Player Matchup

Geb
Geb
Gold I
HappyCalf429566
Geb
Gold I
Level 107
God Stats
2W - 8L
1,390 SR
Queue Stats
670W - 665L
1,712 MMR
Solo
Danzaburou
Danzaburou
Platinum III
PeterThoth
Danzaburou
Platinum III
Level 49
God Stats
5W - 13L
1,424 SR
Queue Stats
179W - 172L
1,634 MMR
Party 2
Loki
Loki
Platinum III
Psovod
Loki
Platinum III
Level 149
God Stats
59W - 38L
1,656 SR
Queue Stats
153W - 130L
1,769 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
mixedbreed1986
Kuzenbo
Gold V
Level 148
God Stats
22W - 22L
1,819 SR
Queue Stats
369W - 363L
1,742 MMR
Solo
Discordia
Discordia
Gold III
o iJimBob o
Discordia
Gold III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,744 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,558 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,772 SR
1,685 MMR
Susano
Susano
Gold V
 
Susano
Gold V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold I
Pharaoh Returns
Scylla
Gold I
Level 158
God Stats
7W - 7L
2,117 SR
Queue Stats
91W - 95L
1,759 MMR
Solo
Skadi
Skadi
Gold IV
SImpGoGay
Skadi
Gold IV
Level 34
God Stats
1W - 1L
1,734 SR
Queue Stats
45W - 32L
1,692 MMR
Party 1
Ymir
Ymir
Platinum II
WeaponEy3z
Ymir
Platinum II
Level 160
God Stats
12W - 12L
1,638 SR
Queue Stats
284W - 265L
1,723 MMR
Solo
Bellona
Bellona
Platinum IV
aBasicxz
Bellona
Platinum IV
Level 146
God Stats
9W - 3L
1,869 SR
Queue Stats
352W - 346L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,623
469
2,324
7,684
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
PeterThoth
Danzaburou
11
2 / 2 / 0
6,505
542
5,310
8,509
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
Psovod
Loki
12
2 / 2 / 2
7,031
586
3,662
8,348
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,822
485
4,425
8,990
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
o iJimBob o
Discordia
10
1 / 4 / 0
5,866
489
1,472
4,080
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
NemesisAphroditeSetCthulhuCu Chulainn

VS

Bans
Chang'eTsukuyomiHeimdallrFenrirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 2 / 3
7,664
639
3,855
7,228
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 2
7,531
628
5,074
3,276
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
SImpGoGay
Skadi
11
1 / 2 / 1
6,610
551
5,036
8,430
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 4
6,029
502
2,663
5,485
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
aBasicxz
Bellona
14
5 / 1 / 0
7,876
656
9,000
10,097
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
2
3
2.75
L
0
2
1
0.25
L
Danzaburou
PeterThoth
Danzaburou
2
2
0
1
W
4
0
2
5
L
Loki
Psovod
Loki
2
2
2
1.5
W
Skadi
SImpGoGay
Skadi
1
2
1
0.75
W
0
0
4
2
W
Bellona
aBasicxz
Bellona
5
1
0
5
L
0
4
1
0.13
L
Discordia
o iJimBob o
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,193
Damage
25,628
37,611
Taken
34,516
15,320
Mitigated
16,354
8,541
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,855
815
0
3,554
7,228
2,596
0
748
6,390
0
41,318
L
2,324
405
0
1,759
7,684
3,090
0
1,476
6,132
14,462
0
L
Danzaburou
PeterThoth
Danzaburou
5,310
2,646
0
2,385
8,509
2,385
0
2,031
6,420
0
36,784
W
5,074
160
0
527
3,276
858
33
817
2,299
47,199
0
L
Loki
Psovod
Loki
3,662
1,133
0
3,136
8,348
2,702
0
995
7,291
0
42,515
W
Skadi
SImpGoGay
Skadi
5,036
1,864
0
2,611
8,430
3,338
548
663
7,767
0
36,842
W
2,663
413
0
2,618
5,485
2,589
0
787
4,616
15,479
0
W
Bellona
aBasicxz
Bellona
9,000
4,571
0
5,988
10,097
6,973
0
4,874
5,223
0
51,167
L
4,425
1,102
0
760
8,990
5,832
0
0
8,990
29,457
0
L
Discordia
o iJimBob o
Discordia
1,472
0
0
501
4,080
1,311
0
2,924
1,041
29,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
35,710
305
Minions Killed
419
0
Camps Cleared
0
1,161,539
Distance Traveled
1,216,962
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,664
639
93
8
0
267,984
2
L
Geb
5,623
469
8
1
0
238,489
1
L
Danzaburou
6,505
542
80
7
0
222,714
2
W
Scylla
7,531
628
109
9
0
229,640
4
L
Loki
7,031
586
88
7
0
260,091
5
W
Skadi
6,610
551
72
6
0
224,259
1
W
Ymir
6,029
502
20
2
0
245,366
5
W
Bellona
7,876
656
125
10
0
249,713
3
L
Kuzenbo
5,822
485
52
4
0
204,019
2
L
Discordia
5,866
489
77
6
0
236,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role