Player Matchup

Ullr
Ullr
Platinum II
ClawwwXO
Ullr
Platinum II
Level 160
God Stats
45W - 20L
1,917 SR
Queue Stats
68W - 43L
2,233 MMR
Solo
Apollo
Apollo
Platinum II
GoоdMorning
Apollo
Platinum II
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 16L
2,245 MMR
Solo
Fenrir
Fenrir
Diamond IV
Lexikator
Fenrir
Diamond IV
Level 129
God Stats
20W - 13L
1,752 SR
Queue Stats
314W - 303L
2,179 MMR
Party 1
Ares
Ares
Diamond IV
Mr19henry
Ares
Diamond IV
Level 157
God Stats
4W - 1L
1,821 SR
Queue Stats
286W - 263L
2,192 MMR
Party 1
Sol
Sol
Diamond II
Raspbеrry
Sol
Diamond II
Level 107
God Stats
9W - 8L
1,625 SR
Queue Stats
178W - 166L
2,245 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,723 SR
2,219 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,599 SR
2,219 MMR
Cerberus
Cerberus
Diamond II
DaV1nnci
Cerberus
Diamond II
Level 160
God Stats
8W - 5L
1,732 SR
Queue Stats
185W - 171L
2,230 MMR
Solo
Anhur
Anhur
Diamond IV
DonDuuug
Anhur
Diamond IV
Level 157
God Stats
23W - 31L
1,660 SR
Queue Stats
309W - 293L
2,253 MMR
Solo
Vamana
Vamana
Diamond IV
Hestia1
Vamana
Diamond IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 223L
2,216 MMR
Solo
Vulcan
Vulcan
Diamond III
iagog
Vulcan
Diamond III
Level 160
God Stats
0W - 3L
1,295 SR
Queue Stats
98W - 72L
2,173 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
ØЯYΩИ
Tsukuyomi
Diamond IV
Level 160
God Stats
10W - 5L
1,810 SR
Queue Stats
331W - 324L
2,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
9 / 0 / 7
12,847
676
19,611
10,617
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
19
4 / 3 / 4
12,486
657
8,287
14,205
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Lexikator
Fenrir
20
9 / 4 / 5
12,814
674
12,928
17,947
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
2 / 5 / 7
10,171
535
8,777
16,120
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 1 / 9
11,912
627
10,336
15,321
8,123
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Ao KuangPersephoneChang'eSetNemesis

VS

Bans
ScyllaRatatoskrBellonaGuan YuOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaV1nnci
Cerberus
14
1 / 6 / 7
8,935
470
6,815
20,983
16,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
DonDuuug
Anhur
16
5 / 3 / 1
10,455
550
8,965
14,135
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Hestia1
Vamana
16
1 / 5 / 1
9,598
505
6,290
16,777
10,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
iagog
Vulcan
15
3 / 5 / 2
9,604
505
10,327
11,391
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ØЯYΩИ
Tsukuyomi
16
3 / 7 / 3
9,610
506
11,266
15,599
6,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
26
Kills
13
13
Deaths
26
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
9
0
7
12.5
L
Cerberus
DaV1nnci
Cerberus
1
6
7
0.75
L
Anhur
DonDuuug
Anhur
5
3
1
1.83
W
Apollo
4
3
4
2
L
Vamana
Hestia1
Vamana
1
5
1
0.3
W
Fenrir
Lexikator
Fenrir
9
4
5
2.88
W
Ares
2
5
7
1.1
W
2
1
9
6.5
L
Vulcan
iagog
Vulcan
3
5
2
0.8
L
Tsukuyomi
ØЯYΩИ
Tsukuyomi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,939
Damage
43,663
74,210
Taken
78,885
37,054
Mitigated
42,880
29,370
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
19,611
8,826
0
2,852
10,617
4,500
4,779
3,742
6,875
0
116,435
L
Cerberus
DaV1nnci
Cerberus
6,815
169
0
4,425
20,983
16,049
0
5,601
15,382
33,803
0
L
Anhur
DonDuuug
Anhur
8,965
4,403
0
6,034
14,135
5,762
445
3,311
10,824
0
72,277
W
Apollo
8,287
4,744
0
7,289
14,205
5,465
4,957
800
13,405
0
90,928
L
Vamana
Hestia1
Vamana
6,290
2,035
0
4,819
16,777
10,046
510
6,210
10,567
0
68,988
W
Fenrir
Lexikator
Fenrir
12,928
6,093
0
4,253
17,947
8,777
2,616
5,582
12,365
0
90,512
W
Ares
8,777
374
0
4,971
16,120
10,189
0
6,746
9,374
20,619
0
W
10,336
3,833
0
10,005
15,321
8,123
3,581
1,118
14,203
76,803
0
L
Vulcan
iagog
Vulcan
10,327
2,160
0
933
11,391
4,462
39
1,236
10,155
78,837
0
L
Tsukuyomi
ØЯYΩИ
Tsukuyomi
11,266
2,572
0
2,466
15,599
6,561
0
2,755
12,844
0
64,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,230
Gold Earned
48,202
661
Minions Killed
604
0
Camps Cleared
0
1,846,917
Distance Traveled
1,731,424
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,847
676
187
10
0
375,368
3
L
Cerberus
8,935
470
58
3
0
342,192
4
L
Anhur
10,455
550
128
7
0
328,921
10
W
Apollo
12,486
657
158
8
0
342,641
3
L
Vamana
9,598
505
140
7
0
333,790
4
W
Fenrir
12,814
674
150
8
0
403,813
3
W
Ares
10,171
535
17
1
0
377,781
6
W
Sol
11,912
627
149
8
0
347,314
3
L
Vulcan
9,604
505
154
8
0
340,795
3
L
Tsukuyomi
9,610
506
124
7
0
385,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role