Player Matchup

Artemis
Artemis
BANDROLSUZ
Artemis
Level 4
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 3L
1,708 Elo+
Party 1
Da Ji
Da Ji
Forwards3D
Da Ji
Level 24
God Stats
3W - 2L
1,821 SR
Queue Stats
8W - 5L
1,723 Elo+
Party 2
Anubis
Anubis
Gracz007
Anubis
Level 17
God Stats
4W - 4L
1,724 SR
Queue Stats
17W - 9L
1,729 Elo+
Solo
King Arthur
King Arthur
NumaNoKami
King Arthur
Level 7
God Stats
2W - 3L
1,225 SR
Queue Stats
8W - 6L
1,723 Elo+
Party 2
Ymir
Ymir
teflonewolf
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,708 Elo+
Party 1
Team Averages
Level 12
1,511 SR
1,718 Elo+

VS

Team Averages
Level 19
1,469 SR
1,608 Elo+
Rama
Rama
APCHHERIY
Rama
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 145L
1,593 Elo+
Solo
Raijin
Raijin
DEFINITELYHUGO
Raijin
Level 17
God Stats
7W - 2L
1,736 SR
Queue Stats
130W - 105L
1,651 Elo+
Solo
Cerberus
Cerberus
HolyKirin
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TheEverFrost
Sun Wukong
Level 18
God Stats
1W - 6L
1,108 SR
Queue Stats
106W - 132L
1,631 Elo+
Solo
Bellona
Bellona
devsi
Bellona
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 10L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BANDROLSUZ
Artemis
9
2 / 4 / 0
5,765
412
3,540
7,796
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
11
6 / 4 / 1
7,078
506
7,199
10,485
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Gracz007
Anubis
15
4 / 2 / 3
8,535
610
9,778
8,312
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NumaNoKami
King Arthur
12
1 / 3 / 3
6,811
487
5,290
13,335
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 2
5,900
421
3,137
8,875
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 3 / 2
6,328
452
1,809
7,276
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 5 / 0
7,110
508
4,439
10,315
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
HolyKirin
Cerberus
11
3 / 2 / 5
7,494
535
5,122
9,167
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
TheEverFrost
Sun Wukong
14
4 / 2 / 7
8,237
588
9,208
10,760
4,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
devsi
Bellona
15
9 / 1 / 3
8,915
637
12,400
9,980
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
13
Kills
17
17
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
1
3
2
0.67
L
Artemis
BANDROLSUZ
Artemis
2
4
0
0.5
W
0
5
0
0
L
Da Ji
6
4
1
1.63
L
Anubis
Gracz007
Anubis
4
2
3
2.75
W
Cerberus
HolyKirin
Cerberus
3
2
5
2.75
L
King Arthur
NumaNoKami
King Arthur
1
3
3
0.83
W
Sun Wukong
TheEverFrost
Sun Wukong
4
2
7
3.75
W
Bellona
devsi
Bellona
9
1
3
10.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
32,978
48,803
Taken
47,498
20,885
Mitigated
22,077
11,380
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
1,809
1,420
0
2,790
7,276
1,795
2,393
1,551
5,625
0
29,869
L
Artemis
BANDROLSUZ
Artemis
3,540
1,874
0
2,200
7,796
1,883
815
791
7,005
0
20,743
W
4,439
310
0
3,277
10,315
2,759
0
3,632
6,658
51,794
0
L
Da Ji
7,199
1,900
0
2,326
10,485
3,274
0
2,203
8,212
0
29,503
L
Anubis
Gracz007
Anubis
9,778
1,139
0
3,455
8,312
3,436
456
3,278
4,660
60,132
0
W
Cerberus
HolyKirin
Cerberus
5,122
407
0
3,251
9,167
3,979
269
2,835
6,132
15,880
0
L
King Arthur
NumaNoKami
King Arthur
5,290
605
0
2,754
13,335
8,318
290
2,449
10,844
0
30,156
W
Sun Wukong
TheEverFrost
Sun Wukong
9,208
1,479
0
3,526
10,760
4,790
0
2,197
8,513
0
41,719
W
Bellona
devsi
Bellona
12,400
4,753
0
404
9,980
8,754
0
2,700
7,170
0
60,531
L
3,137
744
0
645
8,875
3,974
247
354
8,521
12,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
38,084
268
Minions Killed
375
0
Camps Cleared
0
1,172,449
Distance Traveled
1,335,222
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,328
452
65
5
0
239,299
4
L
Artemis
5,765
412
39
3
0
185,527
0
W
Raijin
7,110
508
89
6
0
225,490
3
L
Da Ji
7,078
506
54
4
0
270,109
3
L
Anubis
8,535
610
107
8
0
219,990
0
W
Cerberus
7,494
535
33
2
0
280,538
8
L
King Arthur
6,811
487
49
4
0
254,671
2
W
Sun Wukong
8,237
588
69
5
0
282,041
2
W
Bellona
8,915
637
119
9
0
307,854
3
L
Ymir
5,900
421
19
1
0
242,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role