Player Matchup

Anubis
Anubis
BlackandRedKing
Anubis
Level 18
God Stats
20W - 25L
1,686 SR
Queue Stats
265W - 298L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
DeadSnap2
Baron Samedi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Ouloulou1265
Ymir
Level 14
God Stats
26W - 29L
1,435 SR
Queue Stats
32W - 42L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Yo_No_Fui_2754
Sun Wukong
Level 24
God Stats
2W - 5L
1,328 SR
Queue Stats
67W - 77L
1,457 Elo+
Solo
Hachiman
Hachiman
chabane_13
Hachiman
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,512 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,480 Elo+

VS

Team Averages
Level 12
1,529 SR
1,422 Elo+
Tiamat
Tiamat
Hrefa
Tiamat
Level 12
God Stats
7W - 16L
1,285 SR
Queue Stats
16W - 32L
1,341 Elo+
Solo
Bellona
Bellona
ItchyPup5458906
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Cthulhu
Cthulhu
LACRIMdu7070
Cthulhu
Level 6
God Stats
0W - 1L
1,697 SR
Queue Stats
5W - 5L
1,481 Elo+
Solo
Kukulkan
Kukulkan
enigma1155
Kukulkan
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
10W - 20L
1,502 Elo+
Solo
Artemis
Artemis
xViralxGatitox
Artemis
Level 24
God Stats
4W - 4L
1,488 SR
Queue Stats
93W - 96L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 15
15,352
1,396
37,669
21,573
14,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DeadSnap2
Baron Samedi
17
4 / 5 / 16
10,682
971
9,780
13,985
7,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 0 / 23
13,848
1,259
13,667
11,750
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Yo_No_Fui_2754
Sun Wukong
18
3 / 4 / 22
11,537
1,049
11,002
15,986
12,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
chabane_13
Hachiman
20
5 / 1 / 28
12,316
1,120
25,840
12,792
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hrefa
Tiamat
16
1 / 7 / 7
10,742
977
11,183
22,669
14,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 2 / 0
8,644
786
999
1,962
641
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
LACRIMdu7070
Cthulhu
16
0 / 14 / 4
9,589
872
2,299
22,752
7,477
Kukulkan
enigma1155
Kukulkan
18
8 / 11 / 3
12,629
1,148
28,193
24,397
8,453
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 9 / 6
11,132
1,012
22,449
32,241
10,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
32
43
Kills
12
12
Deaths
43
104
Assists
20
Player
Kills
Deaths
Assists
KDA
W
22
2
15
14.75
W
Baron Samedi
DeadSnap2
Baron Samedi
4
5
16
2.4
L
Tiamat
Hrefa
Tiamat
1
7
7
0.64
L
0
2
0
0
L
Cthulhu
LACRIMdu7070
Cthulhu
0
14
4
0.14
W
9
0
23
20.5
W
Sun Wukong
Yo_No_Fui_2754
Sun Wukong
3
4
22
3.5
W
Hachiman
chabane_13
Hachiman
5
1
28
19
L
Kukulkan
enigma1155
Kukulkan
8
11
3
0.86
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,958
Damage
65,123
76,086
Taken
104,021
56,505
Mitigated
40,754
32,188
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,669
1,664
3,384
15,402
21,573
14,664
0
9,711
11,862
60,033
0
W
Baron Samedi
DeadSnap2
Baron Samedi
9,780
1,801
2,055
1,658
13,985
7,185
0
8,256
5,729
15,140
0
L
Tiamat
Hrefa
Tiamat
11,183
359
0
3,808
22,669
14,044
0
11,589
11,080
24,544
0
L
999
212
0
0
1,962
641
0
889
1,073
0
1,348
L
Cthulhu
LACRIMdu7070
Cthulhu
2,299
200
0
0
22,752
7,477
0
13,984
8,768
4,244
0
W
13,667
2,736
0
1,154
11,750
16,426
0
8,029
3,721
22,072
0
W
Sun Wukong
Yo_No_Fui_2754
Sun Wukong
11,002
2,401
0
1,642
15,986
12,548
0
8,116
7,870
0
32,602
W
Hachiman
chabane_13
Hachiman
25,840
15,172
1,179
5,714
12,792
5,682
0
7,563
5,229
0
48,825
L
Kukulkan
enigma1155
Kukulkan
28,193
2,081
0
341
24,397
8,453
0
14,697
9,700
47,916
0
L
22,449
13,192
0
3,555
32,241
10,139
0
19,957
12,284
0
45,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,735
Gold Earned
52,736
182
Minions Killed
146
6
Camps Cleared
3
922,924
Distance Traveled
723,692
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,352
1,396
65
6
2
183,651
0
W
Baron Samedi
10,682
971
10
1
1
139,093
0
L
Tiamat
10,742
977
22
2
2
188,757
0
L
Bellona
8,644
786
1
0
0
36,412
0
L
Cthulhu
9,589
872
5
0
0
143,751
1
W
Ymir
13,848
1,259
13
1
0
210,692
0
W
Sun Wukong
11,537
1,049
43
4
0
193,808
0
W
Hachiman
12,316
1,120
51
5
3
195,680
0
L
Kukulkan
12,629
1,148
49
4
0
186,509
2
L
Artemis
11,132
1,012
69
6
1
168,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role