Player Matchup

Anubis
Anubis
AnotherOni
Anubis
Level 17
God Stats
2W - 1L
1,806 SR
Queue Stats
55W - 79L
1,368 Elo+
Party 1
Pele
Pele
Critik2005
Pele
Level 29
God Stats
32W - 32L
1,527 SR
Queue Stats
112W - 153L
1,391 Elo+
Party 1
Ymir
Ymir
Djokara2002
Ymir
Level 14
God Stats
4W - 6L
1,488 SR
Queue Stats
13W - 27L
1,376 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Teshembi
Ah Muzen Cab
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
zoxnord
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,390 Elo+
Party 3
Team Averages
Level 21
1,564 SR
1,405 Elo+

VS

Team Averages
Level 27
1,619 SR
1,458 Elo+
Hel
Hel
Golemgolem
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,225 Elo+
Solo
Discordia
Discordia
KausticKatze
Discordia
Level 47
God Stats
11W - 4L
1,671 SR
Queue Stats
349W - 298L
1,457 Elo+
Party 2
Hades
Hades
SmurfDN
Hades
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,719 Elo+
Party 2
Rama
Rama
Toooeeee
Rama
Level 37
God Stats
17W - 12L
1,543 SR
Queue Stats
745W - 696L
1,442 Elo+
Party 2
Tyr
Tyr
exDaya
Tyr
Level 28
God Stats
12W - 6L
1,880 SR
Queue Stats
224W - 164L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AnotherOni
Anubis
12
1 / 7 / 0
7,193
423
3,386
10,977
5,330
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
4 / 3 / 1
8,844
520
5,993
10,604
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 2
6,517
383
2,220
9,775
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Teshembi
Ah Muzen Cab
8
0 / 12 / 1
5,984
352
4,355
12,354
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
zoxnord
Hou Yi
12
2 / 4 / 1
7,361
433
9,728
12,441
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
7,625
449
7,089
7,054
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
KausticKatze
Discordia
16
5 / 2 / 4
9,407
553
8,976
6,979
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
SmurfDN
Hades
18
10 / 1 / 5
11,029
649
11,012
16,428
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
14
4 / 2 / 3
8,358
492
7,045
11,834
3,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
exDaya
Tyr
16
8 / 0 / 3
9,482
558
5,609
3,779
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
29
29
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
AnotherOni
Anubis
1
7
0
0.14
L
4
3
1
1.5
L
0
3
2
0.33
W
2
2
7
2.75
W
Discordia
KausticKatze
Discordia
5
2
4
3.5
W
Hades
SmurfDN
Hades
10
1
5
12.5
L
Ah Muzen Cab
Teshembi
Ah Muzen Cab
0
12
1
0.04
W
Rama
4
2
3
2.75
W
Tyr
exDaya
Tyr
8
0
3
9.5
L
Hou Yi
zoxnord
Hou Yi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
39,731
56,151
Taken
46,074
20,177
Mitigated
21,894
11,100
Healing
26,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AnotherOni
Anubis
3,386
238
0
824
10,977
5,330
305
8,336
2,190
29,426
0
L
5,993
959
0
2,789
10,604
3,681
0
3,561
6,940
0
54,445
L
2,220
82
0
1,316
9,775
4,220
96
4,062
5,713
16,313
0
W
7,089
728
3,576
3,608
7,054
2,494
136
698
6,356
27,389
0
W
Discordia
KausticKatze
Discordia
8,976
394
0
1,262
6,979
2,071
144
1,693
5,286
59,241
0
W
Hades
SmurfDN
Hades
11,012
2,111
368
11,020
16,428
8,304
0
2,316
14,112
84,926
0
L
Ah Muzen Cab
Teshembi
Ah Muzen Cab
4,355
1,645
0
1,579
12,354
3,286
0
3,918
8,199
0
17,533
W
Rama
7,045
5,775
0
4,480
11,834
3,902
152
899
10,935
0
61,686
W
Tyr
exDaya
Tyr
5,609
745
0
2,061
3,779
5,123
348
0
3,779
0
43,872
L
Hou Yi
zoxnord
Hou Yi
9,728
3,301
0
4,592
12,441
3,660
0
6,630
5,782
0
43,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,899
Gold Earned
45,901
280
Minions Killed
559
0
Camps Cleared
0
1,391,703
Distance Traveled
1,604,311
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,193
423
54
3
0
267,282
3
L
Pele
8,844
520
96
6
0
362,327
5
L
Ymir
6,517
383
21
1
0
210,795
0
W
Hel
7,625
449
30
2
0
308,126
2
W
Discordia
9,407
553
115
7
0
322,133
9
W
Hades
11,029
649
177
10
0
325,304
2
L
Ah Muzen Cab
5,984
352
30
2
0
286,548
3
W
Rama
8,358
492
132
8
0
295,341
3
W
Tyr
9,482
558
105
6
0
353,407
2
L
Hou Yi
7,361
433
79
5
0
264,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role