Player Matchup

Ra
Ra
Aacollado
Ra
Level 5
God Stats
1W - 0L
1,716 SR
Queue Stats
7W - 6L
1,135 Elo+
Solo
Thor
Thor
SabbathRaiN
Thor
Level 28
God Stats
4W - 3L
1,495 SR
Queue Stats
63W - 59L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
derxas49
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
marakovic_1
Ymir
Level 18
God Stats
9W - 2L
1,550 SR
Queue Stats
31W - 27L
1,496 Elo+
Party 2
Hachiman
Hachiman
parapale13
Hachiman
Level 16
God Stats
4W - 1L
1,405 SR
Queue Stats
25W - 21L
1,491 Elo+
Party 2
Team Averages
Level 14
1,533 SR
1,427 Elo+

VS

Team Averages
Level 17
1,513 SR
1,406 Elo+
Danzaburou
Danzaburou
Calamarc3
Danzaburou
Level 23
God Stats
59W - 68L
1,414 SR
Queue Stats
181W - 211L
1,353 Elo+
Solo
Thor
Thor
Chelsea1909
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,055 Elo+
Party 1
Kukulkan
Kukulkan
DMR Gravemind
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,338 Elo+
Party 1
Set
Set
MaskB0y
Set
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Solo
Xbalanque
Xbalanque
joseleteCRF
Xbalanque
Level 28
God Stats
53W - 59L
1,652 SR
Queue Stats
128W - 146L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 17
12,040
1,095
16,286
15,232
7,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
20 / 0 / 7
13,631
1,239
21,590
12,540
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
derxas49
Cthulhu
15
0 / 8 / 11
9,456
860
1,681
14,767
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 3 / 17
11,808
1,073
9,212
13,544
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
parapale13
Hachiman
18
4 / 1 / 15
11,387
1,035
16,962
11,566
5,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

199

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calamarc3
Danzaburou
17
1 / 4 / 7
10,543
958
12,499
14,610
6,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 12 / 7
9,358
851
6,376
17,524
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
DMR Gravemind
Kukulkan
16
2 / 8 / 7
10,062
915
10,975
11,543
4,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
16
5 / 3 / 6
10,660
969
13,339
12,033
7,043
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
joseleteCRF
Xbalanque
17
6 / 4 / 6
11,775
1,070
18,446
15,650
6,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
31
Kills
14
14
Deaths
31
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
Danzaburou
Calamarc3
Danzaburou
1
4
7
1.13
L
0
12
7
0.29
L
Kukulkan
DMR Gravemind
Kukulkan
2
8
7
0.69
L
Set
5
3
6
2.67
W
20
0
7
23.5
W
Cthulhu
derxas49
Cthulhu
0
8
11
0.69
L
Xbalanque
joseleteCRF
Xbalanque
6
4
6
2.25
W
3
3
17
3.83
W
Hachiman
parapale13
Hachiman
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,731
Damage
61,635
67,649
Taken
71,360
42,904
Mitigated
31,761
16,938
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,286
1,262
4,770
7,090
15,232
7,294
0
2,902
12,330
63,619
0
L
Danzaburou
Calamarc3
Danzaburou
12,499
4,393
0
1,275
14,610
6,197
0
6,457
8,128
0
35,855
L
6,376
2,740
0
604
17,524
7,411
0
6,419
11,055
0
10,056
L
Kukulkan
DMR Gravemind
Kukulkan
10,975
2,467
0
0
11,543
4,845
0
3,932
7,536
25,511
0
L
Set
13,339
5,106
0
75
12,033
7,043
0
3,292
8,741
0
23,484
W
21,590
9,051
0
983
12,540
6,495
0
3,309
9,231
0
26,900
W
Cthulhu
derxas49
Cthulhu
1,681
437
0
225
14,767
10,984
0
1,697
11,888
4,950
0
L
Xbalanque
joseleteCRF
Xbalanque
18,446
10,436
0
231
15,650
6,265
0
6,854
8,721
0
49,486
W
9,212
404
0
947
13,544
13,092
0
2,021
11,523
13,202
0
W
Hachiman
parapale13
Hachiman
16,962
10,897
0
2,923
11,566
5,039
0
1,046
10,520
0
38,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,322
Gold Earned
52,398
199
Minions Killed
176
7
Camps Cleared
9
926,004
Distance Traveled
971,491
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,040
1,095
125
11
1
213,999
2
L
Danzaburou
10,543
958
50
5
0
203,757
0
L
Thor
9,358
851
1
0
0
141,864
0
L
Kukulkan
10,062
915
36
3
2
192,280
0
L
Set
10,660
969
22
2
2
226,947
0
W
Thor
13,631
1,239
8
1
3
227,126
0
W
Cthulhu
9,456
860
1
0
0
81,367
0
L
Xbalanque
11,775
1,070
67
6
5
206,643
2
W
Ymir
11,808
1,073
9
1
1
207,317
1
W
Hachiman
11,387
1,035
56
5
2
196,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role