Player Matchup

Ares
Ares
DeluxeCaviar5
Ares
Level 8
God Stats
0W - 1L
1,359 SR
Queue Stats
8W - 5L
1,591 Elo+
Solo
Kukulkan
Kukulkan
McLoven__14
Kukulkan
Level 18
God Stats
11W - 12L
1,500 SR
Queue Stats
72W - 109L
1,383 Elo+
Solo
Medusa
Medusa
beroterobero
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,453 SR
1,491 Elo+

VS

Team Averages
Level 35
1,507 SR
1,542 Elo+
Guan Yu
Guan Yu
BredDifferent_
Guan Yu
Level 48
God Stats
4W - 2L
1,539 SR
Queue Stats
21W - 25L
1,485 Elo+
Party 1
Apollo
Apollo
GawdBody3rdI
Apollo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 177L
1,643 Elo+
Solo
Discordia
Discordia
KillaInstinct_13
Discordia
Level 28
God Stats
19W - 18L
1,482 SR
Queue Stats
54W - 60L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
8,837
736
8,535
13,057
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
McLoven__14
Kukulkan
12
3 / 5 / 5
8,489
707
8,008
10,045
3,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
3
0 / 3 / 0
6,151
513
94
3,317
733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 7
8,585
715
5,931
13,956
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
14
4 / 0 / 7
9,708
809
10,184
8,445
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
12
5 / 4 / 5
9,458
788
5,575
7,077
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
11
11
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
L
5
3
3
2.17
W
Apollo
4
0
7
7.5
W
Discordia
5
4
5
1.88
L
Kukulkan
McLoven__14
Kukulkan
3
5
5
1.1
L
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
21,690
26,419
Taken
29,478
17,117
Mitigated
18,188
2,584
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,931
554
817
5,037
13,956
12,644
530
7,984
5,666
0
19,036
L
8,535
587
0
1,744
13,057
12,432
0
2,346
10,368
14,306
0
W
Apollo
10,184
7,567
0
4,362
8,445
3,041
1,391
3,895
4,430
0
57,956
W
Discordia
5,575
162
224
1,619
7,077
2,503
419
4,222
2,789
24,493
0
L
Kukulkan
McLoven__14
Kukulkan
8,008
1,307
0
840
10,045
3,952
0
2,428
7,492
30,783
0
L
Medusa
94
94
0
0
3,317
733
0
821
2,446
0
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
27,751
71
Minions Killed
147
0
Camps Cleared
0
461,637
Distance Traveled
637,528
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,585
715
31
3
0
223,523
0
L
Ares
8,837
736
11
1
0
216,168
2
W
Apollo
9,708
809
88
7
0
229,230
1
W
Discordia
9,458
788
28
2
0
184,775
0
L
Kukulkan
8,489
707
58
5
0
206,190
0
L
Medusa
6,151
513
2
0
0
39,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role