Player Matchup

Zeus
Zeus
Aceboogie0515
Zeus
Level 83
God Stats
4W - 3L
1,489 SR
Queue Stats
44W - 49L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
IamCleve-
Sun Wukong
Level 66
God Stats
16W - 9L
1,460 SR
Queue Stats
126W - 132L
1,264 Elo+
Solo
Fenrir
Fenrir
MortalMot
Fenrir
Level 146
God Stats
3W - 4L
1,401 SR
Queue Stats
215W - 239L
1,441 Elo+
Solo
Nu Wa
Nu Wa
eloanne18
Nu Wa
Level 80
God Stats
343W - 400L
1,517 SR
Queue Stats
346W - 412L
1,429 Elo+
Solo
Nike
Nike
misamisalover
Nike
Level 120
God Stats
6W - 7L
1,433 SR
Queue Stats
36W - 48L
1,302 Elo+
Solo
Team Averages
Level 99
1,460 SR
1,367 Elo+

VS

Team Averages
Level 86
1,608 SR
1,398 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
akiro2121
Nu Wa
Level 89
God Stats
118W - 78L
1,537 SR
Queue Stats
447W - 460L
1,463 Elo+
Solo
Chronos
Chronos
bLaSt SnIpEr216
Chronos
Level 59
God Stats
1W - 1L
1,780 SR
Queue Stats
75W - 76L
1,371 Elo+
Solo
Ganesha
Ganesha
norebounds_for_u
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,245 Elo+
Solo
Medusa
Medusa
survivorrXD
Medusa
Level 109
God Stats
4W - 5L
1,723 SR
Queue Stats
411W - 466L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,347
565
4,432
7,218
1,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
IamCleve-
Sun Wukong
14
7 / 0 / 2
8,584
660
7,090
8,960
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
MortalMot
Fenrir
14
6 / 3 / 2
8,145
627
8,759
11,432
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
eloanne18
Nu Wa
11
0 / 2 / 3
6,383
491
6,675
4,832
1,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 3 / 1
7,214
555
5,536
10,115
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
7 / 4 / 2
8,012
616
4,403
10,318
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
akiro2121
Nu Wa
12
3 / 4 / 3
7,281
560
7,266
7,308
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
6,009
462
3,043
10,639
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 3
5,938
457
2,969
10,005
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
3 / 3 / 2
6,789
522
6,325
9,383
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
18
Kills
13
13
Deaths
19
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
7
4
2
2
W
1
5
1
0.3
W
Sun Wukong
IamCleve-
Sun Wukong
7
0
2
8
W
Fenrir
MortalMot
Fenrir
6
3
2
2.33
L
Nu Wa
akiro2121
Nu Wa
3
4
3
1.13
L
0
6
0
0
W
Nu Wa
eloanne18
Nu Wa
0
2
3
0.75
W
4
3
1
1.5
L
0
2
3
0.75
L
Medusa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
24,006
42,557
Taken
47,653
17,062
Mitigated
16,955
10,684
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,403
1,284
0
2,792
10,318
3,679
249
2,826
7,399
0
43,204
W
4,432
0
0
548
7,218
1,612
864
2,319
4,707
44,168
0
W
Sun Wukong
IamCleve-
Sun Wukong
7,090
1,024
0
2,474
8,960
5,488
14
4,463
4,357
0
42,558
W
Fenrir
MortalMot
Fenrir
8,759
1,867
0
4,330
11,432
3,830
0
2,438
8,760
0
49,596
L
Nu Wa
akiro2121
Nu Wa
7,266
2,184
0
2,228
7,308
2,159
1,196
1,616
5,642
32,828
0
L
3,043
1,196
0
3,384
10,639
3,012
547
487
9,827
25,211
0
W
Nu Wa
eloanne18
Nu Wa
6,675
1,938
429
1,116
4,832
1,155
1,039
1,241
3,493
34,530
0
W
5,536
1,236
99
1,688
10,115
4,977
294
2,061
7,962
0
23,385
L
2,969
527
204
1,036
10,005
5,584
130
4,363
5,642
11,687
0
L
Medusa
6,325
2,727
0
4,881
9,383
2,521
0
1,815
7,568
0
42,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
34,029
357
Minions Killed
280
0
Camps Cleared
0
1,264,347
Distance Traveled
1,137,770
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,012
616
74
6
0
260,029
1
W
Zeus
7,347
565
85
7
0
217,372
0
W
Sun Wukong
8,584
660
85
7
0
275,445
0
W
Fenrir
8,145
627
88
7
0
274,903
2
L
Nu Wa
7,281
560
64
5
0
225,939
2
L
Chronos
6,009
462
58
4
0
206,245
0
W
Nu Wa
6,383
491
64
5
0
220,997
5
W
Nike
7,214
555
35
3
0
275,630
1
L
Ganesha
5,938
457
6
0
0
257,762
0
L
Medusa
6,789
522
78
6
0
187,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role