Player Matchup

Terra
Terra
DADDY JELLING
Terra
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 143L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Kvng Final
Sun Wukong
Level 124
God Stats
1W - 1L
1,766 SR
Queue Stats
5W - 1L
1,950 Elo+
Solo
Chiron
Chiron
NaPsTer P
Chiron
Level 158
God Stats
41W - 24L
1,679 SR
Queue Stats
574W - 540L
1,546 Elo+
Solo
Ne Zha
Ne Zha
TheGrimmJaeger
Ne Zha
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 147L
1,462 Elo+
Solo
Nu Wa
Nu Wa
its queenmineme
Nu Wa
Level 115
God Stats
11W - 9L
1,732 SR
Queue Stats
354W - 319L
1,471 Elo+
Solo
Team Averages
Level 142
1,635 SR
1,591 Elo+

VS

Team Averages
Level 103
1,598 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
GrimiXon
Scylla
Level 87
God Stats
17W - 9L
1,809 SR
Queue Stats
471W - 439L
1,508 Elo+
Party 1
Yemoja
Yemoja
Krillin0218
Yemoja
Level 71
God Stats
5W - 4L
1,831 SR
Queue Stats
333W - 326L
1,501 Elo+
Party 1
Arachne
Arachne
MemeExtream
Arachne
Level 69
God Stats
95W - 69L
1,692 SR
Queue Stats
355W - 331L
1,523 Elo+
Solo
Guan Yu
Guan Yu
StokedNebula
Guan Yu
Level 127
God Stats
2W - 2L
1,155 SR
Queue Stats
34W - 54L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,201
432
5,061
15,453
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Kvng Final
Sun Wukong
15
1 / 2 / 2
8,575
451
8,948
13,726
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
NaPsTer P
Chiron
7
0 / 1 / 2
6,386
336
5,105
3,835
1,132
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
6 / 2 / 1
9,772
514
7,604
13,209
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 4
8,687
457
10,336
9,374
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
1 / 1 / 1
9,901
521
7,201
12,449
6,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
GrimiXon
Scylla
17
3 / 3 / 0
10,231
538
7,815
9,109
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
0 / 2 / 7
9,027
475
4,019
12,814
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
MemeExtream
Arachne
18
3 / 1 / 4
10,515
553
8,312
13,602
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
StokedNebula
Guan Yu
16
3 / 1 / 3
10,091
531
8,792
14,080
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
10
10
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
L
1
2
1
0.75
W
Scylla
GrimiXon
Scylla
3
3
0
1
W
Yemoja
0
2
7
1.75
L
Sun Wukong
Kvng Final
Sun Wukong
1
2
2
1
W
Arachne
MemeExtream
Arachne
3
1
4
5
L
Chiron
NaPsTer P
Chiron
0
1
2
1
W
Guan Yu
StokedNebula
Guan Yu
3
1
3
4.5
L
6
2
1
3.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
36,139
55,597
Taken
62,054
25,870
Mitigated
35,730
18,823
Healing
26,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,201
3,076
0
6,007
12,449
6,186
4,294
2,315
10,082
0
89,439
L
5,061
104
357
3,674
15,453
9,101
0
1,540
13,762
39,026
0
W
Scylla
GrimiXon
Scylla
7,815
746
0
2,002
9,109
3,143
143
4,243
4,599
82,348
0
W
Yemoja
4,019
768
3,117
3,513
12,814
7,960
412
3,020
9,590
21,624
0
L
Sun Wukong
Kvng Final
Sun Wukong
8,948
2,440
0
6,273
13,726
7,878
0
1,071
11,890
0
51,780
W
Arachne
MemeExtream
Arachne
8,312
5,975
0
3,478
13,602
5,065
1,004
3,336
10,141
0
81,878
L
Chiron
NaPsTer P
Chiron
5,105
917
408
1,133
3,835
1,132
0
1,096
2,715
0
22,416
W
Guan Yu
StokedNebula
Guan Yu
8,792
1,344
1,166
7,459
14,080
13,376
53
1,853
11,464
0
45,737
L
7,604
2,242
0
5,288
13,209
4,595
0
2,875
10,229
0
60,056
L
10,336
3,698
0
1,690
9,374
3,164
484
4,716
4,292
60,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,621
Gold Earned
49,765
442
Minions Killed
560
0
Camps Cleared
0
1,466,194
Distance Traveled
1,724,813
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,901
521
144
8
0
324,967
3
L
Terra
8,201
432
79
4
0
351,675
6
W
Scylla
10,231
538
142
7
0
333,195
1
W
Yemoja
9,027
475
32
2
0
315,013
0
L
Sun Wukong
8,575
451
92
5
0
299,648
1
W
Arachne
10,515
553
153
8
0
396,919
4
L
Chiron
6,386
336
50
3
0
159,582
0
W
Guan Yu
10,091
531
89
5
0
354,719
2
L
Ne Zha
9,772
514
107
6
0
343,339
5
L
Nu Wa
8,687
457
114
6
0
311,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role