Player Matchup

Fenrir
Fenrir
AwesomeKitteh46
Fenrir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
I Nyff
Janus
Level 109
God Stats
6W - 7L
1,215 SR
Queue Stats
373W - 338L
1,557 Elo+
Party 2
Camazotz
Camazotz
MammothTie46532
Camazotz
Level 112
God Stats
11W - 8L
1,598 SR
Queue Stats
500W - 528L
1,492 Elo+
Party 2
Medusa
Medusa
ObalambLegend
Medusa
Level 66
God Stats
9W - 11L
1,368 SR
Queue Stats
345W - 319L
1,489 Elo+
Party 2
Ymir
Ymir
ultdragon2007
Ymir
Level 23
God Stats
14W - 11L
1,557 SR
Queue Stats
18W - 16L
1,447 Elo+
Party 2
Team Averages
Level 81
1,448 SR
1,497 Elo+

VS

Team Averages
Level 76
1,600 SR
1,470 Elo+
Sobek
Sobek
Bhela-Bartokh
Sobek
Level 105
God Stats
4W - 3L
1,606 SR
Queue Stats
91W - 103L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
Kayo_Mayo
Cthulhu
Level 97
God Stats
17W - 13L
1,536 SR
Queue Stats
288W - 270L
1,448 Elo+
Solo
Zeus
Zeus
Kyoubee23
Zeus
Level 85
God Stats
2W - 1L
1,801 SR
Queue Stats
242W - 235L
1,484 Elo+
Party 1
Cupid
Cupid
aleandre1587
Cupid
Level 44
God Stats
39W - 30L
1,560 SR
Queue Stats
160W - 156L
1,454 Elo+
Party 3
Arachne
Arachne
vSeyPax
Arachne
Level 48
God Stats
16W - 13L
1,500 SR
Queue Stats
131W - 130L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,103
535
4,961
11,993
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
I Nyff
Janus
14
3 / 5 / 2
8,434
496
7,764
9,335
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
16
1 / 2 / 2
9,183
540
7,477
18,870
7,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 8 / 1
7,662
451
5,628
12,364
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 4 / 1
6,520
384
1,534
7,147
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
9,430
555
6,723
9,445
7,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kayo_Mayo
Cthulhu
15
1 / 4 / 0
9,140
538
11,880
12,582
11,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
15
2 / 4 / 3
8,957
527
5,333
8,946
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 1 / 5
9,610
565
8,965
8,997
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
vSeyPax
Arachne
17
5 / 0 / 3
10,121
595
6,898
8,649
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
20
20
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
1
2
7
W
3
2
11
4.25
L
Janus
I Nyff
Janus
3
5
2
0.8
W
Cthulhu
Kayo_Mayo
Cthulhu
1
4
0
0.25
W
Zeus
2
4
3
0.88
L
Camazotz
1
2
2
1
L
1
8
1
0.19
W
9
1
5
11.5
L
0
4
1
0.13
W
Arachne
vSeyPax
Arachne
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
39,799
59,709
Taken
48,619
22,351
Mitigated
29,126
18,254
Healing
17,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,961
781
0
5,133
11,993
4,731
0
4,206
7,677
0
50,320
W
6,723
652
0
2,802
9,445
7,384
314
1,378
8,019
29,855
0
L
Janus
I Nyff
Janus
7,764
363
0
1,295
9,335
2,930
615
1,984
7,203
54,100
0
W
Cthulhu
Kayo_Mayo
Cthulhu
11,880
1,773
0
4,788
12,582
11,223
249
334
12,232
61,818
0
W
Zeus
5,333
280
0
1,562
8,946
3,375
144
3,320
5,338
47,761
0
L
Camazotz
7,477
2,074
0
9,157
18,870
7,832
436
11,189
7,631
0
61,415
L
5,628
2,398
0
2,349
12,364
3,856
0
3,876
8,460
0
48,359
W
8,965
3,787
262
3,488
8,997
3,318
1,924
2,906
5,883
0
40,867
L
1,534
275
0
320
7,147
3,002
99
2,335
4,802
12,630
0
W
Arachne
vSeyPax
Arachne
6,898
5,236
0
4,099
8,649
3,826
54
764
7,849
0
75,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
47,258
438
Minions Killed
473
0
Camps Cleared
0
1,530,692
Distance Traveled
1,699,396
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,103
535
85
5
0
397,542
2
W
Sobek
9,430
555
34
2
0
354,212
5
L
Janus
8,434
496
119
7
0
324,329
2
W
Cthulhu
9,140
538
130
8
0
336,902
3
W
Zeus
8,957
527
101
6
0
301,116
6
L
Camazotz
9,183
540
132
8
0
301,071
0
L
Medusa
7,662
451
65
4
0
271,061
5
W
Cupid
9,610
565
89
5
0
316,632
3
L
Ymir
6,520
384
37
2
0
236,689
1
W
Arachne
10,121
595
119
7
0
390,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role