasu
Ratatoskr
15
4 / 1 / 4
9,400
553
3,507
9,508
5,353
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
FAH_Mazza
Scylla
17
4 / 1 / 6
10,586
623
7,760
5,296
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GabisChacon
Danzaburou
14
0 / 3 / 3
8,330
490
6,000
8,827
3,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
StabbyBoi
Chang'e
17
4 / 0 / 2
10,824
637
8,619
8,735
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
16
5 / 1 / 3
9,792
576
10,318
15,552
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,793
458
4,950
14,189
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SHUPELPS
Bakasura
15
2 / 1 / 2
8,765
516
7,845
11,465
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Sélena
Apollo
14
3 / 4 / 0
8,542
502
5,052
11,605
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
11
0 / 3 / 3
7,046
414
4,850
12,405
7,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
twistingberry89
Baron Samedi
12
0 / 6 / 0
7,077
416
3,540
9,432
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
6
6
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Dakueriasu
Ratatoskr
4
1
4
6
W
Scylla
FAH_Mazza
Scylla
4
1
6
7
W
Danzaburou
GabisChacon
Danzaburou
0
3
3
0.5
L
1
3
1
0.5
L
Bakasura
SHUPELPS
Bakasura
2
1
2
3
W
Chang'e
StabbyBoi
Chang'e
4
0
2
5
L
Apollo
Sélena
Apollo
3
4
0
0.75
W
Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
5
1
3
6.5
L
Ymir
0
3
3
0.5
L
Baron Samedi
twistingberry89
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,204
Damage
26,237
47,918
Taken
59,096
22,796
Mitigated
24,705
24,325
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Dakueriasu
Ratatoskr
3,507
70
0
961
9,508
5,353
0
1,932
7,264
0
56,722
W
Scylla
FAH_Mazza
Scylla
7,760
901
178
2,283
5,296
1,857
4
2,057
2,877
64,821
0
W
Danzaburou
GabisChacon
Danzaburou
6,000
1,650
0
3,221
8,827
3,227
1,599
1,502
6,900
0
46,356
L
4,950
1,782
0
5,975
14,189
4,451
0
0
14,189
0
53,328
L
Bakasura
SHUPELPS
Bakasura
7,845
4,770
0
7,678
11,465
4,765
0
1,353
10,060
0
49,827
W
Chang'e
StabbyBoi
Chang'e
8,619
263
1,042
6,391
8,735
6,604
1,166
914
7,781
71,084
0
L
Apollo
Sélena
Apollo
5,052
2,927
0
3,582
11,605
4,021
1,553
5,009
6,156
0
49,868
W
Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
10,318
4,123
0
10,249
15,552
5,755
1,795
1,715
13,271
0
73,415
L
Ymir
4,850
585
0
1,757
12,405
7,188
0
4,244
7,928
29,994
0
L
Baron Samedi
twistingberry89
Baron Samedi
3,540
425
208
1,850
9,432
4,280
188
4,750
4,384
37,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,932
Gold Earned
39,223
602
Minions Killed
505
0
Camps Cleared
0
1,673,530
Distance Traveled
1,434,245
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,400
553
98
6
0
406,956
9
W
Scylla
10,586
623
141
8
0
321,754
5
W
Danzaburou
8,330
490
92
5
0
291,994
5
L
Hou Yi
7,793
458
112
7
0
237,867
1
L
Bakasura
8,765
516
130
8
0
341,059
2
W
Chang'e
10,824
637
164
10
0
319,512
5
L
Apollo
8,542
502
108
6
0
277,835
3
W
Ah Muzen Cab
9,792
576
107
6
0
333,314
1
L
Ymir
7,046
414
68
4
0
328,819
4
L
Baron Samedi
7,077
416
87
5
0
248,665
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role