Player Matchup

Hercules
Hercules
Gold III
Arrozconleche200
Hercules
Gold III
Level 87
God Stats
14W - 21L
1,433 SR
Queue Stats
481W - 467L
1,421 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
FrakturedStorm
Ao Kuang
Gold III
Level 156
God Stats
20W - 10L
1,666 SR
Queue Stats
287W - 278L
1,438 MMR
Solo
Anubis
Anubis
Gold III
Jessickm
Anubis
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
Truwick
Ullr
Gold IV
Level 79
God Stats
19W - 15L
1,599 SR
Queue Stats
399W - 411L
1,399 MMR
Solo
Guan Yu
Guan Yu
Silver II
fcav
Guan Yu
Silver II
Level 133
God Stats
1W - 2L
1,722 SR
Queue Stats
22W - 22L
1,399 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,584 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,653 SR
1,417 MMR
Tyr
Tyr
Gold V
Byscuit
Tyr
Gold V
Level 159
God Stats
23W - 20L
1,688 SR
Queue Stats
245W - 257L
1,424 MMR
Solo
Izanami
Izanami
Gold III
Golyad
Izanami
Gold III
Level 158
God Stats
1W - 1L
1,736 SR
Queue Stats
114W - 121L
1,394 MMR
Solo
Fafnir
Fafnir
Bronze III
Laguna63
Fafnir
Bronze III
Level 68
God Stats
0W - 1L
1,471 SR
Queue Stats
13W - 20L
1,420 MMR
Solo
Scylla
Scylla
Gold III
icZWH
Scylla
Gold III
Level 87
God Stats
9W - 8L
1,745 SR
Queue Stats
403W - 419L
1,430 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
tiernan69
Erlang Shen
Gold IV
Level 120
God Stats
10W - 8L
1,627 SR
Queue Stats
200W - 208L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
12,108
550
9,099
15,352
15,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
20
12 / 0 / 7
13,173
599
12,347
12,983
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Jessickm
Anubis
19
4 / 3 / 11
12,455
566
10,848
12,146
7,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Truwick
Ullr
20
6 / 2 / 8
13,456
612
12,745
15,300
7,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
fcav
Guan Yu
17
0 / 0 / 11
11,507
523
11,282
16,941
21,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetJanusApolloDanzaburouCu Chulainn

VS

Bans
PersephoneYmirNemesisCupidGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
0 / 3 / 0
10,012
455
5,353
13,544
12,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Golyad
Izanami
18
1 / 8 / 2
10,840
493
11,496
20,380
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Laguna63
Fafnir
13
1 / 8 / 2
9,187
418
3,953
17,980
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
icZWH
Scylla
16
2 / 4 / 1
10,172
462
5,948
7,758
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
tiernan69
Erlang Shen
17
1 / 5 / 2
10,370
471
7,991
15,377
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
28
Kills
5
6
Deaths
28
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Tyr
0
3
0
0
W
Ao Kuang
12
0
7
15.5
L
Izanami
Golyad
Izanami
1
8
2
0.25
W
Anubis
Jessickm
Anubis
4
3
11
3.17
L
Fafnir
Laguna63
Fafnir
1
8
2
0.25
W
Ullr
Truwick
Ullr
6
2
8
5
W
Guan Yu
fcav
Guan Yu
0
0
11
5.5
L
Scylla
icZWH
Scylla
2
4
1
0.63
L
Erlang Shen
tiernan69
Erlang Shen
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,321
Damage
34,741
72,722
Taken
75,039
56,950
Mitigated
45,469
42,502
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,099
3,305
0
7,670
15,352
15,914
1,710
824
14,126
0
36,566
L
Tyr
5,353
1,273
0
4,568
13,544
12,476
382
4,621
8,423
0
63,075
W
Ao Kuang
12,347
3,610
0
8,794
12,983
5,504
2,317
538
12,445
84,667
0
L
Izanami
Golyad
Izanami
11,496
7,299
0
8,094
20,380
7,472
48
6,260
14,070
0
104,583
W
Anubis
Jessickm
Anubis
10,848
649
0
6,177
12,146
7,225
0
3,734
8,246
92,174
0
L
Fafnir
Laguna63
Fafnir
3,953
782
0
3,341
17,980
15,061
0
4,294
13,536
25,487
0
W
Ullr
Truwick
Ullr
12,745
5,932
0
5,208
15,300
7,285
4,788
2,670
12,616
0
112,438
W
Guan Yu
fcav
Guan Yu
11,282
1,557
2,947
11,706
16,941
21,022
748
2,549
14,320
0
71,466
L
Scylla
icZWH
Scylla
5,948
385
0
1,109
7,758
2,661
0
3,691
4,067
67,868
0
L
Erlang Shen
tiernan69
Erlang Shen
7,991
3,630
0
4,874
15,377
7,799
0
4,329
10,951
0
69,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,699
Gold Earned
50,581
654
Minions Killed
633
0
Camps Cleared
0
2,250,527
Distance Traveled
1,904,410
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,108
550
57
3
0
482,682
10
L
Tyr
10,012
455
145
7
0
333,818
3
W
Ao Kuang
13,173
599
137
6
0
493,995
6
L
Izanami
10,840
493
173
8
0
340,333
7
W
Anubis
12,455
566
152
7
0
403,936
3
L
Fafnir
9,187
418
31
1
0
405,080
6
W
Ullr
13,456
612
181
8
0
400,333
3
W
Guan Yu
11,507
523
127
6
0
469,581
4
L
Scylla
10,172
462
159
7
0
399,013
8
L
Erlang Shen
10,370
471
125
6
0
426,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role