Player Matchup

Cthulhu
Cthulhu
DrCola7u7
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jhosua8
Loki
Level 125
God Stats
53W - 59L
1,452 SR
Queue Stats
368W - 348L
1,568 Elo+
Solo
Thanatos
Thanatos
ShadowDog1200
Thanatos
Level 68
God Stats
37W - 28L
1,500 SR
Queue Stats
270W - 191L
1,628 Elo+
Solo
Merlin
Merlin
Vicinalis
Merlin
Level 95
God Stats
1W - 3L
1,766 SR
Queue Stats
10W - 9L
1,606 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
takeo300
Ah Muzen Cab
Level 101
God Stats
43W - 50L
1,529 SR
Queue Stats
142W - 157L
1,524 Elo+
Solo
Team Averages
Level 87
1,549 SR
1,565 Elo+

VS

Team Averages
Level 63
1,507 SR
1,637 Elo+
Anubis
Anubis
OlympusOracle
Anubis
Level 24
God Stats
31W - 31L
1,624 SR
Queue Stats
140W - 126L
1,527 Elo+
Party 1
Yemoja
Yemoja
Roi100lel
Yemoja
Level 38
God Stats
5W - 11L
1,410 SR
Queue Stats
76W - 81L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
TheHonoredKing
Heimdallr
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 5L
1,875 Elo+
Party 2
Guan Yu
Guan Yu
Xinths
Guan Yu
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
288W - 218L
1,657 Elo+
Party 2
Thanatos
Thanatos
ÀTÒO
Thanatos
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 13L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrCola7u7
Cthulhu
10
0 / 3 / 6
6,542
503
5,567
8,305
3,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Jhosua8
Loki
12
1 / 3 / 0
7,027
541
1,801
6,792
2,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ShadowDog1200
Thanatos
11
3 / 5 / 1
6,692
515
3,891
10,499
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Vicinalis
Merlin
10
1 / 6 / 2
6,358
489
2,268
6,297
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
takeo300
Ah Muzen Cab
11
6 / 6 / 0
6,845
527
7,566
10,326
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
6,955
535
2,189
4,290
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Roi100lel
Yemoja
10
1 / 3 / 6
6,397
492
831
6,111
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
TheHonoredKing
Heimdallr
12
4 / 4 / 4
7,297
561
8,084
11,153
4,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Xinths
Guan Yu
16
13 / 0 / 6
9,550
735
11,822
8,931
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ÀTÒO
Thanatos
11
5 / 2 / 3
7,395
569
6,491
7,499
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
23
23
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DrCola7u7
Cthulhu
0
3
6
1
L
Loki
Jhosua8
Loki
1
3
0
0.33
W
0
2
2
0.5
W
Yemoja
Roi100lel
Yemoja
1
3
6
1.33
L
Thanatos
ShadowDog1200
Thanatos
3
5
1
0.7
W
Heimdallr
TheHonoredKing
Heimdallr
4
4
4
1.5
L
Merlin
Vicinalis
Merlin
1
6
2
0.33
W
Guan Yu
Xinths
Guan Yu
13
0
6
16
L
Ah Muzen Cab
takeo300
Ah Muzen Cab
6
6
0
1
W
Thanatos
ÀTÒO
Thanatos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,093
Damage
29,417
42,219
Taken
37,984
12,339
Mitigated
18,137
10,490
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DrCola7u7
Cthulhu
5,567
658
162
500
8,305
3,260
0
744
7,561
25,027
0
L
Loki
Jhosua8
Loki
1,801
187
0
1,307
6,792
2,264
0
1,407
5,385
0
36,774
W
2,189
35
0
1,726
4,290
1,538
261
616
3,408
37,455
0
W
Yemoja
Roi100lel
Yemoja
831
261
1,984
1,527
6,111
3,375
271
2,218
3,893
8,784
0
L
Thanatos
ShadowDog1200
Thanatos
3,891
1,370
0
5,505
10,499
2,628
0
563
9,936
0
34,570
W
Heimdallr
TheHonoredKing
Heimdallr
8,084
4,786
0
3,803
11,153
4,790
697
1,891
9,262
0
43,935
L
Merlin
Vicinalis
Merlin
2,268
182
0
519
6,297
1,498
0
53
6,244
31,525
0
W
Guan Yu
Xinths
Guan Yu
11,822
3,264
52
3,458
8,931
4,637
0
897
7,984
0
68,768
L
Ah Muzen Cab
takeo300
Ah Muzen Cab
7,566
2,653
0
2,497
10,326
2,689
0
253
10,073
0
36,894
W
Thanatos
ÀTÒO
Thanatos
6,491
2,242
0
6,060
7,499
3,797
554
2,213
5,286
0
30,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
37,594
310
Minions Killed
346
0
Camps Cleared
0
1,292,361
Distance Traveled
1,306,134
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,542
503
38
3
0
293,642
6
L
Loki
7,027
541
91
7
0
260,436
4
W
Anubis
6,955
535
76
6
0
213,622
1
W
Yemoja
6,397
492
13
1
0
270,797
4
L
Thanatos
6,692
515
65
5
0
251,056
3
W
Heimdallr
7,297
561
79
6
0
226,379
5
L
Merlin
6,358
489
53
4
0
213,919
3
W
Guan Yu
9,550
735
120
9
0
320,449
0
L
Ah Muzen Cab
6,845
527
63
5
0
273,308
3
W
Thanatos
7,395
569
58
4
0
274,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role