Player Matchup

Fenrir
Fenrir
FaZe_Venito
Fenrir
Level 7
God Stats
1W - 1L
1,224 SR
Queue Stats
3W - 12L
1,196 Elo+
Party 1
Apollo
Apollo
Kaskill076
Apollo
Level 16
God Stats
3W - 3L
1,420 SR
Queue Stats
54W - 63L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
john-djacui
Baron Samedi
Level 29
God Stats
29W - 19L
1,671 SR
Queue Stats
98W - 129L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
llBlOoDyDrEaMll
Kumbhakarna
Level 29
God Stats
32W - 19L
1,609 SR
Queue Stats
209W - 213L
1,431 Elo+
Solo
Discordia
Discordia
sergisergioramos
Discordia
Level 26
God Stats
5W - 1L
1,542 SR
Queue Stats
11W - 8L
1,339 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,390 Elo+

VS

Team Averages
Level 15
1,427 SR
1,348 Elo+
Jing Wei
Jing Wei
Jihad-19-87
Jing Wei
Level 28
God Stats
26W - 35L
1,363 SR
Queue Stats
82W - 124L
1,305 Elo+
Solo
Ra
Ra
Rynn_Arokh
Ra
Level 4
God Stats
2W - 7L
1,341 SR
Queue Stats
3W - 10L
1,315 Elo+
Solo
Thor
Thor
jlu421
Thor
Level 18
God Stats
18W - 19L
1,432 SR
Queue Stats
136W - 154L
1,444 Elo+
Solo
Nemesis
Nemesis
melgosina
Nemesis
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
tuhtibeissi
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 6 / 1
7,219
301
554
4,881
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Kaskill076
Apollo
19
13 / 1 / 10
12,620
526
24,361
21,172
12,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
john-djacui
Baron Samedi
18
11 / 2 / 13
12,358
515
13,961
14,415
6,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
llBlOoDyDrEaMll
Kumbhakarna
16
3 / 1 / 14
10,475
436
8,326
19,411
19,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
18
12 / 2 / 10
12,026
501
22,663
11,098
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jihad-19-87
Jing Wei
13
3 / 9 / 1
8,881
370
11,129
21,825
7,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 12 / 0
8,228
343
4,644
16,172
8,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
jlu421
Thor
17
5 / 5 / 4
11,943
498
13,012
20,146
9,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
melgosina
Nemesis
15
2 / 8 / 3
10,205
425
6,234
17,307
7,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
tuhtibeissi
Cthulhu
14
0 / 5 / 1
9,387
391
5,746
15,830
9,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
39
Kills
10
12
Deaths
39
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
6
1
0.08
L
Jing Wei
Jihad-19-87
Jing Wei
3
9
1
0.39
W
Apollo
Kaskill076
Apollo
13
1
10
18
L
0
12
0
0
L
Thor
jlu421
Thor
5
5
4
1.4
W
Baron Samedi
john-djacui
Baron Samedi
11
2
13
8.75
W
Kumbhakarna
llBlOoDyDrEaMll
Kumbhakarna
3
1
14
10
L
Nemesis
melgosina
Nemesis
2
8
3
0.44
W
Discordia
12
2
10
8.5
L
Cthulhu
tuhtibeissi
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,865
Damage
40,765
70,977
Taken
91,280
44,747
Mitigated
43,878
22,032
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
554
194
0
28
4,881
1,083
114
131
4,750
0
2,079
L
Jing Wei
Jihad-19-87
Jing Wei
11,129
8,092
182
5,042
21,825
7,659
109
10,291
11,534
0
42,947
W
Apollo
Kaskill076
Apollo
24,361
14,722
0
12,577
21,172
12,561
4,227
3,550
17,622
0
112,075
L
4,644
993
111
486
16,172
8,916
1,051
8,943
7,229
37,131
0
L
Thor
jlu421
Thor
13,012
3,880
267
5,298
20,146
9,755
891
9,248
10,898
0
61,650
W
Baron Samedi
john-djacui
Baron Samedi
13,961
1,500
942
5,605
14,415
6,633
1,332
2,304
12,111
66,067
0
W
Kumbhakarna
llBlOoDyDrEaMll
Kumbhakarna
8,326
606
0
500
19,411
19,883
358
2,068
17,343
29,209
0
L
Nemesis
melgosina
Nemesis
6,234
1,564
0
1,076
17,307
7,902
0
9,025
8,282
0
45,105
W
Discordia
22,663
1,285
0
2,380
11,098
4,587
1,288
2,337
8,761
59,300
0
L
Cthulhu
tuhtibeissi
Cthulhu
5,746
473
0
3,742
15,830
9,646
1,220
7,443
8,387
46,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,698
Gold Earned
48,644
344
Minions Killed
380
0
Camps Cleared
0
1,939,830
Distance Traveled
1,958,716
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,219
301
3
0
0
172,247
0
L
Jing Wei
8,881
370
68
3
0
436,564
1
W
Apollo
12,620
526
145
6
0
430,010
0
L
Ra
8,228
343
47
2
0
333,855
0
L
Thor
11,943
498
111
5
0
391,751
0
W
Baron Samedi
12,358
515
96
4
0
440,075
2
W
Kumbhakarna
10,475
436
26
1
0
449,758
0
L
Nemesis
10,205
425
56
2
0
442,576
0
W
Discordia
12,026
501
74
3
0
447,740
0
L
Cthulhu
9,387
391
98
4
0
353,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role