Player Matchup

Achilles
Achilles
Bronze III
Jahbri90
Achilles
Bronze III
Level 89
God Stats
8W - 4L
1,506 SR
Queue Stats
31W - 24L
1,504 MMR
Party 1
Agni
Agni
Bronze III
THEMACHINE1022
Agni
Bronze III
Level 49
God Stats
0W - 2L
1,447 SR
Queue Stats
4W - 8L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
WolfsRain__
Medusa
Bronze III
Level 129
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,522 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,727 SR
1,451 MMR
Vamana
Vamana
Bronze III
HiTzBlunT5173
Vamana
Bronze III
Level 126
God Stats
2W - 3L
1,698 SR
Queue Stats
6W - 6L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver II
Sidedsamwich
Chang'e
Silver II
Level 47
God Stats
20W - 10L
1,640 SR
Queue Stats
73W - 64L
1,349 MMR
Party 2
Scylla
Scylla
Gold V
x T 3 UF E L
Scylla
Gold V
Level 64
God Stats
3W - 1L
1,842 SR
Queue Stats
22W - 24L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jahbri90
Achilles
13
5 / 4 / 6
9,976
665
10,556
16,520
11,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 4 / 7
9,977
665
10,517
12,665
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
13
5 / 10 / 5
10,936
729
7,317
15,564
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AphroditeChaacTsukuyomiBacchus

VS

Bans
Cu ChulainnDanzaburouCthulhuArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 10
11,286
752
13,571
18,393
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Sidedsamwich
Chang'e
15
4 / 3 / 11
11,018
735
10,593
9,668
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
14
8 / 7 / 9
11,818
788
14,932
11,264
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
14
Kills
18
18
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
L
Achilles
Jahbri90
Achilles
5
4
6
2
W
Chang'e
Sidedsamwich
Chang'e
4
3
11
3.17
L
4
4
7
1.88
L
Medusa
5
10
5
0.75
W
Scylla
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,390
Damage
39,096
44,749
Taken
39,325
21,232
Mitigated
17,158
7,915
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,571
3,742
0
4,947
18,393
11,100
774
4,524
13,227
0
42,910
L
Achilles
Jahbri90
Achilles
10,556
3,344
956
2,749
16,520
11,858
0
8,398
7,289
0
24,613
W
Chang'e
Sidedsamwich
Chang'e
10,593
374
2,026
3,912
9,668
3,035
1,435
2,532
6,859
39,913
0
L
10,517
696
621
2,322
12,665
4,198
0
5,836
6,037
32,780
0
L
Medusa
7,317
3,004
0
1,267
15,564
5,176
0
9,698
4,978
0
26,890
W
Scylla
14,932
1,234
1,426
1,914
11,264
3,023
1,046
2,305
8,705
37,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
34,122
103
Minions Killed
154
0
Camps Cleared
0
768,041
Distance Traveled
832,756
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,286
752
40
3
0
293,433
0
L
Achilles
9,976
665
36
2
0
280,236
1
W
Chang'e
11,018
735
69
5
0
284,900
3
L
Agni
9,977
665
43
3
0
260,193
0
L
Medusa
10,936
729
24
2
0
227,612
2
W
Scylla
11,818
788
45
3
0
254,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role