Player Matchup

Chaac
Chaac
KingRamaXI
Chaac
Level 29
God Stats
9W - 5L
1,776 SR
Queue Stats
253W - 248L
1,412 Elo+
Solo
Mercury
Mercury
LegendDirt6989
Mercury
Level 22
God Stats
7W - 12L
1,406 SR
Queue Stats
124W - 137L
1,379 Elo+
Solo
Sol
Sol
SavageEvolved
Sol
Level 128
God Stats
13W - 13L
1,477 SR
Queue Stats
700W - 652L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
ShadowsTryst
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
gonchris179
Danzaburou
Level 23
God Stats
7W - 5L
1,661 SR
Queue Stats
14W - 21L
1,326 Elo+
Solo
Team Averages
Level 41
1,564 SR
1,411 Elo+

VS

Team Averages
Level 19
1,483 SR
1,383 Elo+
Amaterasu
Amaterasu
KamuiKukio
Amaterasu
Level 22
God Stats
5W - 19L
1,406 SR
Queue Stats
83W - 116L
1,344 Elo+
Solo
Nu Wa
Nu Wa
crouton-rayanato
Nu Wa
Level 8
God Stats
5W - 7L
1,567 SR
Queue Stats
19W - 23L
1,390 Elo+
Party 2
Athena
Athena
iHave_No_Mercy
Athena
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
90W - 82L
1,520 Elo+
Solo
Hades
Hades
iTz K4ozZ
Hades
Level 26
God Stats
4W - 4L
1,440 SR
Queue Stats
70W - 77L
1,419 Elo+
Solo
Cthulhu
Cthulhu
starwars93380
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 3 / 2
9,720
648
9,155
11,620
5,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 2
8,516
568
5,206
9,325
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
23 / 1 / 12
10,769
718
20,224
14,942
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
ShadowsTryst
Kukulkan
14
14 / 0 / 10
9,523
635
14,305
6,129
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
gonchris179
Danzaburou
12
2 / 2 / 7
8,028
535
4,113
6,581
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KamuiKukio
Amaterasu
11
5 / 7 / 1
6,943
463
6,517
14,306
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 17 / 0
5,312
354
4,412
14,237
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 4
6,482
432
5,046
13,972
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
iTz K4ozZ
Hades
2
0 / 2 / 0
4,408
294
178
2,258
687
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
10
1 / 15 / 0
6,142
409
4,499
19,231
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
47
Kills
6
8
Deaths
47
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
KamuiKukio
Amaterasu
5
7
1
0.79
W
Chaac
6
3
2
2.33
W
2
2
2
1.5
W
23
1
12
29
W
Kukulkan
ShadowsTryst
Kukulkan
14
0
10
19
L
0
17
0
0
W
Danzaburou
gonchris179
Danzaburou
2
2
7
2.75
L
0
6
4
0.33
L
Hades
iTz K4ozZ
Hades
0
2
0
0
L
Cthulhu
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,003
Damage
20,652
48,597
Taken
64,004
19,975
Mitigated
27,864
18,322
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
KamuiKukio
Amaterasu
6,517
3,460
0
2,387
14,306
6,288
0
3,636
10,654
0
20,521
W
Chaac
9,155
3,383
0
2,287
11,620
5,839
1,466
3,410
8,210
0
46,246
W
5,206
2,899
549
1,235
9,325
4,061
103
2,025
7,300
0
62,129
W
20,224
8,997
0
11,261
14,942
5,348
4,785
5,054
9,513
69,562
0
W
Kukulkan
ShadowsTryst
Kukulkan
14,305
2,053
0
1,374
6,129
2,351
2,448
2,166
3,888
56,406
0
L
4,412
904
0
0
14,237
4,205
0
11,043
3,008
23,387
0
W
Danzaburou
gonchris179
Danzaburou
4,113
1,809
0
1,616
6,581
2,376
2,629
1,005
5,551
0
34,524
L
5,046
2,401
0
1,875
13,972
7,710
0
2,425
11,499
14,806
0
L
Hades
iTz K4ozZ
Hades
178
0
0
245
2,258
687
0
1,803
377
1,431
0
L
Cthulhu
4,499
637
0
425
19,231
8,974
138
15,166
3,937
20,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,556
Gold Earned
29,287
458
Minions Killed
125
0
Camps Cleared
0
1,330,397
Distance Traveled
1,035,752
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,943
463
39
3
0
253,415
2
W
Chaac
9,720
648
74
5
0
281,729
0
W
Mercury
8,516
568
104
7
0
298,809
0
W
Sol
10,769
718
111
7
0
237,999
0
W
Kukulkan
9,523
635
98
7
0
264,998
4
L
Nu Wa
5,312
354
40
3
0
225,560
0
W
Danzaburou
8,028
535
71
5
0
246,862
1
L
Athena
6,482
432
16
1
0
264,310
0
L
Hades
4,408
294
3
0
0
20,859
0
L
Cthulhu
6,142
409
27
2
0
271,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role