Player Matchup

Mulan
Mulan
BanterousFatpig
Mulan
Level 66
God Stats
25W - 8L
1,812 SR
Queue Stats
63W - 26L
1,816 Elo+
Party 1
Artio
Artio
Bearycute
Artio
Level 157
God Stats
20W - 19L
1,856 SR
Queue Stats
223W - 164L
1,714 Elo+
Party 1
Olorun
Olorun
Dokulla
Olorun
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 121
1,723 SR
1,677 Elo+

VS

Team Averages
Level 85
1,491 SR
1,624 Elo+
Ah Puch
Ah Puch
PunkolicoYT
Ah Puch
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 53L
1,767 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheAsianKid9
Cu Chulainn
Level 67
God Stats
1W - 8L
1,472 SR
Queue Stats
168W - 157L
1,606 Elo+
Solo
Izanami
Izanami
marcoshear
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,754
730
6,809
7,764
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
Bearycute
Artio
12
4 / 0 / 7
9,281
773
8,804
15,687
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Dokulla
Olorun
11
1 / 3 / 9
7,724
644
4,671
7,935
2,913
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PunkolicoYT
Ah Puch
11
2 / 5 / 1
7,721
643
9,386
6,991
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TheAsianKid9
Cu Chulainn
10
1 / 5 / 2
7,184
599
5,576
10,685
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
marcoshear
Izanami
11
0 / 1 / 3
7,429
619
8,628
5,719
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Artio
Bearycute
Artio
4
0
7
7.5
W
Olorun
Dokulla
Olorun
1
3
9
1.83
L
Ah Puch
PunkolicoYT
Ah Puch
2
5
1
0.5
L
Cu Chulainn
TheAsianKid9
Cu Chulainn
1
5
2
0.4
L
Izanami
marcoshear
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,284
Damage
23,590
31,386
Taken
23,395
25,232
Mitigated
12,703
12,481
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,809
987
906
2,059
7,764
6,827
0
1,994
5,550
0
26,696
W
Artio
Bearycute
Artio
8,804
546
1,051
5,081
15,687
15,492
0
3,355
11,597
27,708
0
W
Olorun
Dokulla
Olorun
4,671
2,305
1,182
2,202
7,935
2,913
0
3,457
4,159
35,870
0
L
Ah Puch
PunkolicoYT
Ah Puch
9,386
475
0
792
6,991
2,246
0
3,780
3,127
35,123
0
L
Cu Chulainn
TheAsianKid9
Cu Chulainn
5,576
1,456
0
1,466
10,685
7,760
0
6,681
3,854
0
15,273
L
Izanami
marcoshear
Izanami
8,628
5,755
0
375
5,719
2,697
0
3,056
2,597
0
43,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,759
Gold Earned
22,334
144
Minions Killed
156
0
Camps Cleared
0
659,949
Distance Traveled
631,527
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,754
730
52
4
0
234,649
3
W
Artio
9,281
773
27
2
0
240,535
4
W
Olorun
7,724
644
65
5
0
184,765
5
L
Ah Puch
7,721
643
71
6
0
207,861
5
L
Cu Chulainn
7,184
599
10
1
0
215,981
2
L
Izanami
7,429
619
75
6
0
207,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role