Player Matchup

Ne Zha
Ne Zha
NO NAME CUZ XXX
Ne Zha
Level 126
God Stats
4W - 3L
1,741 SR
Queue Stats
187W - 209L
1,512 Elo+
Party 1
Thoth
Thoth
Neyast104
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Uller13
Fenrir
Level 68
God Stats
9W - 6L
1,558 SR
Queue Stats
223W - 234L
1,465 Elo+
Party 1
Team Averages
Level 87
1,600 SR
1,492 Elo+

VS

Team Averages
Level 101
1,403 SR
1,437 Elo+
Danzaburou
Danzaburou
LVISZ91
Danzaburou
Level 155
God Stats
21W - 20L
1,464 SR
Queue Stats
208W - 230L
1,395 Elo+
Solo
Bastet
Bastet
Marshallombre93
Bastet
Level 101
God Stats
24W - 19L
1,534 SR
Queue Stats
55W - 69L
1,391 Elo+
Solo
Scylla
Scylla
psv1126
Scylla
Level 48
God Stats
18W - 37L
1,212 SR
Queue Stats
545W - 542L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 11
7,902
790
8,260
7,873
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Neyast104
Thoth
11
3 / 2 / 12
7,686
769
3,551
4,079
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Uller13
Fenrir
12
9 / 2 / 6
8,631
863
7,997
8,656
7,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LVISZ91
Danzaburou
10
2 / 4 / 3
7,102
710
4,950
9,249
2,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 7 / 2
6,278
628
3,666
7,682
2,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
psv1126
Scylla
10
2 / 5 / 3
7,371
737
4,753
6,450
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
5
5
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
LVISZ91
Danzaburou
2
4
3
0.88
L
1
7
2
0.29
W
4
1
11
9.5
W
Thoth
Neyast104
Thoth
3
2
12
4.5
W
Fenrir
Uller13
Fenrir
9
2
6
6
L
Scylla
psv1126
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,808
Damage
13,369
20,608
Taken
23,381
12,461
Mitigated
6,907
5,472
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
LVISZ91
Danzaburou
4,950
1,074
0
3,337
9,249
2,872
0
861
8,038
0
21,184
L
3,666
966
111
667
7,682
2,311
0
1,767
5,640
0
10,532
W
8,260
1,714
0
2,622
7,873
4,140
297
2,046
5,661
0
30,064
W
Thoth
Neyast104
Thoth
3,551
214
0
700
4,079
1,056
568
399
3,614
24,985
0
W
Fenrir
Uller13
Fenrir
7,997
515
0
2,150
8,656
7,265
212
2,019
6,457
0
24,792
L
Scylla
psv1126
Scylla
4,753
705
0
515
6,450
1,724
0
951
5,199
18,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,219
Gold Earned
20,751
121
Minions Killed
88
0
Camps Cleared
0
607,230
Distance Traveled
476,712
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,102
710
31
3
0
161,701
3
L
Bastet
6,278
628
17
2
0
157,061
0
W
Ne Zha
7,902
790
41
4
0
207,247
3
W
Thoth
7,686
769
56
6
0
187,179
1
W
Fenrir
8,631
863
24
2
0
212,804
1
L
Scylla
7,371
737
40
4
0
157,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role