Player Matchup

Ra
Ra
KonvicTy
Ra
Level 15
God Stats
6W - 2L
1,294 SR
Queue Stats
159W - 136L
1,636 Elo+
Solo
Ymir
Ymir
ShawnWillSlayYou
Ymir
Level 14
God Stats
0W - 1L
1,298 SR
Queue Stats
31W - 37L
1,409 Elo+
Solo
Bellona
Bellona
Starmiyaa
Bellona
Level 7
God Stats
6W - 5L
1,745 SR
Queue Stats
11W - 7L
1,659 Elo+
Party 1
Fenrir
Fenrir
ayepwn58
Fenrir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
manavit
Medusa
Level 120
God Stats
2W - 1L
1,776 SR
Queue Stats
20W - 18L
1,572 Elo+
Party 1
Team Averages
Level 34
1,523 SR
1,555 Elo+

VS

Team Averages
Level 19
1,647 SR
1,554 Elo+
Bakasura
Bakasura
DSasuke12
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,513 Elo+
Solo
Cerberus
Cerberus
Penetroncio
Cerberus
Level 14
God Stats
2W - 0L
1,684 SR
Queue Stats
19W - 17L
1,640 Elo+
Solo
Cupid
Cupid
PesosJR
Cupid
Level 29
God Stats
20W - 5L
1,822 SR
Queue Stats
91W - 72L
1,632 Elo+
Solo
Set
Set
YourReallyBad
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
housee1
Anubis
Level 12
God Stats
14W - 5L
1,731 SR
Queue Stats
70W - 84L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 2
11,756
588
10,896
13,795
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 7 / 1
8,514
426
2,667
15,444
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Starmiyaa
Bellona
15
3 / 6 / 1
9,257
463
8,524
17,214
14,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ayepwn58
Fenrir
16
7 / 5 / 5
10,227
511
11,978
17,124
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
manavit
Medusa
13
2 / 6 / 3
8,339
417
6,134
11,405
3,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DSasuke12
Bakasura
18
2 / 4 / 9
11,635
582
8,992
14,577
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Penetroncio
Cerberus
16
4 / 1 / 13
11,188
559
9,388
15,381
16,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
PesosJR
Cupid
20
17 / 1 / 4
14,468
723
21,566
14,099
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 3
11,644
582
6,287
12,981
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
housee1
Anubis
17
2 / 11 / 2
10,904
545
10,220
17,129
7,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
21
Kills
29
29
Deaths
21
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DSasuke12
Bakasura
2
4
9
1.63
L
8
5
2
1.8
W
Cerberus
Penetroncio
Cerberus
4
1
13
10.5
W
Cupid
PesosJR
Cupid
17
1
4
19
L
1
7
1
0.21
L
Bellona
Starmiyaa
Bellona
3
6
1
0.58
W
4
4
3
1.38
L
Fenrir
ayepwn58
Fenrir
7
5
5
1.9
W
Anubis
housee1
Anubis
2
11
2
0.27
L
Medusa
manavit
Medusa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,199
Damage
56,453
74,982
Taken
74,167
41,560
Mitigated
41,534
12,802
Healing
29,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DSasuke12
Bakasura
8,992
6,582
0
3,899
14,577
5,896
1,378
3,305
11,145
0
58,637
L
10,896
1,649
184
3,688
13,795
6,244
0
2,966
10,768
87,832
0
W
Cerberus
Penetroncio
Cerberus
9,388
487
0
5,390
15,381
16,512
593
2,492
12,818
47,155
0
W
Cupid
PesosJR
Cupid
21,566
16,906
20
9,846
14,099
5,308
3,771
2,668
11,367
0
123,868
L
2,667
889
0
502
15,444
8,249
0
6,617
8,827
30,455
0
L
Bellona
Starmiyaa
Bellona
8,524
2,170
0
2,234
17,214
14,723
572
2,490
14,155
3,297
43,258
W
6,287
3,131
0
4,069
12,981
6,140
1,212
1,239
11,452
0
63,337
L
Fenrir
ayepwn58
Fenrir
11,978
1,964
0
5,036
17,124
9,322
0
2,698
14,286
0
63,757
W
Anubis
housee1
Anubis
10,220
393
0
6,755
17,129
7,678
0
4,572
12,302
66,126
0
L
Medusa
manavit
Medusa
6,134
1,847
295
863
11,405
3,022
918
4,837
6,414
0
40,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
59,839
496
Minions Killed
588
0
Camps Cleared
0
1,794,856
Distance Traveled
1,845,791
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,635
582
117
6
0
428,943
1
L
Ra
11,756
588
168
8
0
366,887
6
W
Cerberus
11,188
559
92
5
0
390,058
4
W
Cupid
14,468
723
160
8
0
377,887
6
L
Ymir
8,514
426
61
3
0
368,938
0
L
Bellona
9,257
463
100
5
0
313,669
3
W
Set
11,644
582
115
6
0
367,341
0
L
Fenrir
10,227
511
96
5
0
359,479
5
W
Anubis
10,904
545
104
5
0
281,562
0
L
Medusa
8,339
417
71
4
0
385,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role