Player Matchup

Khepri
Khepri
Gold V
Durga_Nova
Khepri
Gold V
Level 46
God Stats
13W - 7L
1,620 SR
Queue Stats
52W - 57L
1,385 MMR
Solo
Fenrir
Fenrir
Gold III
MrAnaconda41
Fenrir
Gold III
Level 159
God Stats
8W - 12L
1,120 SR
Queue Stats
336W - 345L
1,399 MMR
Party 2
Anhur
Anhur
Gold III
TannerQ
Anhur
Gold III
Level 129
God Stats
10W - 5L
1,500 SR
Queue Stats
152W - 146L
1,409 MMR
Party 2
Osiris
Osiris
Gold IV
YangXA7
Osiris
Gold IV
Level 95
God Stats
21W - 16L
1,710 SR
Queue Stats
186W - 186L
1,414 MMR
Solo
Janus
Janus
Gold III
Yuurrrrr8462
Janus
Gold III
Level 126
God Stats
12W - 13L
1,407 SR
Queue Stats
130W - 130L
1,418 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,471 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,462 SR
1,405 MMR
Arachne
Arachne
Bronze III
Gods_0112
Arachne
Bronze III
Level 36
God Stats
2W - 3L
1,390 SR
Queue Stats
4W - 7L
1,261 MMR
Party 3
Hera
Hera
Gold I
Namaeko
Hera
Gold I
Level 117
God Stats
19W - 24L
1,299 SR
Queue Stats
296W - 311L
1,430 MMR
Party 1
Mulan
Mulan
Gold V
SnakeSizzle
Mulan
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,408 MMR
Solo
Ganesha
Ganesha
Gold III
TheBad_ASSASSIN
Ganesha
Gold III
Level 137
God Stats
18W - 19L
1,847 SR
Queue Stats
271W - 268L
1,428 MMR
Party 1
Izanami
Izanami
Bronze III
mateom2121
Izanami
Bronze III
Level 43
God Stats
0W - 3L
1,272 SR
Queue Stats
0W - 3L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Durga_Nova
Khepri
10
2 / 2 / 5
6,431
536
2,525
7,234
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
5 / 3 / 2
6,672
556
4,731
7,967
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
TannerQ
Anhur
12
5 / 0 / 3
7,339
612
5,763
5,376
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
YangXA7
Osiris
12
1 / 0 / 2
6,809
567
4,437
7,082
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 0 / 6
7,637
636
5,698
3,672
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
DanzaburouSetCu ChulainnScyllaCthulhu

VS

Bans
ArtioPersephoneNemesisApolloAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gods_0112
Arachne
9
0 / 7 / 3
5,647
471
2,180
10,532
3,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hera
Namaeko
Hera
11
4 / 3 / 0
6,683
557
4,483
5,749
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
6,179
515
3,849
8,476
7,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 3
5,501
458
2,069
7,817
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
mateom2121
Izanami
9
1 / 3 / 2
5,742
479
1,885
5,409
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
5
5
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Durga_Nova
Khepri
2
2
5
2.25
L
Arachne
Gods_0112
Arachne
0
7
3
0.21
W
Fenrir
5
3
2
2
L
Hera
Namaeko
Hera
4
3
0
1.33
L
0
3
0
0
W
Anhur
TannerQ
Anhur
5
0
3
6.5
L
0
2
3
0.75
W
Osiris
YangXA7
Osiris
1
0
2
2
W
5
0
6
8
L
Izanami
mateom2121
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
14,466
31,331
Taken
37,983
14,654
Mitigated
15,903
9,148
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Durga_Nova
Khepri
2,525
48
0
1,046
7,234
2,931
158
2,392
4,842
15,305
0
L
Arachne
Gods_0112
Arachne
2,180
1,725
0
2,824
10,532
3,031
0
2,789
7,630
0
18,128
W
Fenrir
4,731
1,478
0
3,043
7,967
3,210
1,155
1,105
6,837
0
34,331
L
Hera
Namaeko
Hera
4,483
1,272
62
2,092
5,749
1,507
0
1,529
4,144
39,041
0
L
3,849
567
0
2,493
8,476
7,494
332
1,663
6,300
0
34,272
W
Anhur
TannerQ
Anhur
5,763
2,678
0
3,179
5,376
1,773
46
1,598
3,778
0
44,126
L
2,069
130
0
1,936
7,817
2,941
0
1,312
6,475
14,378
0
W
Osiris
YangXA7
Osiris
4,437
1,072
0
1,250
7,082
5,584
0
0
6,823
0
32,864
W
5,698
665
0
630
3,672
1,156
0
1,457
2,215
43,886
0
L
Izanami
mateom2121
Izanami
1,885
1,056
0
1,170
5,409
930
0
698
4,711
0
24,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
29,752
332
Minions Killed
264
0
Camps Cleared
0
1,197,217
Distance Traveled
1,074,502
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,431
536
14
1
0
239,646
5
L
Arachne
5,647
471
48
4
0
233,224
2
W
Fenrir
6,672
556
70
6
0
262,322
4
L
Hera
6,683
557
82
7
0
211,614
5
L
Mulan
6,179
515
63
5
0
181,200
0
W
Anhur
7,339
612
84
7
0
192,439
3
L
Ganesha
5,501
458
4
0
0
237,933
5
W
Osiris
6,809
567
80
7
0
250,598
7
W
Janus
7,637
636
84
7
0
252,212
5
L
Izanami
5,742
479
67
6
0
210,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role