Player Matchup

Ares
Ares
DrBigMac
Ares
Level 14
God Stats
12W - 19L
1,462 SR
Queue Stats
22W - 28L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
R3IK3M_L2R2
Tsukuyomi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 132L
1,554 Elo+
Party 2
Hercules
Hercules
Reko134
Hercules
Level 9
God Stats
3W - 2L
1,933 SR
Queue Stats
32W - 22L
1,599 Elo+
Party 2
Olorun
Olorun
Sacania
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,643 Elo+
Solo
Ra
Ra
karra7
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,591 Elo+
Solo
Team Averages
Level 28
1,579 SR
1,575 Elo+

VS

Team Averages
Level 18
1,556 SR
1,471 Elo+
Kukulkan
Kukulkan
AntonLenaArtem
Kukulkan
Level 5
God Stats
1W - 0L
1,682 SR
Queue Stats
2W - 3L
1,382 Elo+
Solo
Aphrodite
Aphrodite
Edwin756
Aphrodite
Level 13
God Stats
25W - 47L
1,202 SR
Queue Stats
153W - 193L
1,428 Elo+
Party 1
Thor
Thor
H4T3BR33D3R
Thor
Level 19
God Stats
29W - 34L
1,650 SR
Queue Stats
229W - 237L
1,547 Elo+
Solo
Fenrir
Fenrir
NevinaPicka
Fenrir
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
107W - 91L
1,524 Elo+
Solo
Izanami
Izanami
SrKuro19
Izanami
Level 28
God Stats
52W - 43L
1,747 SR
Queue Stats
532W - 603L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 5 / 2
8,751
486
3,441
13,022
7,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
R3IK3M_L2R2
Tsukuyomi
14
5 / 7 / 7
9,124
507
10,743
14,195
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Reko134
Hercules
16
9 / 3 / 0
10,388
577
19,595
16,669
17,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Sacania
Olorun
5
0 / 2 / 1
5,733
319
889
2,747
759
Ra
15
9 / 8 / 3
10,067
559
9,598
11,745
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 13 / 2
8,049
447
5,011
12,444
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Edwin756
Aphrodite
13
1 / 2 / 8
7,916
440
5,659
10,854
7,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
7 / 4 / 4
10,354
575
9,332
15,351
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
15
5 / 4 / 2
9,063
504
10,265
16,968
12,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
SrKuro19
Izanami
15
9 / 5 / 3
9,684
538
13,152
16,478
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
26
Kills
25
25
Deaths
28
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
13
2
0.31
L
Ares
3
5
2
0.8
W
Aphrodite
Edwin756
Aphrodite
1
2
8
2.5
W
7
4
4
2.25
W
Fenrir
5
4
2
1.5
L
Tsukuyomi
R3IK3M_L2R2
Tsukuyomi
5
7
7
1.21
L
Hercules
Reko134
Hercules
9
3
0
3
L
Olorun
Sacania
Olorun
0
2
1
0.25
W
Izanami
SrKuro19
Izanami
9
5
3
2.1
L
Ra
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,266
Damage
43,419
58,378
Taken
72,095
35,662
Mitigated
37,403
13,059
Healing
26,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,011
1,527
0
0
12,444
4,864
1,090
6,011
6,433
34,764
0
L
Ares
3,441
550
0
754
13,022
7,483
289
1,628
11,394
29,555
0
W
Aphrodite
Edwin756
Aphrodite
5,659
1,733
4,588
6,285
10,854
7,205
0
2,375
8,329
27,443
0
W
9,332
2,220
0
5,264
15,351
6,955
0
2,117
13,234
0
73,246
W
Fenrir
10,265
3,445
0
4,696
16,968
12,386
0
0
16,468
0
48,204
L
Tsukuyomi
R3IK3M_L2R2
Tsukuyomi
10,743
2,776
0
3,042
14,195
5,526
614
1,111
13,084
0
53,974
L
Hercules
Reko134
Hercules
19,595
9,562
0
7,052
16,669
17,375
888
3,467
13,202
0
53,169
L
Olorun
Sacania
Olorun
889
313
114
594
2,747
759
0
507
2,240
7,566
0
W
Izanami
SrKuro19
Izanami
13,152
7,818
0
6,038
16,478
5,993
1,492
3,425
13,003
0
61,971
L
Ra
9,598
1,761
484
1,019
11,745
4,519
276
3,957
7,788
50,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
45,066
332
Minions Killed
419
0
Camps Cleared
0
1,336,776
Distance Traveled
1,550,057
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,049
447
68
4
0
301,753
7
L
Ares
8,751
486
49
3
0
324,011
2
W
Aphrodite
7,916
440
50
3
0
296,394
2
W
Thor
10,354
575
121
7
0
298,353
7
W
Fenrir
9,063
504
90
5
0
337,951
4
L
Tsukuyomi
9,124
507
77
4
0
314,368
1
L
Hercules
10,388
577
96
5
0
283,176
1
L
Olorun
5,733
319
11
1
0
113,303
0
W
Izanami
9,684
538
90
5
0
315,606
1
L
Ra
10,067
559
99
6
0
301,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role