Player Matchup

Chronos
Chronos
NegaMewtwo
Chronos
Level 28
God Stats
13W - 9L
1,655 SR
Queue Stats
660W - 749L
1,407 Elo+
Solo
Aphrodite
Aphrodite
Santicool88
Aphrodite
Level 7
God Stats
6W - 7L
1,235 SR
Queue Stats
6W - 11L
894 Elo+
Party 1
Izanami
Izanami
TobiMadaraUchiha
Izanami
Level 17
God Stats
18W - 23L
1,479 SR
Queue Stats
36W - 46L
1,382 Elo+
Solo
Set
Set
UnashamedTunic8
Set
Level 17
God Stats
22W - 34L
1,116 SR
Queue Stats
126W - 107L
1,101 Elo+
Party 1
Cthulhu
Cthulhu
gabo gabs
Cthulhu
Level 7
God Stats
22W - 18L
1,393 SR
Queue Stats
72W - 66L
1,051 Elo+
Party 1
Team Averages
Level 15
1,375 SR
1,167 Elo+

VS

Team Averages
Level 19
1,440 SR
1,259 Elo+
Da Ji
Da Ji
CheaterEcho
Da Ji
Level 17
God Stats
17W - 12L
1,556 SR
Queue Stats
47W - 62L
1,224 Elo+
Solo
Serqet
Serqet
Manta217
Serqet
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
36W - 30L
1,473 Elo+
Solo
Apollo
Apollo
TNB-THE-ONLY-LDR
Apollo
Level 25
God Stats
75W - 104L
1,354 SR
Queue Stats
95W - 135L
1,243 Elo+
Solo
Cerberus
Cerberus
UniC7747
Cerberus
Level 6
God Stats
2W - 5L
1,290 SR
Queue Stats
3W - 14L
1,125 Elo+
Solo
Amaterasu
Amaterasu
niknak89
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NegaMewtwo
Chronos
19
11 / 0 / 20
13,245
1,204
23,891
12,118
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Santicool88
Aphrodite
18
0 / 2 / 30
11,126
1,011
12,860
9,829
5,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
17 / 4 / 8
12,745
1,159
28,433
12,675
4,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
12 / 2 / 19
12,414
1,129
22,537
11,963
9,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
gabo gabs
Cthulhu
18
2 / 1 / 27
11,371
1,034
20,647
16,027
8,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 3
11,662
1,060
22,006
26,994
14,024
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Manta217
Serqet
17
2 / 4 / 6
11,041
1,004
8,929
17,683
8,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 10 / 5
10,509
955
12,007
21,500
7,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
UniC7747
Cerberus
15
0 / 8 / 4
9,482
862
3,194
25,817
19,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
niknak89
Amaterasu
16
0 / 13 / 5
9,967
906
11,140
28,815
20,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
32
42
Kills
9
9
Deaths
42
104
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
Serqet
Manta217
Serqet
2
4
6
1.25
W
Chronos
NegaMewtwo
Chronos
11
0
20
21
W
Aphrodite
Santicool88
Aphrodite
0
2
30
7.5
L
1
10
5
0.35
W
17
4
8
5.25
W
12
2
19
10.75
L
Cerberus
UniC7747
Cerberus
0
8
4
0.25
W
Cthulhu
gabo gabs
Cthulhu
2
1
27
15.5
L
Amaterasu
niknak89
Amaterasu
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,368
Damage
57,276
62,612
Taken
120,809
33,472
Mitigated
70,298
20,552
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,006
6,112
684
1,717
26,994
14,024
0
10,934
16,060
0
32,312
L
Serqet
Manta217
Serqet
8,929
3,963
0
0
17,683
8,334
0
8,472
9,211
0
11,436
W
Chronos
NegaMewtwo
Chronos
23,891
12,404
0
5,526
12,118
5,019
0
557
10,997
38,147
0
W
Aphrodite
Santicool88
Aphrodite
12,860
3,609
5,935
5,181
9,829
5,579
0
703
9,076
18,563
0
L
12,007
8,048
0
5,387
21,500
7,847
0
11,520
9,980
0
47,193
W
28,433
21,428
0
2,755
12,675
4,842
0
957
11,050
0
54,367
W
22,537
13,844
0
693
11,963
9,108
0
279
11,110
0
33,922
L
Cerberus
UniC7747
Cerberus
3,194
23
0
2,718
25,817
19,296
0
12,529
13,288
11,383
0
W
Cthulhu
gabo gabs
Cthulhu
20,647
3,039
462
0
16,027
8,924
0
698
15,104
29,000
0
L
Amaterasu
niknak89
Amaterasu
11,140
5,543
0
1,583
28,815
20,797
0
13,943
14,872
0
23,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,901
Gold Earned
52,661
181
Minions Killed
176
1
Camps Cleared
1
1,022,823
Distance Traveled
891,511
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,662
1,060
18
2
0
190,214
2
L
Serqet
11,041
1,004
7
1
0
193,080
0
W
Chronos
13,245
1,204
44
4
0
215,407
0
W
Aphrodite
11,126
1,011
14
1
0
189,762
0
L
Apollo
10,509
955
89
8
1
149,652
1
W
Izanami
12,745
1,159
66
6
0
163,544
0
W
Set
12,414
1,129
31
3
1
228,967
2
L
Cerberus
9,482
862
23
2
0
164,745
0
W
Cthulhu
11,371
1,034
26
2
0
225,143
0
L
Amaterasu
9,967
906
39
4
0
193,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role