Player Matchup

Neith
Neith
Silver II
DubcityJro
Neith
Silver II
Level 127
God Stats
26W - 22L
1,557 SR
Queue Stats
59W - 62L
1,090 MMR
Solo
Nox
Nox
Silver II
Famouskiller8767
Nox
Silver II
Level 120
God Stats
11W - 10L
1,343 SR
Queue Stats
185W - 200L
1,150 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
SofaSensei
Tsukuyomi
Silver I
Level 125
God Stats
18W - 14L
1,515 SR
Queue Stats
138W - 147L
1,157 MMR
Solo
Ares
Ares
Silver II
Vezingly
Ares
Silver II
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 146L
1,074 MMR
Solo
Tyr
Tyr
Silver I
gabe_escobar
Tyr
Silver I
Level 117
God Stats
5W - 12L
1,517 SR
Queue Stats
36W - 57L
1,154 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,486 SR
1,125 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,562 SR
1,125 MMR
Discordia
Discordia
Silver V
Aidy_Lewin
Discordia
Silver V
Level 36
God Stats
14W - 16L
1,626 SR
Queue Stats
108W - 116L
1,166 MMR
Solo
Medusa
Medusa
Silver II
Helen Cris3427
Medusa
Silver II
Level 109
God Stats
3W - 3L
1,579 SR
Queue Stats
51W - 54L
1,145 MMR
Solo
Jormungandr
Jormungandr
Silver III
JONY_AUDITORE
Jormungandr
Silver III
Level 85
God Stats
3W - 4L
1,669 SR
Queue Stats
207W - 236L
1,078 MMR
Solo
Fenrir
Fenrir
Gold V
dbears21
Fenrir
Gold V
Level 129
God Stats
12W - 11L
1,434 SR
Queue Stats
122W - 115L
1,164 MMR
Solo
Hercules
Hercules
Silver II
zardward2015
Hercules
Silver II
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
625W - 624L
1,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
7 / 0 / 6
9,262
617
8,760
7,967
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 3
8,171
545
4,553
9,645
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SofaSensei
Tsukuyomi
13
2 / 5 / 5
7,813
521
6,227
10,230
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
13
3 / 2 / 6
8,367
558
6,454
12,995
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 2
8,555
570
6,665
14,850
9,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CthulhuScyllaCu ChulainnArachne

VS

Bans
DanzaburouNu WaApolloKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aidy_Lewin
Discordia
13
4 / 3 / 7
8,340
556
9,525
9,173
2,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 0
4,801
320
1,368
548
116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
JONY_AUDITORE
Jormungandr
11
0 / 4 / 0
6,908
461
5,813
10,375
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
dbears21
Fenrir
14
8 / 5 / 2
8,426
562
7,786
13,457
5,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
zardward2015
Hercules
12
2 / 5 / 3
7,442
496
6,923
14,384
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
17
Kills
14
15
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aidy_Lewin
Discordia
4
3
7
2.5
W
Neith
7
0
6
10
W
2
5
3
0.7
L
0
0
0
0
L
Jormungandr
JONY_AUDITORE
Jormungandr
0
4
0
0
W
Tsukuyomi
SofaSensei
Tsukuyomi
2
5
5
0.9
W
Ares
3
2
6
3
L
Fenrir
dbears21
Fenrir
8
5
2
1.8
W
3
3
2
1.33
L
Hercules
zardward2015
Hercules
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
31,415
55,687
Taken
47,937
28,617
Mitigated
28,128
19,332
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aidy_Lewin
Discordia
9,525
466
0
2,826
9,173
2,977
586
1,646
7,375
44,413
0
W
Neith
8,760
3,939
0
6,517
7,967
2,800
2,788
3,323
4,582
0
47,194
W
4,553
242
0
1,755
9,645
3,503
415
2,941
6,457
47,909
0
L
1,368
854
0
302
548
116
28
130
418
0
5,996
L
Jormungandr
JONY_AUDITORE
Jormungandr
5,813
1,781
218
2,342
10,375
6,025
627
2,980
7,329
34,738
0
W
Tsukuyomi
SofaSensei
Tsukuyomi
6,227
1,433
0
2,326
10,230
3,830
1,669
1,524
8,548
0
43,559
W
Ares
6,454
347
0
3,065
12,995
9,271
144
4,089
8,596
24,385
0
L
Fenrir
dbears21
Fenrir
7,786
2,341
0
941
13,457
5,373
0
2,302
11,081
0
37,206
W
6,665
1,091
0
5,669
14,850
9,213
685
2,595
11,748
0
42,925
L
Hercules
zardward2015
Hercules
6,923
2,268
0
5,224
14,384
13,637
0
3,545
10,727
0
39,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,168
Gold Earned
35,917
380
Minions Killed
290
0
Camps Cleared
0
1,363,746
Distance Traveled
1,104,872
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,340
556
77
5
0
259,087
0
W
Neith
9,262
617
88
6
0
236,666
3
W
Nox
8,171
545
96
6
0
256,807
5
L
Medusa
4,801
320
7
0
0
60,569
0
L
Jormungandr
6,908
461
56
4
0
265,252
3
W
Tsukuyomi
7,813
521
70
5
0
260,933
0
W
Ares
8,367
558
28
2
0
298,653
5
L
Fenrir
8,426
562
62
4
0
277,771
0
W
Tyr
8,555
570
98
7
0
310,687
0
L
Hercules
7,442
496
88
6
0
242,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role