Player Matchup

Kukulkan
Kukulkan
Krisvalsted
Kukulkan
Level 25
God Stats
7W - 9L
1,291 SR
Queue Stats
13W - 11L
1,403 Elo+
Party 1
Bakasura
Bakasura
Nicolaistock
Bakasura
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Hera
Hera
TOMSEN84
Hera
Level 17
God Stats
17W - 10L
1,243 SR
Queue Stats
452W - 453L
1,454 Elo+
Solo
Persephone
Persephone
moshibaru
Persephone
Level 28
God Stats
3W - 5L
1,485 SR
Queue Stats
76W - 95L
1,337 Elo+
Solo
King Arthur
King Arthur
thesadhra
King Arthur
Level 20
God Stats
14W - 16L
1,369 SR
Queue Stats
233W - 241L
1,486 Elo+
Solo
Team Averages
Level 23
1,378 SR
1,436 Elo+

VS

Team Averages
Level 17
1,401 SR
1,430 Elo+
Ares
Ares
ChiefLL
Ares
Level 13
God Stats
2W - 6L
1,050 SR
Queue Stats
80W - 80L
1,362 Elo+
Solo
Tiamat
Tiamat
Gebrate
Tiamat
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
207W - 240L
1,441 Elo+
Solo
Neith
Neith
humane-bank7
Neith
Level 22
God Stats
78W - 98L
1,456 SR
Queue Stats
313W - 328L
1,373 Elo+
Solo
Izanami
Izanami
pikaguerrero
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Osiris
Osiris
unshaven-elf0
Osiris
Level 27
God Stats
11W - 12L
1,500 SR
Queue Stats
109W - 119L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Krisvalsted
Kukulkan
18
5 / 1 / 15
12,394
1,033
19,367
6,204
2,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Nicolaistock
Bakasura
19
13 / 3 / 16
12,777
1,065
13,810
15,173
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
20
13 / 0 / 16
13,299
1,108
26,287
8,034
3,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
moshibaru
Persephone
18
1 / 4 / 22
11,472
956
8,930
9,266
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
thesadhra
King Arthur
18
4 / 1 / 16
11,358
947
12,445
15,944
19,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ChiefLL
Ares
16
1 / 11 / 3
10,121
843
10,368
22,651
28,151
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Gebrate
Tiamat
17
1 / 4 / 5
10,387
866
10,087
14,626
8,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 4
10,455
871
8,488
11,706
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
pikaguerrero
Izanami
16
1 / 10 / 4
10,192
849
8,251
19,376
7,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 8 / 4
11,716
976
13,881
24,437
24,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
29
36
Kills
9
9
Deaths
36
85
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
ChiefLL
Ares
1
11
3
0.23
L
Tiamat
Gebrate
Tiamat
1
4
5
0.88
W
Kukulkan
Krisvalsted
Kukulkan
5
1
15
12.5
W
Bakasura
Nicolaistock
Bakasura
13
3
16
7
W
Hera
13
0
16
21
L
2
3
4
1.33
W
Persephone
moshibaru
Persephone
1
4
22
3
L
Izanami
pikaguerrero
Izanami
1
10
4
0.3
W
King Arthur
thesadhra
King Arthur
4
1
16
12
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,839
Damage
51,075
54,621
Taken
92,796
36,799
Mitigated
73,799
8,454
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ChiefLL
Ares
10,368
719
431
756
22,651
28,151
0
11,743
9,314
30,608
0
L
Tiamat
Gebrate
Tiamat
10,087
408
204
2,640
14,626
8,762
0
8,481
5,907
31,385
0
W
Kukulkan
Krisvalsted
Kukulkan
19,367
450
0
0
6,204
2,761
0
2,725
3,479
53,705
0
W
Bakasura
Nicolaistock
Bakasura
13,810
9,458
0
2,164
15,173
7,393
0
4,805
10,368
0
16,635
W
Hera
26,287
8,557
2,004
4,268
8,034
3,122
0
3,328
4,706
49,334
0
L
8,488
2,835
0
1,953
11,706
4,623
0
7,715
3,851
0
27,238
W
Persephone
moshibaru
Persephone
8,930
1,049
0
18
9,266
3,735
0
2,876
6,389
25,335
0
L
Izanami
pikaguerrero
Izanami
8,251
4,547
0
1,871
19,376
7,389
0
13,200
5,664
0
25,562
W
King Arthur
thesadhra
King Arthur
12,445
2,673
0
0
15,944
19,788
0
6,721
9,223
0
21,336
L
13,881
4,292
0
0
24,437
24,874
0
13,445
9,787
0
29,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,300
Gold Earned
52,871
229
Minions Killed
159
4
Camps Cleared
4
1,052,878
Distance Traveled
996,960
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,121
843
26
2
1
186,483
0
L
Tiamat
10,387
866
46
4
1
219,587
0
W
Kukulkan
12,394
1,033
99
8
1
202,181
0
W
Bakasura
12,777
1,065
17
1
0
223,691
0
W
Hera
13,299
1,108
48
4
0
206,388
0
L
Neith
10,455
871
19
2
0
190,674
1
W
Persephone
11,472
956
48
4
1
182,884
0
L
Izanami
10,192
849
40
3
0
159,200
2
W
King Arthur
11,358
947
17
1
2
237,734
0
L
Osiris
11,716
976
28
2
2
241,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role