Player Matchup

Anhur
Anhur
Alphonsox
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
HeartsXOfXAce
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TayTaySwift3
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
seuslegendario
Thor
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 54L
1,196 Elo+
Solo
Olorun
Olorun
哎呦很烦
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,439 Elo+

VS

Team Averages
Level 16
1,529 SR
1,381 Elo+
Olorun
Olorun
Eiraes
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Riv3linO
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,207 Elo+
Solo
Eset
Eset
ameliliaxd
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ijunoah
Achilles
Level 18
God Stats
5W - 5L
1,469 SR
Queue Stats
14W - 25L
1,277 Elo+
Solo
Susano
Susano
valid00
Susano
Level 29
God Stats
5W - 3L
1,674 SR
Queue Stats
159W - 168L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alphonsox
Anhur
9
3 / 3 / 3
5,753
639
3,482
6,884
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 8 / 2
5,168
574
3,217
7,934
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
TayTaySwift3
Guan Yu
8
3 / 2 / 1
5,233
581
2,521
4,443
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 6 / 0
4,137
460
1,812
6,565
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
8
4 / 8 / 2
5,450
606
2,582
8,238
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eiraes
Olorun
9
3 / 1 / 5
5,783
643
2,446
4,672
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Riv3linO
Cthulhu
9
2 / 2 / 1
5,211
579
2,065
4,361
1,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
10 / 6 / 6
7,068
785
9,678
6,266
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ijunoah
Achilles
8
0 / 0 / 0
4,935
548
451
3,536
2,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
valid00
Susano
9
10 / 3 / 6
6,523
725
6,222
7,516
1,940
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
25
27
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alphonsox
Anhur
3
3
3
1.5
W
Olorun
Eiraes
Olorun
3
1
5
5.5
L
1
8
2
0.25
W
Cthulhu
Riv3linO
Cthulhu
2
2
1
1.25
L
Guan Yu
TayTaySwift3
Guan Yu
3
2
1
1.75
W
10
6
6
2.17
W
Achilles
ijunoah
Achilles
0
0
0
0
L
1
6
0
0.17
W
Susano
valid00
Susano
10
3
6
4.33
L
Olorun
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,614
Damage
20,862
34,064
Taken
26,351
13,415
Mitigated
8,322
5,889
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alphonsox
Anhur
3,482
1,734
0
3,033
6,884
1,964
696
1,522
5,362
0
18,439
W
Olorun
Eiraes
Olorun
2,446
1,465
165
2,505
4,672
1,268
576
35
4,437
21,144
0
L
3,217
1,084
0
325
7,934
4,460
0
2,874
5,060
0
13,353
W
Cthulhu
Riv3linO
Cthulhu
2,065
654
0
228
4,361
1,433
0
359
3,977
14,019
0
L
Guan Yu
TayTaySwift3
Guan Yu
2,521
468
35
647
4,443
2,708
0
2,088
2,355
0
11,962
W
9,678
2,159
274
1,214
6,266
1,675
983
1,645
4,446
33,204
0
W
Achilles
ijunoah
Achilles
451
134
123
209
3,536
2,006
256
0
3,461
0
20,789
L
1,812
1,002
0
367
6,565
1,565
0
2,277
4,288
0
11,642
W
Susano
valid00
Susano
6,222
1,389
0
1,236
7,516
1,940
121
543
6,823
0
17,477
L
Olorun
2,582
1,383
229
1,253
8,238
2,718
0
5,428
2,810
10,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
29,520
115
Minions Killed
199
0
Camps Cleared
0
858,926
Distance Traveled
852,392
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,753
639
32
4
0
144,349
2
W
Olorun
5,783
643
37
4
0
128,874
0
L
Osiris
5,168
574
16
2
0
182,973
2
W
Cthulhu
5,211
579
31
3
0
183,840
0
L
Guan Yu
5,233
581
28
3
0
175,223
3
W
Eset
7,068
785
52
6
0
169,157
0
W
Achilles
4,935
548
53
6
0
187,645
0
L
Thor
4,137
460
24
3
0
184,069
0
W
Susano
6,523
725
26
3
0
182,876
2
L
Olorun
5,450
606
15
2
0
172,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role