Player Matchup

Da Ji
Da Ji
Cofficer
Da Ji
Level 63
God Stats
0W - 1L
1,420 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 2
Ganesha
Ganesha
GoldGunslinger
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,417 Elo+
Party 2
Ne Zha
Ne Zha
M3hutch
Ne Zha
Level 149
God Stats
1W - 6L
1,201 SR
Queue Stats
408W - 425L
1,507 Elo+
Solo
Hera
Hera
nextimefoolz1
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,338 Elo+
Solo
Agni
Agni
wolfegangkodak
Agni
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Solo
Team Averages
Level 81
1,424 SR
1,424 Elo+

VS

Team Averages
Level 71
1,546 SR
1,546 Elo+
Olorun
Olorun
Gordaine
Olorun
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 45L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Sanski3912
Cthulhu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 48L
1,740 Elo+
Party 1
Cabrakan
Cabrakan
Scorpio11King
Cabrakan
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 216L
1,424 Elo+
Solo
Chaac
Chaac
frankychevy69
Chaac
Level 27
God Stats
1W - 0L
1,401 SR
Queue Stats
4W - 4L
1,484 Elo+
Party 1
Zeus
Zeus
jayman01919
Zeus
Level 56
God Stats
7W - 1L
1,829 SR
Queue Stats
137W - 87L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cofficer
Da Ji
17
9 / 8 / 4
11,071
1,006
15,284
14,923
8,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 11
8,799
800
5,395
17,181
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
M3hutch
Ne Zha
15
4 / 9 / 6
9,246
841
9,513
12,023
6,186
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 4
7,666
697
8,761
10,653
4,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 8 / 4
7,841
713
9,550
10,675
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gordaine
Olorun
16
7 / 4 / 18
10,037
912
11,171
8,704
4,242
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Sanski3912
Cthulhu
17
5 / 2 / 21
10,102
918
9,145
17,059
17,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
Scorpio11King
Cabrakan
17
7 / 3 / 23
10,494
954
8,721
15,574
16,816
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
8 / 4 / 22
10,199
927
12,302
17,175
15,610
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 4 / 16
10,407
946
14,733
8,957
3,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
135
16
Kills
35
35
Deaths
17
29
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cofficer
Da Ji
9
8
4
1.38
L
1
5
11
1.3
W
Olorun
Gordaine
Olorun
7
4
18
4
L
Ne Zha
M3hutch
Ne Zha
4
9
6
0.78
W
Cthulhu
Sanski3912
Cthulhu
5
2
21
7.75
W
Cabrakan
Scorpio11King
Cabrakan
7
3
23
6.17
W
8
4
22
4.75
W
8
4
16
4
L
1
5
4
0.6
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,503
Damage
56,072
65,455
Taken
67,469
39,850
Mitigated
57,813
10,042
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cofficer
Da Ji
15,284
3,833
1,043
1,531
14,923
8,479
0
9,587
5,187
0
22,112
L
5,395
745
210
2,387
17,181
16,978
0
11,235
5,598
10,547
0
W
Olorun
Gordaine
Olorun
11,171
6,530
3,249
1,361
8,704
4,242
1,600
2,317
6,387
23,217
0
L
Ne Zha
M3hutch
Ne Zha
9,513
2,715
135
798
12,023
6,186
0
7,970
3,815
0
18,342
W
Cthulhu
Sanski3912
Cthulhu
9,145
834
1,624
2,845
17,059
17,234
1,018
7,049
10,010
18,588
0
W
Cabrakan
Scorpio11King
Cabrakan
8,721
1,113
2,704
4,113
15,574
16,816
626
7,005
8,569
17,866
0
W
12,302
3,284
1,576
3,484
17,175
15,610
649
5,090
12,085
0
29,074
W
14,733
1,116
1,586
726
8,957
3,911
1,732
2,245
6,712
35,791
0
L
8,761
2,804
1,005
2,232
10,653
4,294
0
7,021
3,414
22,254
0
L
9,550
52
208
493
10,675
3,913
0
6,868
3,671
21,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
51,239
84
Minions Killed
123
0
Camps Cleared
0
798,330
Distance Traveled
999,764
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,071
1,006
17
2
0
183,709
0
L
Ganesha
8,799
800
2
0
0
167,150
0
W
Olorun
10,037
912
19
2
0
192,975
0
L
Ne Zha
9,246
841
14
1
0
155,345
1
W
Cthulhu
10,102
918
26
2
0
209,518
0
W
Cabrakan
10,494
954
19
2
0
215,550
0
W
Chaac
10,199
927
21
2
0
192,577
0
W
Zeus
10,407
946
38
3
0
189,144
0
L
Hera
7,666
697
27
2
0
127,126
0
L
Agni
7,841
713
24
2
0
165,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role