Player Matchup

Danzaburou
Danzaburou
Demented617
Danzaburou
Level 27
God Stats
2W - 3L
1,307 SR
Queue Stats
202W - 154L
1,683 Elo+
Solo
Vamana
Vamana
SimpMurf13
Vamana
Level 17
God Stats
6W - 6L
1,779 SR
Queue Stats
56W - 49L
1,702 Elo+
Solo
Kukulkan
Kukulkan
Starmiyaa
Kukulkan
Level 7
God Stats
0W - 2L
1,472 SR
Queue Stats
11W - 7L
1,726 Elo+
Party 2
Ao Kuang
Ao Kuang
WatDaf123
Ao Kuang
Level 28
God Stats
0W - 5L
1,145 SR
Queue Stats
142W - 109L
1,616 Elo+
Solo
Ymir
Ymir
manavit
Ymir
Level 120
God Stats
13W - 12L
1,277 SR
Queue Stats
20W - 18L
1,607 Elo+
Party 2
Team Averages
Level 40
1,396 SR
1,667 Elo+

VS

Team Averages
Level 19
1,567 SR
1,719 Elo+
Persephone
Persephone
FACU_i_wnl
Persephone
Level 22
God Stats
4W - 2L
1,441 SR
Queue Stats
141W - 157L
1,499 Elo+
Solo
Anhur
Anhur
FrenchPig
Anhur
Level 14
God Stats
10W - 2L
1,500 SR
Queue Stats
128W - 82L
1,876 Elo+
Party 1
Neith
Neith
Hypocrysy
Neith
Level 27
God Stats
4W - 6L
1,640 SR
Queue Stats
32W - 39L
1,595 Elo+
Solo
Cthulhu
Cthulhu
UnholyAmbush
Cthulhu
Level 17
God Stats
2W - 0L
1,755 SR
Queue Stats
165W - 97L
1,826 Elo+
Solo
Awilix
Awilix
sksksksksksksksk
Awilix
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 61L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demented617
Danzaburou
16
3 / 5 / 2
10,704
465
16,646
16,242
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
SimpMurf13
Vamana
19
1 / 8 / 1
11,463
498
11,120
26,776
18,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Starmiyaa
Kukulkan
17
5 / 13 / 5
11,359
494
8,081
18,803
7,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
WatDaf123
Ao Kuang
18
12 / 10 / 2
12,717
553
16,739
23,753
12,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
manavit
Ymir
14
0 / 7 / 3
8,433
367
7,739
23,804
22,944
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FACU_i_wnl
Persephone
18
3 / 9 / 8
11,684
508
8,493
13,528
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
FrenchPig
Anhur
20
10 / 2 / 10
13,658
594
20,357
18,946
8,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Hypocrysy
Neith
18
2 / 4 / 15
11,515
501
13,753
19,131
7,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
UnholyAmbush
Cthulhu
20
5 / 4 / 9
13,792
600
21,178
19,333
18,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
23 / 3 / 5
16,077
699
25,116
21,021
11,145
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
21
Kills
43
43
Deaths
22
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Demented617
Danzaburou
3
5
2
0.8
W
Persephone
FACU_i_wnl
Persephone
3
9
8
0.78
W
Anhur
FrenchPig
Anhur
10
2
10
7.5
W
Neith
Hypocrysy
Neith
2
4
15
2.38
L
Vamana
SimpMurf13
Vamana
1
8
1
0.19
L
Kukulkan
Starmiyaa
Kukulkan
5
13
5
0.58
W
Cthulhu
UnholyAmbush
Cthulhu
5
4
9
2.38
L
Ao Kuang
WatDaf123
Ao Kuang
12
10
2
1.3
L
Ymir
manavit
Ymir
0
7
3
0.21
W
23
3
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,325
Damage
88,897
109,378
Taken
91,959
69,738
Mitigated
50,783
25,848
Healing
32,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Demented617
Danzaburou
16,646
8,039
0
5,335
16,242
8,233
0
1,520
14,566
0
78,151
W
Persephone
FACU_i_wnl
Persephone
8,493
1,020
120
1,294
13,528
4,601
1,551
8,947
4,577
54,056
0
W
Anhur
FrenchPig
Anhur
20,357
12,410
0
6,251
18,946
8,678
2,663
7,161
11,785
0
101,783
W
Neith
Hypocrysy
Neith
13,753
6,902
1,165
9,450
19,131
7,393
1,345
6,982
12,149
0
68,129
L
Vamana
SimpMurf13
Vamana
11,120
4,861
0
8,579
26,776
18,878
0
15,884
10,692
217
82,004
L
Kukulkan
Starmiyaa
Kukulkan
8,081
1,581
0
963
18,803
7,622
554
6,310
12,055
49,751
0
W
Cthulhu
UnholyAmbush
Cthulhu
21,178
2,816
0
7,903
19,333
18,966
0
3,335
15,998
112,321
0
L
Ao Kuang
WatDaf123
Ao Kuang
16,739
4,161
0
6,007
23,753
12,061
0
3,637
19,822
91,443
0
L
Ymir
manavit
Ymir
7,739
508
857
4,107
23,804
22,944
0
1,634
21,868
35,681
0
W
25,116
13,836
0
6,311
21,021
11,145
1,632
6,131
14,890
0
132,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,676
Gold Earned
66,726
562
Minions Killed
708
0
Camps Cleared
0
1,902,397
Distance Traveled
2,191,172
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,704
465
132
6
0
386,271
8
W
Persephone
11,684
508
95
4
0
396,763
0
W
Anhur
13,658
594
159
7
0
416,474
2
W
Neith
11,515
501
92
4
0
427,672
3
L
Vamana
11,463
498
160
7
0
402,456
0
L
Kukulkan
11,359
494
117
5
0
308,475
0
W
Cthulhu
13,792
600
195
8
0
437,458
1
L
Ao Kuang
12,717
553
108
5
0
392,570
2
L
Ymir
8,433
367
45
2
0
412,625
0
W
Awilix
16,077
699
167
7
0
512,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role