Player Matchup

Terra
Terra
Silver I
FrodoWillis
Terra
Silver I
Level 128
God Stats
29W - 27L
1,633 SR
Queue Stats
322W - 333L
1,359 MMR
Solo
Heimdallr
Heimdallr
Silver V
XxvSHADOWvxX
Heimdallr
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
kamikace3000
Nu Wa
Gold III
Level 120
God Stats
8W - 8L
1,375 SR
Queue Stats
49W - 48L
1,537 MMR
Party 2
Danzaburou
Danzaburou
Silver II
lemario586
Danzaburou
Silver II
Level 68
God Stats
0W - 4L
1,061 SR
Queue Stats
22W - 32L
1,187 MMR
Party 2
Fenrir
Fenrir
Bronze III
niksto43
Fenrir
Bronze III
Level 66
God Stats
1W - 1L
1,640 SR
Queue Stats
2W - 6L
1,321 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,442 SR
1,381 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,553 SR
1,376 MMR
Sobek
Sobek
Gold IV
CherryTheCarry
Sobek
Gold IV
Level 66
God Stats
11W - 11L
1,604 SR
Queue Stats
272W - 270L
1,412 MMR
Solo
Apollo
Apollo
Silver III
DontMakeExcuses
Apollo
Silver III
Level 109
God Stats
12W - 7L
1,794 SR
Queue Stats
74W - 79L
1,347 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
GrooveeeY
Cu Chulainn
Silver IV
Level 109
God Stats
1W - 1L
1,369 SR
Queue Stats
84W - 75L
1,223 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
PsaYlon
Zhong Kui
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
SmiteBuddhist
Pele
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
5,141
467
1,962
6,342
1,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
XxvSHADOWvxX
Heimdallr
11
4 / 3 / 0
6,039
549
5,390
7,736
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 4 / 3
6,310
574
6,387
5,523
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
lemario586
Danzaburou
9
1 / 2 / 1
5,453
496
2,877
4,675
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
niksto43
Fenrir
9
1 / 5 / 2
5,544
504
2,602
8,526
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TsukuyomiNemesisPersephoneScyllaSet

VS

Bans
TyrBellonaIzanamiAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 9
6,320
575
4,344
9,234
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 0 / 3
7,582
689
5,060
6,019
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
GrooveeeY
Cu Chulainn
12
3 / 3 / 2
6,757
614
5,381
10,037
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
PsaYlon
Zhong Kui
12
4 / 2 / 1
6,637
603
4,383
6,184
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 2 / 4
6,673
607
4,361
6,566
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
18
18
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
7
0
3
8.5
L
1
4
1
0.38
W
Cu Chulainn
GrooveeeY
Cu Chulainn
3
3
2
1.33
W
Zhong Kui
PsaYlon
Zhong Kui
4
2
1
2.25
W
3
2
4
2.5
L
Heimdallr
XxvSHADOWvxX
Heimdallr
4
3
0
1.33
L
1
4
3
0.63
L
Danzaburou
lemario586
Danzaburou
1
2
1
0.75
L
Fenrir
niksto43
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,218
Damage
23,529
32,802
Taken
38,040
11,558
Mitigated
18,043
5,471
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,344
579
0
4,487
9,234
6,122
34
2,450
6,656
13,049
0
W
5,060
2,408
0
4,870
6,019
1,552
500
1,102
4,865
0
45,762
L
1,962
374
640
759
6,342
1,939
0
2,697
3,645
4,538
0
W
Cu Chulainn
GrooveeeY
Cu Chulainn
5,381
740
0
2,909
10,037
5,054
0
359
9,219
0
35,778
W
Zhong Kui
PsaYlon
Zhong Kui
4,383
684
0
2,427
6,184
3,258
0
2,140
3,903
37,500
0
W
4,361
1,066
0
1,224
6,566
2,057
0
1,838
4,573
0
47,450
L
Heimdallr
XxvSHADOWvxX
Heimdallr
5,390
2,251
0
462
7,736
3,951
0
1,389
6,347
0
25,143
L
6,387
1,625
0
992
5,523
1,582
904
1,540
3,983
31,508
0
L
Danzaburou
lemario586
Danzaburou
2,877
1,584
0
618
4,675
1,270
0
1,560
3,115
0
25,154
L
Fenrir
niksto43
Fenrir
2,602
453
0
2,000
8,526
2,816
405
1,541
6,985
0
20,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
33,969
211
Minions Killed
340
0
Camps Cleared
0
968,805
Distance Traveled
1,118,081
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,320
575
14
1
0
208,584
3
W
Apollo
7,582
689
111
10
0
191,643
3
L
Terra
5,141
467
6
1
0
227,086
6
W
Cu Chulainn
6,757
614
71
6
0
270,225
3
W
Zhong Kui
6,637
603
74
7
0
204,081
4
W
Pele
6,673
607
70
6
0
243,548
5
L
Heimdallr
6,039
549
38
3
0
176,951
3
L
Nu Wa
6,310
574
77
7
0
174,772
4
L
Danzaburou
5,453
496
48
4
0
190,338
0
L
Fenrir
5,544
504
42
4
0
199,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role