Player Matchup

Ne Zha
Ne Zha
Me10dy
Ne Zha
Level 20
God Stats
4W - 6L
1,584 SR
Queue Stats
54W - 41L
1,519 Elo+
Party 4
Ares
Ares
Oberlander
Ares
Level 20
God Stats
7W - 2L
1,898 SR
Queue Stats
48W - 31L
1,671 Elo+
Party 1
Hou Yi
Hou Yi
Pheregas
Hou Yi
Level 38
God Stats
6W - 3L
1,843 SR
Queue Stats
43W - 33L
1,635 Elo+
Party 1
Ra
Ra
devsi
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,740 Elo+
Solo
Kukulkan
Kukulkan
h00d1um
Kukulkan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 52L
1,466 Elo+
Party 4
Team Averages
Level 21
1,665 SR
1,606 Elo+

VS

Team Averages
Level 17
1,530 SR
1,624 Elo+
Apollo
Apollo
AshKetchuр
Apollo
Level 4
God Stats
15W - 3L
1,727 SR
Queue Stats
19W - 5L
1,651 Elo+
Party 2
Hel
Hel
CristyMcBacon
Hel
Level 27
God Stats
3W - 4L
1,424 SR
Queue Stats
85W - 78L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
CyberPoint
Sun Wukong
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 2L
1,624 Elo+
Party 2
Kukulkan
Kukulkan
Dunkelriese
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,675 Elo+
Party 3
Jormungandr
Jormungandr
dc2003
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Me10dy
Ne Zha
10
2 / 4 / 3
6,360
454
3,854
9,773
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 2 / 6
6,745
482
7,789
12,185
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Pheregas
Hou Yi
10
2 / 4 / 7
6,329
452
6,128
9,994
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
15
7 / 2 / 3
8,828
631
5,946
7,256
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
h00d1um
Kukulkan
12
4 / 5 / 4
7,792
557
7,092
7,406
2,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 4 / 0
7,250
518
5,730
12,637
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 6
7,100
507
6,559
9,751
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
CyberPoint
Sun Wukong
16
11 / 2 / 3
9,912
708
13,027
12,565
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Dunkelriese
Kukulkan
11
2 / 5 / 2
7,037
503
4,136
7,036
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
dc2003
Jormungandr
12
1 / 2 / 1
7,214
515
2,076
5,375
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
18
Kills
17
17
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
4
0
0.5
W
1
5
6
0.8
W
Sun Wukong
CyberPoint
Sun Wukong
11
2
3
6.25
W
Kukulkan
Dunkelriese
Kukulkan
2
5
2
0.6
L
Ne Zha
Me10dy
Ne Zha
2
4
3
0.88
L
3
2
6
3
L
Hou Yi
Pheregas
Hou Yi
2
4
7
1.38
W
Jormungandr
dc2003
Jormungandr
1
2
1
0.75
L
Ra
7
2
3
4.25
L
Kukulkan
h00d1um
Kukulkan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,809
Damage
31,528
46,614
Taken
47,364
22,675
Mitigated
21,700
11,380
Healing
18,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,730
3,393
0
4,336
12,637
4,127
636
5,710
6,831
0
47,240
W
6,559
205
3,100
4,962
9,751
4,635
22
4,862
4,849
27,829
0
W
Sun Wukong
CyberPoint
Sun Wukong
13,027
4,136
0
4,275
12,565
6,648
388
4,763
7,687
0
63,942
W
Kukulkan
Dunkelriese
Kukulkan
4,136
848
0
331
7,036
2,612
609
3,476
3,454
22,501
0
L
Ne Zha
Me10dy
Ne Zha
3,854
948
0
1,880
9,773
4,876
198
4,900
4,873
0
20,599
L
7,789
150
0
4,016
12,185
8,659
109
2,944
9,241
16,564
0
L
Hou Yi
Pheregas
Hou Yi
6,128
3,249
0
2,531
9,994
3,688
651
2,269
7,725
0
30,755
W
Jormungandr
dc2003
Jormungandr
2,076
898
0
1,397
5,375
3,678
1,872
1,740
3,393
30,821
0
L
Ra
5,946
770
206
1,977
7,256
2,582
0
1,056
6,200
55,045
0
L
Kukulkan
h00d1um
Kukulkan
7,092
870
0
770
7,406
2,870
0
1,602
5,804
36,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
38,513
303
Minions Killed
349
0
Camps Cleared
0
1,188,354
Distance Traveled
1,263,159
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,250
518
81
6
0
254,789
2
W
Hel
7,100
507
47
3
0
268,979
1
W
Sun Wukong
9,912
708
114
8
0
301,283
2
W
Kukulkan
7,037
503
45
3
0
236,987
0
L
Ne Zha
6,360
454
36
3
0
218,876
0
L
Ares
6,745
482
13
1
0
273,166
3
L
Hou Yi
6,329
452
59
4
0
220,494
3
W
Jormungandr
7,214
515
62
4
0
201,121
3
L
Ra
8,828
631
114
8
0
269,569
3
L
Kukulkan
7,792
557
81
6
0
206,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role