Player Matchup

Fenrir
Fenrir
Moagly
Fenrir
Level 11
God Stats
7W - 3L
1,656 SR
Queue Stats
9W - 5L
1,512 Elo+
Solo
King Arthur
King Arthur
StrawHat_Scourge
King Arthur
Level 24
God Stats
6W - 6L
1,217 SR
Queue Stats
71W - 55L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Totti5630
Kukulkan
Level 6
God Stats
3W - 1L
1,361 SR
Queue Stats
3W - 2L
1,327 Elo+
Solo
Heimdallr
Heimdallr
jaedson3333
Heimdallr
Level 13
God Stats
3W - 2L
1,625 SR
Queue Stats
7W - 4L
1,542 Elo+
Solo
Terra
Terra
retrac02
Terra
Level 27
God Stats
2W - 1L
1,750 SR
Queue Stats
28W - 22L
1,599 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,493 Elo+

VS

Team Averages
Level 15
1,544 SR
1,445 Elo+
Jormungandr
Jormungandr
IGravityTitan
Jormungandr
Level 7
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Ra
Ra
Jasonms1
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,180 Elo+
Solo
Guan Yu
Guan Yu
Sw4c11u
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,394 Elo+
Solo
Izanami
Izanami
e_delarosa
Izanami
Level 24
God Stats
18W - 17L
1,616 SR
Queue Stats
644W - 611L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
yungO5471
Erlang Shen
Level 26
God Stats
58W - 59L
1,583 SR
Queue Stats
162W - 171L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Moagly
Fenrir
14
7 / 3 / 1
9,144
508
5,182
11,102
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
StrawHat_Scourge
King Arthur
18
10 / 1 / 3
11,431
635
15,258
12,379
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Totti5630
Kukulkan
13
1 / 0 / 3
7,842
436
4,699
3,833
1,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
jaedson3333
Heimdallr
17
12 / 2 / 2
10,774
599
20,018
16,419
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
retrac02
Terra
14
1 / 2 / 4
8,661
481
4,653
11,160
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IGravityTitan
Jormungandr
10
0 / 11 / 0
6,454
359
6,309
18,114
10,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 8 / 0
7,524
418
4,419
13,955
4,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Sw4c11u
Guan Yu
8
0 / 4 / 2
6,062
337
2,741
6,455
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
e_delarosa
Izanami
14
1 / 5 / 0
8,581
477
7,555
12,712
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
yungO5471
Erlang Shen
12
4 / 3 / 2
8,445
469
6,555
12,030
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
31
Kills
7
8
Deaths
31
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
IGravityTitan
Jormungandr
0
11
0
0
L
2
8
0
0.25
W
Fenrir
Moagly
Fenrir
7
3
1
2.5
W
King Arthur
StrawHat_Scourge
King Arthur
10
1
3
11.5
L
Guan Yu
Sw4c11u
Guan Yu
0
4
2
0.25
W
Kukulkan
Totti5630
Kukulkan
1
0
3
2.5
L
Izanami
e_delarosa
Izanami
1
5
0
0.2
W
Heimdallr
jaedson3333
Heimdallr
12
2
2
6.5
W
Terra
retrac02
Terra
1
2
4
1.5
L
Erlang Shen
yungO5471
Erlang Shen
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,810
Damage
27,579
54,893
Taken
63,266
29,484
Mitigated
28,358
19,408
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
IGravityTitan
Jormungandr
6,309
2,132
0
1,454
18,114
10,022
0
1,607
16,329
26,039
0
L
4,419
245
416
2,260
13,955
4,103
0
1,623
12,300
34,256
0
W
Fenrir
Moagly
Fenrir
5,182
1,306
0
2,901
11,102
4,175
1,036
980
10,097
0
41,640
W
King Arthur
StrawHat_Scourge
King Arthur
15,258
2,641
0
3,630
12,379
10,089
980
1,882
10,251
0
79,115
L
Guan Yu
Sw4c11u
Guan Yu
2,741
543
86
808
6,455
4,418
0
0
6,155
0
11,391
W
Kukulkan
Totti5630
Kukulkan
4,699
445
0
0
3,833
1,266
1,177
620
3,213
31,419
0
L
Izanami
e_delarosa
Izanami
7,555
5,617
0
2,881
12,712
4,763
1,918
5,503
7,184
0
60,350
W
Heimdallr
jaedson3333
Heimdallr
20,018
10,319
0
9,986
16,419
7,279
4,290
7,191
9,203
0
73,157
W
Terra
retrac02
Terra
4,653
1,097
341
2,550
11,160
6,675
0
55
11,105
40,217
0
L
Erlang Shen
yungO5471
Erlang Shen
6,555
2,790
0
2,759
12,030
5,052
0
619
11,313
0
30,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
37,066
477
Minions Killed
305
0
Camps Cleared
0
1,639,433
Distance Traveled
1,476,641
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,454
359
46
3
0
267,242
0
L
Ra
7,524
418
55
3
0
388,037
0
W
Fenrir
9,144
508
59
3
0
321,721
0
W
King Arthur
11,431
635
165
9
0
356,784
0
L
Guan Yu
6,062
337
25
1
0
179,531
0
W
Kukulkan
7,842
436
60
3
0
310,771
1
L
Izanami
8,581
477
121
7
0
278,253
0
W
Heimdallr
10,774
599
116
6
0
273,579
0
W
Terra
8,661
481
77
4
0
376,578
4
L
Erlang Shen
8,445
469
58
3
0
363,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role