Player Matchup

Bakasura
Bakasura
A7H10V7
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,463 Elo+
Party 1
Bellona
Bellona
Doomraider0417
Bellona
Level 28
God Stats
3W - 1L
1,746 SR
Queue Stats
35W - 30L
1,452 Elo+
Solo
Cerberus
Cerberus
Notlebowski3503
Cerberus
Level 12
God Stats
67W - 76L
1,148 SR
Queue Stats
168W - 197L
1,269 Elo+
Solo
Nu Wa
Nu Wa
Tornado084xP
Nu Wa
Level 23
God Stats
3W - 2L
1,527 SR
Queue Stats
20W - 12L
1,494 Elo+
Party 1
Izanami
Izanami
biglind
Izanami
Level 22
God Stats
33W - 22L
1,379 SR
Queue Stats
295W - 311L
1,411 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,418 Elo+

VS

Team Averages
Level 15
1,581 SR
1,441 Elo+
Bellona
Bellona
EarthBurrito49
Bellona
Level 16
God Stats
0W - 5L
1,636 SR
Queue Stats
10W - 21L
1,470 Elo+
Solo
Mulan
Mulan
IONKNOWJAY
Mulan
Level 21
God Stats
8W - 7L
1,907 SR
Queue Stats
134W - 148L
1,417 Elo+
Solo
Medusa
Medusa
Migueliuss
Medusa
Level 14
God Stats
0W - 2L
1,304 SR
Queue Stats
7W - 11L
1,416 Elo+
Solo
Osiris
Osiris
annet_0803
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Anubis
Anubis
celestial_storm1
Anubis
Level 16
God Stats
5W - 4L
1,560 SR
Queue Stats
276W - 328L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A7H10V7
Bakasura
13
1 / 9 / 3
9,099
455
3,954
20,361
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
6 / 7 / 2
10,568
528
11,927
18,259
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
13
1 / 3 / 5
8,733
437
4,016
14,590
10,955
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
8 / 2 / 4
10,853
543
17,208
14,349
6,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
biglind
Izanami
17
4 / 1 / 0
10,893
545
7,459
8,604
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
8,703
435
8,065
13,768
9,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
16
9 / 2 / 6
10,057
503
12,848
17,305
8,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Migueliuss
Medusa
16
6 / 2 / 4
9,480
474
9,527
14,065
4,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
annet_0803
Osiris
4
1 / 8 / 0
6,138
307
143
7,028
1,910
10
1 / 7 / 3
7,586
379
8,714
11,381
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
20
Kills
18
22
Deaths
26
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A7H10V7
Bakasura
1
9
3
0.28
W
6
7
2
1
L
1
7
5
0.5
L
Mulan
9
2
6
6
L
Medusa
Migueliuss
Medusa
6
2
4
4
W
Cerberus
1
3
5
1.17
W
8
2
4
5
L
Osiris
annet_0803
Osiris
1
8
0
0.13
W
Izanami
biglind
Izanami
4
1
0
4
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,564
Damage
39,297
76,163
Taken
63,547
42,507
Mitigated
28,585
24,410
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A7H10V7
Bakasura
3,954
2,674
390
6,520
20,361
7,294
572
1,433
18,782
0
48,370
W
11,927
4,466
0
3,826
18,259
14,756
394
159
18,090
0
43,445
L
8,065
3,630
0
968
13,768
9,392
331
4,185
9,143
0
41,002
L
Mulan
12,848
2,641
0
4,071
17,305
8,872
0
5,756
11,211
0
48,518
L
Medusa
Migueliuss
Medusa
9,527
4,258
0
4,107
14,065
4,659
0
3,990
9,945
0
42,401
W
Cerberus
4,016
382
630
2,779
14,590
10,955
707
3,491
10,875
16,017
0
W
17,208
7,104
609
6,526
14,349
6,244
1,703
2,429
11,544
63,629
0
L
Osiris
annet_0803
Osiris
143
105
0
0
7,028
1,910
105
2,152
4,851
0
1,091
W
Izanami
biglind
Izanami
7,459
4,981
0
3,130
8,604
3,258
3,825
382
8,158
0
81,975
L
8,714
235
0
2,536
11,381
3,752
75
5,141
6,090
34,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
41,964
417
Minions Killed
277
0
Camps Cleared
0
1,620,506
Distance Traveled
1,503,871
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,099
455
76
4
0
323,109
0
W
Bellona
10,568
528
56
3
0
321,093
2
L
Bellona
8,703
435
68
3
0
384,463
3
L
Mulan
10,057
503
77
4
0
350,523
3
L
Medusa
9,480
474
71
4
0
344,748
2
W
Cerberus
8,733
437
28
1
0
344,585
6
W
Nu Wa
10,853
543
81
4
0
292,579
5
L
Osiris
6,138
307
1
0
0
189,679
0
W
Izanami
10,893
545
176
9
0
339,140
1
L
Anubis
7,586
379
60
3
0
234,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role