Player Matchup

The Morrigan
The Morrigan
BearsYeeting
The Morrigan
Level 38
God Stats
6W - 6L
1,814 SR
Queue Stats
67W - 113L
1,325 Elo+
Solo
Tyr
Tyr
Blakblade
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
smellmyears
Medusa
Level 61
God Stats
1W - 2L
1,430 SR
Queue Stats
40W - 66L
1,275 Elo+
Solo
Team Averages
Level 75
1,581 SR
1,367 Elo+

VS

Team Averages
Level 71
1,596 SR
1,402 Elo+
Chang'e
Chang'e
BANANAjOHN
Chang'e
Level 89
God Stats
3W - 2L
1,742 SR
Queue Stats
17W - 11L
1,390 Elo+
Solo
Izanami
Izanami
Lavapies
Izanami
Level 36
God Stats
2W - 1L
1,547 SR
Queue Stats
125W - 136L
1,378 Elo+
Solo
Cerberus
Cerberus
secrilent
Cerberus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 33L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BearsYeeting
The Morrigan
13
4 / 5 / 4
10,321
645
12,285
10,455
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 3 / 3
11,045
690
10,946
18,152
17,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
13
1 / 9 / 7
9,783
611
12,166
16,722
5,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BANANAjOHN
Chang'e
15
3 / 2 / 12
11,108
694
11,009
12,408
9,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Lavapies
Izanami
15
8 / 4 / 7
12,231
764
14,640
15,563
6,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
secrilent
Cerberus
15
6 / 5 / 10
12,422
776
11,642
22,268
19,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
17
17
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BANANAjOHN
Chang'e
3
2
12
4.5
L
The Morrigan
BearsYeeting
The Morrigan
4
5
4
1.2
L
6
3
3
2.5
W
Izanami
Lavapies
Izanami
8
4
7
2.88
W
Cerberus
secrilent
Cerberus
6
5
10
2.2
L
Medusa
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,397
Damage
37,291
45,329
Taken
50,239
27,241
Mitigated
35,225
6,600
Healing
24,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BANANAjOHN
Chang'e
11,009
1,334
6,247
7,325
12,408
9,862
431
3,756
8,288
39,266
0
L
The Morrigan
BearsYeeting
The Morrigan
12,285
1,379
41
1,419
10,455
3,885
0
6,270
4,125
33,576
985
L
10,946
1,074
0
3,459
18,152
17,990
0
9,714
8,438
0
32,107
W
Izanami
Lavapies
Izanami
14,640
11,592
0
4,676
15,563
6,320
2,083
2,622
12,597
0
73,107
W
Cerberus
secrilent
Cerberus
11,642
642
990
5,703
22,268
19,043
219
3,872
17,926
49,904
0
L
Medusa
12,166
5,801
0
1,681
16,722
5,366
0
6,712
10,010
0
48,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
35,761
139
Minions Killed
226
0
Camps Cleared
0
799,284
Distance Traveled
857,687
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,108
694
35
2
0
304,446
0
L
The Morrigan
10,321
645
40
3
0
261,762
1
L
Tyr
11,045
690
39
2
0
301,591
2
W
Izanami
12,231
764
109
7
0
265,004
0
W
Cerberus
12,422
776
82
5
0
288,237
6
L
Medusa
9,783
611
60
4
0
235,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role